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{"sheet":"功能文档","index":0,"n_rows":518,"n_cols":15,"rows_kept":518,"cut":false,"hidden":false,"merged":[[0,0,1,8],[21,0,22,8],[24,1,25,4],[136,1,137,4],[145,1,146,4],[125,1,126,4],[142,0,143,8],[223,1,224,4],[262,1,263,4],[301,1,302,4],[340,1,341,4],[379,1,380,4],[418,1,419,4],[457,1,458,4],[184,1,185,4],[496,1,497,4]]}
["思维导图"]
{"$rows_empty":20}
["功能详解"]
[]
[]
[null,"基础规则"]
[]
[]
[null,null,"1.操作规则"]
[null,null,null,"1）滑动屏幕转动视角"]
[null,null,null,"2）点击“瞄准”“开火”按钮控制开镜及发射子弹，开镜后，会有画面放大效果"]
[]
[null,null,"2.外星人规则"]
[null,null,null,"1）外星人有两种状态"]
[{"$nulls":4},"①隐藏状态"]
[{"$nulls":5},"A.隐藏状态外星人模型会覆盖一层保护色，其 头部、躯干及双臂、双腿可以配置为不颜色"]
[{"$nulls":5},"B.隐藏状态下外星人不受重力影响"]
[]
[{"$nulls":4},"②击毙状态"]
[{"$nulls":5},"A.击毙状态外星人会恢复本来颜色"]
[{"$nulls":5},"B.击毙状态外星人模型会获得 布娃娃效果"]
[{"$nulls":5},"C.击毙状态外星人会受到重力影响"]
[{"$nulls":5},"D.进入击毙状态数秒后外星人模型消失，具体时间由策划配置"]
[]
[null,null,"3.关卡规则"]
[null,null,null,"1）每个关卡有一个独立的场景，关卡有以下属性需由策划控制"]
[{"$nulls":4},"①玩家狙击点"]
[{"$nulls":5},"A.玩家狙击点坐标"]
[{"$nulls":5},"B.玩家可视范围"]
[]
[{"$nulls":4},"②建筑"]
[{"$nulls":5},"A.建筑摆放位置"]
[]
[{"$nulls":4},"③外星人"]
[{"$nulls":5},"A.外星人隐藏状态颜色"]
[{"$nulls":6},"a.头部颜色"]
[{"$nulls":6},"b.躯干及双臂颜色"]
[{"$nulls":6},"c.双腿颜色"]
[]
[{"$nulls":5},"B.外星人姿势"]
[{"$nulls":5},"C.外星人位置"]
[{"$nulls":5},"D.外星人数量"]
[]
[{"$nulls":4},"④时间"]
[{"$nulls":5},"A.关卡时间限制"]
[]
[{"$nulls":4},"⑤关卡奖励"]
[{"$nulls":5},"A.关卡通关时奖励的货币数量"]
[]
[{"$nulls":4},"⑤收集物"]
[{"$nulls":5},"A.收集物位置"]
[]
[null,null,null,"2）关卡通关后，可通过关卡列表再次进入游玩"]
[]
[null,null,"4.道具"]
[null,null,null,"1）情报"]
[{"$nulls":4},"①该道具会在玩家首次进入时默认给玩家数个，具体由策划配置"]
[{"$nulls":4},"②使用道具后，提供一张随机一个外星人所在位置的照片"]
[]
[null,null,null,"2）探测"]
[{"$nulls":4},"①该道具会在玩家首次进入时默认给玩家数个，具体由策划配置"]
[{"$nulls":4},"②使用道具后，标记一片存在任意一个外星人的区域"]
[]
[null,null,"5.开局弹窗"]
[null,null,null,"1）游戏开始时，会弹出开局弹窗"]
[null,null,null,"2）玩家可在此弹窗观看广告获取仅能在本局游戏使用的“情报”和“探测”道具各一个"]
[]
[null,null,"6.胜利与失败"]
[null,null,null,"1）胜利"]
[{"$nulls":4},"①击毙关卡内所有外星人即可通关"]
[]
[null,null,null,"2）失败"]
[{"$nulls":4},"②关卡倒计时结束时失败"]
[]
[null,null,"7.体力"]
[null,null,null,"1）玩家每次进入关卡都会消耗1体力"]
[null,null,null,"2）玩家首次进入游戏时默认体力数为体力上限"]
[null,null,null,"3）玩家可通关观看广告获取额外体力，通过广告获取的体力可超过体力上限"]
[null,null,null,"3）体力有以下属性需要配置"]
[{"$nulls":4},"①体力上限：体力达到或超过上限时不再自然回复"]
[{"$nulls":4},"②体力自然回复速度：体力毎隔多少时间回复1点"]
[{"$nulls":4},"③观看广告获得的体力数"]
[]
[null,null,"8.复活"]
[null,null,null,"1）当玩家因关卡时间消耗完毕而失败时，可以通过观看广告复活"]
[null,null,null,"2）复活后获得一定的关卡时间，并获得一次 情报 效果"]
[null,null,null,"3）每局游戏只能复活一次"]
[]
[null,null,"9.游戏货币"]
[null,null,null,"1）游戏货币为“钞票”"]
[null,null,null,"2）钞票可通过通关关卡获取"]
[null,null,null,"3）钞票可用于购买“枪械皮肤”"]
[]
[null,null,"10.枪械皮肤"]
[null,null,null,"1）玩家的枪械皮肤可替换，不同枪械皮肤无特殊效果"]
[null,null,null,"2）枪械皮肤有以下解锁方式"]
[{"$nulls":4},"①默认解锁：玩家进入游戏时就已经解锁"]
[{"$nulls":4},"②钞票购买：消耗对应钞票数解锁"]
[{"$nulls":4},"③广告解锁：观看对应数量的广告解锁"]
[{"$nulls":4},"④连胜解锁：连续通关一定次数后获得"]
[]
[null,null,"11.收藏品"]
[null,null,null,"1）收藏品会摆放在在关卡中，玩家击中收藏品即可收集"]
[null,null,null,"2）玩家获取的收藏在会专门的页面展示"]
[null,null,null,"3）每收藏一定数量的收藏品，可以获得一定数量的钞票"]
[]
[null,"设置功能"]
[]
[]
[null,null,"1.入口"]
[null,null,null,"1）【主界面】的【设置】按钮"]
[null,null,null,"2）【游戏中界面】的【设置】按钮"]
[]
[null,null,"2.设置功能"]
[null,null,null,"1）背景音乐"]
[null,null,null,"2）音效"]
[]
[null,"音效相关功能"]
[]
[]
[null,null,"1. 策划在表格【music_config】中配置"]
[]
[]
["UI原型"]
[]
[]
[null,"加载界面"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.背景图"]
[{"$nulls":8},"2.游戏logo"]
[{"$nulls":8},"3.加载进度条"]
{"$rows_empty":32}
[null,"主界面"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.界面背景及logo"]
[{"$nulls":8},"2.设置：点击打开【设置界面】"]
[{"$nulls":8},"3.体力信息"]
[{"$nulls":9},"1）心形图标中会显示当前体力数"]
[{"$nulls":9},"2）倒计时为体力恢复倒计时"]
[{"$nulls":9},"3）当玩家体力等于或超过上限时，不再显示倒计时而会显示“MAX”，直到体力再次低于上限，会重新开始计时"]
[{"$nulls":9},"4）点击体力信息会打开【体力弹窗】"]
[]
[{"$nulls":8},"4.开始游戏按钮"]
[{"$nulls":9},"1）点击开始游戏"]
{"$rows_empty":25}
[null,"设置"]
[]
[]
[{"$nulls":8},"此界面包含功能："]
[{"$nulls":9},"1.透明蒙版"]
[{"$nulls":9},"2.弹窗底框及标题"]
[{"$nulls":9},"3.功能开关"]
[{"$nulls":10},"1）背景音乐、音效图标及名称"]
[{"$nulls":10},"2）开关有以下两种状态"]
[{"$nulls":11},"①打开状态",null,null,"②关闭状态"]
[]
[]
[]
[]
[]
[{"$nulls":9},"4.退出界面"]
[{"$nulls":10},"1）点击ok按钮即可返回上一界面"]
[{"$nulls":10},"2）点击弹窗外任意空白位置即可返回上一界面"]
{"$rows_empty":21}
[null,"游戏中界面"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.游戏当前关卡3d场景"]
[{"$nulls":8},"2.设置：点击打开【设置界面】"]
[{"$nulls":8},"3.关卡信息"]
[{"$nulls":8},"4.倒计时"]
[{"$nulls":9},"1）提示剩余时间不足后，倒计时数字会变为红色"]
[]
[{"$nulls":8},"5.外星人信息"]
[{"$nulls":9},"1）图标数量表示关卡内外星人数量"]
[{"$nulls":9},"2）绿色图标为存活的外星人，灰色图标为被击毙的外星人"]
[]
[{"$nulls":8},"6.线索图片"]
[{"$nulls":9},"1）玩家使用线索道具后出现"]
[{"$nulls":9},"2）当玩家击毙该线索中的外星人时，此UI隐藏"]
[{"$nulls":9},"3）若玩家在没击毙线索中的外星人时重复使用“线索”道具，则新的线索图片会替换旧线索图片"]
[]
[{"$nulls":8},"7.外星人嘲讽图标"]
[{"$nulls":9},"1）达到被嘲讽条件时出现"]
[]
[{"$nulls":8},"8.嘲讽文本"]
[{"$nulls":9},"1）“Your level is also too poor”"]
[{"$nulls":9},"2）“You loser”"]
[{"$nulls":9},"3）“It would have been over long ago if someone else came”"]
[{"$nulls":9},"4）每次嘲讽时随机显示以上任意一个文本"]
[]
[{"$nulls":8},"9.弹幕1：击毙外星人时出现"]
[{"$nulls":8},"10.弹幕2：爆头外星人时出现"]
[{"$nulls":8},"11.线索道具：若有改道具，则左上角会显示道具数量点击使用线索道具，若无该道具，则左上角显示广告图标，点击观看广告获取道具"]
[{"$nulls":8},"12.探测道具：若有改道具，则左上角会显示道具数量点击使用线索道具，若无该道具，则左上角显示广告图标，点击观看广告获取道具"]
[{"$nulls":8},"13.提示文本："]
[{"$nulls":9},"1）使用检测道具后，显示“Detected aliens here”"]
[{"$nulls":9},"2）关卡时间不足时，显示“Time is running out”"]
[{"$nulls":9},"3）开始游戏时3秒内，显示“Slide the screen to move the viewing angle”"]
[]
[{"$nulls":8},"14.开镜按钮：点击进入开镜状态"]
[]
[null,"游戏中-瞄准"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.游戏当前关卡3d场景"]
[{"$nulls":8},"2.透明蒙版"]
[{"$nulls":8},"3.设置：点击打开【设置界面】"]
[{"$nulls":8},"4.关卡信息"]
[{"$nulls":8},"5.倒计时"]
[{"$nulls":9},"1）提示剩余时间不足后，倒计时数字会变为红色"]
[]
[{"$nulls":8},"6.外星人信息"]
[{"$nulls":9},"1）图标数量表示关卡内外星人数量"]
[{"$nulls":9},"2）绿色图标为存活的外星人，灰色图标为被击毙的外星人"]
[]
[{"$nulls":8},"7.瞄准镜UI"]
[{"$nulls":8},"8.开火按钮"]
[{"$nulls":8},"9.提示文本：Click on the blank space to cancel aiming"]
[{"$nulls":9},"注：若太长显示两行"]
{"$rows_empty":20}
[null,"失败界面"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.透明蒙版"]
[{"$nulls":8},"2.设置：点击打开【设置界面】"]
[{"$nulls":8},"3.体力信息"]
[{"$nulls":9},"1）心形图标中会显示当前体力数"]
[{"$nulls":9},"2）倒计时为体力恢复倒计时"]
[{"$nulls":9},"3）当玩家体力等于或超过上限时，不再显示倒计时而会显示“MAX”，直到体力再次低于上限，会重新开始计时"]
[{"$nulls":9},"4）点击体力信息会打开【体力弹窗】"]
[]
[{"$nulls":8},"4.失败标题"]
[{"$nulls":8},"5.文本：“Earthlings only have this ability？”"]
[{"$nulls":8},"6.装饰性图标"]
[{"$nulls":8},"7.关卡剩余外星人数量信息"]
[{"$nulls":8},"8.重新开始按钮"]
{"$rows_empty":22}
[null,"通关界面"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.透明蒙版"]
[{"$nulls":8},"2.设置：点击打开【设置界面】"]
[{"$nulls":8},"3.体力信息"]
[{"$nulls":9},"1）心形图标中会显示当前体力数"]
[{"$nulls":9},"2）倒计时为体力恢复倒计时"]
[{"$nulls":9},"3）当玩家体力等于或超过上限时，不再显示倒计时而会显示“MAX”，直到体力再次低于上限，会重新开始计时"]
[{"$nulls":9},"4）点击体力信息会打开【体力弹窗】"]
[]
[{"$nulls":8},"4.通关标题"]
[{"$nulls":8},"5.通关耗时"]
[{"$nulls":8},"6.关卡爆头率：=关卡爆头数/关卡击中数"]
[{"$nulls":8},"7.关卡命中率：=关卡击中数/关卡开枪数"]
[{"$nulls":8},"8.下一关按钮"]
{"$rows_empty":22}
[null,"开局弹窗"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.透明蒙版"]
[{"$nulls":8},"2.弹窗底框"]
[{"$nulls":8},"3.标题文本"]
[{"$nulls":8},"4.图片背光，会有旋转动画效果"]
[{"$nulls":8},"5.展示图标"]
[{"$nulls":8},"6.效果表述1：Obtain a clue and a probe"]
[{"$nulls":8},"7.效果表述2：Only effective for one round"]
[{"$nulls":8},"8.获得按钮"]
[{"$nulls":9},"1）按钮上有广告图标"]
[{"$nulls":9},"2）点击按钮并光看完广告后自动关闭此弹窗，本局游戏获得磁性效果"]
[{"$nulls":9},"3）若玩家没有看完广告，则回到此界面"]
[]
[{"$nulls":8},"9.退出方式："]
[{"$nulls":9},"1）点击关闭按钮"]
[{"$nulls":9},"2）点击弹窗以外任意空白区域"]
[{"$nulls":9},"3）关闭界面后继续游戏"]
{"$rows_empty":19}
[null,"复活弹窗"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.透明蒙版"]
[{"$nulls":8},"2.弹窗底框"]
[{"$nulls":8},"3.标题文本"]
[{"$nulls":8},"4.图片背光，会有旋转动画效果"]
[{"$nulls":8},"5.展示图标"]
[{"$nulls":8},"6.效果说明文本：Get 3 minutes and a clue"]
[{"$nulls":8},"7.免费获得按钮"]
[{"$nulls":9},"1）按钮上有广告图标"]
[{"$nulls":9},"2）点击按钮并光看完广告后自动关闭此弹窗并立即复活"]
[{"$nulls":9},"3）若玩家没有看完广告，则回到此界面"]
[]
[{"$nulls":8},"8.退出方式："]
[{"$nulls":9},"1）点击关闭按钮"]
[{"$nulls":9},"2）点击弹窗以外任意空白区域"]
[{"$nulls":9},"3）关闭界面后继续游戏"]
{"$rows_empty":20}
[null,"体力弹窗"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.透明蒙版"]
[{"$nulls":8},"2.弹窗底框"]
[{"$nulls":8},"3.标题文本"]
[{"$nulls":8},"4.图片背光，会有旋转动画效果"]
[{"$nulls":8},"5.展示图标：图标中的数字表示获得体力数，会随配置变化"]
[{"$nulls":8},"6.免费获得按钮"]
[{"$nulls":9},"1）按钮上有广告图标"]
[{"$nulls":9},"2）点击按钮并光看完广告后自动关闭此弹窗并立即复活"]
[{"$nulls":9},"3）若玩家没有看完广告，则回到此界面"]
[]
[{"$nulls":8},"7.退出方式："]
[{"$nulls":9},"1）点击关闭按钮"]
[{"$nulls":9},"2）点击弹窗以外任意空白区域"]
[{"$nulls":9},"3）关闭界面后继续游戏"]
[]
[{"$nulls":8},"8.此界面打开方式"]
[{"$nulls":9},"1）在任意位置点击【体力信息按钮】"]
[{"$nulls":9},"2）在体力不足时从任意位置开始游戏"]

{"sheet":"表格设计","index":1,"n_rows":57,"n_cols":7,"rows_kept":57,"cut":false,"hidden":false,"merged":[[0,0,1,8],[42,0,43,8],[23,0,24,8],[33,0,34,8],[51,0,52,8]]}
["main_config（总表）"]
[]
[]
[null,"数据命名",null,null,"数据结构",null,"备注"]
[null,"id",null,null,"int",null,"功能对应的唯一id"]
[null,"param",null,null,"int[][]",null,"参数"]
[null,"content",null,null,"string",null,"数据说明"]
[]
[null,"main_config表中需要以下功能参数"]
[null,1,"强制弹窗广告间隔游玩次数"]
[null,2,"新玩家 情报 道具赠送数量"]
[null,3,"新玩家 探测 道具赠送数量"]
[null,4,"体力上限"]
[null,5,"体力恢复1点所需时间，单位秒"]
[null,6,"观看广告获取体力数"]
[null,7,"复活增加时间数，单位秒"]
[null,8,"长时间未找到外星人时被嘲讽的时间间隔，单位秒"]
[null,9,"关卡时间剩余时间不足提示时间点，单位秒"]
[null,10,"开镜后画面放大倍率"]
[null,11,"观看广告多倍获得货币的具体倍率"]
[null,12,"获得钞票奖励所需的累计藏品数"]
[null,13,"每累计一定藏品获得的钞票数"]
[]
["music_config（音效表）"]
[]
[]
[null,"数据命名",null,null,"数据结构",null,"备注"]
[null,"id",null,null,"int",null,"编号，不可重复出现"]
[null,"name",null,null,"int",null,"音效文件ID"]
[null,"type",null,null,"int",null,"音效的类型，=1时为背景音乐，=2时为音效"]
[null,"cd",null,null,"int",null,"音效的内置cd"]
[null,"text",null,null,"string",null,"音效用途备注"]
[]
["level_config（关卡表）"]
[]
[]
[null,"数据命名",null,null,"数据结构",null,"备注"]
[null,"id",null,null,"int",null,"编号，不可重复出现，同时作为关卡编号使用"]
[null,"map",null,null,"string",null,"关卡调用场景文件"]
[null,"time",null,null,"int",null,"关卡时长，单位秒"]
[null,"reward",null,null,"int",null,"关卡通关奖励"]
[]
["firearms_config（枪械皮肤表）"]
[]
[]
[null,"数据命名",null,null,"数据结构",null,"备注"]
[null,"id",null,null,"int",null,"编号，不可重复出现，同时作为关卡编号使用"]
[null,"model",null,null,"string",null,"枪械皮肤模型"]
[null,"reward",null,null,"int",null,"解锁方式，0=默认解锁，1=金币解锁，2=广告解锁，3=连胜解锁"]
[null,"price",null,null,"int",null,"解锁价格，皮肤为默认解锁时此字段不生效，为其他三项式代表对应数值"]
[]
["collect_config（收藏品表）"]
[]
[]
[null,"数据命名",null,null,"数据结构",null,"备注"]
[null,"id",null,null,"int",null,"编号，不可重复出现，同时作为关卡编号使用"]
[null,"model",null,null,"string",null,"收藏品调用模型"]

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[]
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[{"$nulls":5},2,"游戏logo",null,"图片",null,"logo改为：Sniping aliens"]
[{"$nulls":5},3,"加载进度条",null,"图片"]
{"$rows_empty":18}
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[{"$nulls":5},2,"设置按钮",null,"图片/按钮"]
[{"$nulls":5},3,"体力信息",null,"图片/按钮/文本",null,"心形图标中的数字会发生改变，心形图标需单独出图，倒计时处会显示MAX"]
[{"$nulls":5},4,"游戏logo",null,"图片"]
[{"$nulls":5},5,"PLAY",null,"图片/按钮/文本",null,"按钮上需要有提示 体力-1 的图标"]
{"$rows_empty":16}
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[{"$nulls":5},2,"弹窗底框",null,"图片"]
[{"$nulls":5},3,"set uo",null,"文本",null,"只需提供字体、字号、颜色、描边等信息即可"]
[{"$nulls":5},4,"音乐图标",null,"图片/按钮",null,"有 关闭（有红斜线） 和 开启（无红斜线） 两种状态"]
[{"$nulls":5},5,"音效图标",null,"图片/按钮",null,"有 关闭（有红斜线） 和 开启（无红斜线） 两种状态"]
[{"$nulls":5},6,"OK",null,"图片/按钮"]
{"$rows_empty":15}
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[{"$nulls":5},2,"关卡信息",null,"文本",null,"LEVEL，只需提供字体、字号、颜色、描边等信息即可"]
[{"$nulls":5},3,"倒计时",null,"图片/文本",null,"只需提供字体、字号、颜色、描边等信息即可，字体还可变成红色"]
[{"$nulls":5},4,"外星人信息",null,"图片",null,"图标有两种状态：表示外星人存活、表示外星人被击毙"]
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[{"$nulls":8},"总结"]
[{"$nulls":9},"1.初始3色，后续指定具体轮次增加颜色，最多8色（目前）[3,5,8,17,19]"]
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[{"$nulls":9},"3.每堆数量在2-6的区间内随机"]
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