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{"sheet":"功能文档","index":0,"n_rows":548,"n_cols":17,"rows_kept":548,"cut":false,"hidden":false,"merged":[[0,0,1,8],[26,0,27,8],[29,1,30,4],[88,1,89,4],[118,1,119,4],[129,1,130,4],[138,1,139,4],[135,0,136,8],[216,1,217,4],[255,1,256,4],[294,1,295,4],[333,1,334,4],[372,1,373,4],[411,1,412,4],[450,1,451,4],[177,1,178,4],[489,1,490,4],[528,1,529,4]]}
["思维导图"]
{"$rows_empty":24}
[{"$nulls":16},"                    "]
["功能详解"]
[]
[]
[null,"基础规则"]
[]
[]
[null,null,"1.操作规则"]
[null,null,null,"1）玩家拖动下方任意牌堆可将其移动至棋盘上任意位置，拖动到棋盘格子上方时对应的格子会高亮展示"]
[null,null,null,"2）玩家拖动棋盘可将其旋转方便从不同视角观察棋盘"]
[]
[null,null,"2.牌子刷新"]
[null,null,null,"1）每当下方3堆牌被全部使用后，刷新3堆新的牌"]
[null,null,null,"2）以3组牌堆为1轮，初始有若干种颜色加入随机池，后续达到指定轮次时，增加一个颜色"]
[{"$nulls":4},"注：颜色按照表格配置的色号依次选取"]
[]
[null,null,null,"3）每个牌堆刷新时至少有1种颜色，至多若干种颜色，由概率控制，其权重会随轮次增加而增加"]
[{"$nulls":4},"注：如一个牌堆有多种颜色时，同色的牌必须是相邻的"]
[]
[null,null,null,"4）每个牌堆的数量在一个区间内随机"]
[null,null,null,"5）同一轮次可刷新的总颜色数在一定区间内随机，由概率控制，其权重会随轮次增加而增加"]
[{"$nulls":4},"注：若当前轮次随机到的颜色种类数量超过当前关卡总颜色数，则直接取目前总颜色数为本轮刷新颜色数"]
[]
[null,null,"3.棋盘规则"]
[null,null,null,"1）棋盘由若干个相互凭接的正六边形组成，单个正六边形为一个格子，格子有以下种类："]
[{"$nulls":4},"①普通格子"]
[{"$nulls":5},"A.可直接将牌堆放在其上方的格子"]
[]
[{"$nulls":4},"②广告格子"]
[{"$nulls":5},"A.不可直接使用，观看广告后可将其解锁为普通格子"]
[]
[{"$nulls":4},"③消除数格子"]
[{"$nulls":5},"A.不可直接使用，本关卡玩家消除一定数量的牌子后可将其解锁为普通格子"]
[{"$nulls":5},"B.每个消除数格子的目标消除数需要单独配置"]
[]
[null,null,null,"2）每个关卡开始时，还可以在棋盘上任意位置摆放任意数量，任意颜色的牌"]
[]
[null,null,"4.牌在棋盘上的移动与消除"]
[null,null,null,"1）在棋盘上，相邻格子上顶层的牌颜色若相同，则其中一个格子上该颜色牌会翻转到另一个格子上，两个格子的牌按照以下优先级移动"]
[{"$nulls":4},"①在临近格子的顶层有同色牌的格子数少的格子上的牌优先移动"]
[{"$nulls":4},"②该格子上只有一种颜色牌的格子优先移动"]
[{"$nulls":4},"③下方首个异色牌在临近格子的顶层有同色牌的格子的牌优先移动，若两个格子都满足条件，则下方首个异色牌在临近格子的顶层有同色牌的格子数少的格子上的牌优先移动"]
[{"$nulls":4},"④颜色种类更少的格子上的牌优先移动"]
[{"$nulls":5},"注：上述条件按照从上往下的顺序依次判定"]
[{"$nulls":5},"注：优先级完全相同时优先朝玩家最后摆放的格子移动"]
[]
[null,null,null,"2）当棋盘上所有的格子均不满足移动条件时，开始判断消除"]
[null,null,null,"3）同一格子上相邻的同色牌超过一定数量时，将其消除"]
[null,null,null,"4）若消除后有满足移动条件的牌，则重复上述步骤指到没有满足移动条件的牌"]
[]
[null,null,"5.胜利与失败"]
[null,null,null,"1）胜利"]
[{"$nulls":4},"①每个关卡需要配置一个目标消除数"]
[{"$nulls":4},"②达到该关卡目标消除数后即可通关"]
[]
[null,null,null,"2）失败"]
[{"$nulls":4},"①当棋盘上所有普通格子都被占满且所有格子上的牌都不满足游戏条件时，游戏失败"]
[]
[null,null,"6.奖励"]
[null,null,null,"1）玩家通关后可获的若干固定数量的货币奖励，具体数量每个关卡单独配置"]
[null,null,null,"2）玩家连胜时（不失败的情况下连续通关2次及以上，使用复活不会打断连胜），可额外获得 连胜奖励基数×连胜次数 的额外奖励，连胜奖励基数在表格中配置"]
[null,null,null,"3）玩家可通过观看广告多倍获取上述两种奖励之和"]
[]
[null,"其他付费规则"]
[]
[]
[null,null,"1.开局弹窗"]
[null,null,null,"1）游戏开始时，玩家可以观看广告随机获得两个道具（炸弹/移动/刷新，可重复）"]
[]
[null,null,"2.炸弹"]
[null,null,null,"1）使用后，玩家可指定一个格子消除其上方全部牌"]
[null,null,null,"2）该道具可使用若干货币购买"]
[]
[null,null,"3.移动"]
[null,null,null,"1）使用后，玩家可拖动任意格子上的所有牌移动到任意格子上"]
[{"$nulls":4},"注：如目标格子上有牌，则交换他们的位置"]
[]
[null,null,null,"2）该道具可使用若干货币购买"]
[]
[null,null,"4.刷新"]
[null,null,null,"1）使用后，将下方所有牌堆按照当前轮次的规则重新刷新"]
[{"$nulls":4},"注：因刷新道具而刷出的牌堆不计入刷新轮次"]
[]
[null,null,null,"2）该道具可使用若干货币购买"]
[]
[null,null,"5.复活"]
[null,null,null,"1）当玩家失败后，可以观看广告复活"]
[null,null,null,"2）复活后随机消除3个普通格子上的所有牌"]
[]
[null,null,"6.多倍获取"]
[null,null,null,"1）玩家在胜利结算界面可选择观看广告多倍获取本局奖励"]
[null,null,null,"2）具体倍率在表格中配置"]
[]
[null,"设置功能"]
[]
[]
[null,null,"1.入口"]
[null,null,null,"1）【主界面】的【设置】按钮"]
[null,null,null,"2）【游戏中界面】的【设置】按钮"]
[]
[null,null,"2.设置功能"]
[null,null,null,"1）背景音乐"]
[null,null,null,"2）音效"]
[]
[null,"音效相关功能"]
[]
[]
[null,null,"1. 策划在表格【music_config】中配置"]
[]
[]
["UI原型"]
[]
[]
[null,"加载界面"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.背景图"]
[{"$nulls":8},"2.游戏logo"]
[{"$nulls":8},"3.加载进度条"]
{"$rows_empty":32}
[null,"主界面"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.游戏当前关卡3d背景"]
[{"$nulls":8},"2.已有钞票数"]
[{"$nulls":8},"3.设置：点击打开设置界面"]
[{"$nulls":8},"4.关卡信息"]
[{"$nulls":8},"5.开始游戏按钮"]
{"$rows_empty":30}
[null,"设置"]
[]
[]
[{"$nulls":8},"此界面包含功能："]
[{"$nulls":9},"1.透明蒙版"]
[{"$nulls":9},"2.弹窗底框及标题"]
[{"$nulls":9},"3.功能开关"]
[{"$nulls":10},"1）背景音乐、音效图标及名称"]
[{"$nulls":10},"2）开关有以下两种状态"]
[{"$nulls":11},"①打开状态",null,null,"②关闭状态"]
[]
[]
[]
[]
[]
[{"$nulls":9},"4.退出界面"]
[{"$nulls":10},"1）点击ok按钮即可返回上一界面"]
[{"$nulls":10},"2）点击弹窗外任意空白位置即可返回上一界面"]
{"$rows_empty":21}
[null,"游戏中界面"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.游戏当前关卡3d背景"]
[{"$nulls":8},"2.已有钞票数"]
[{"$nulls":8},"3.设置：点击打开设置界面"]
[{"$nulls":8},"4.关卡信息"]
[{"$nulls":8},"5.关卡进度：包含进度条和数字显示"]
[{"$nulls":8},"6.重新开始按钮"]
[{"$nulls":8},"7.提示文本："]
[{"$nulls":9},"1）玩家第一次进入游戏时，此文本显示：Drag the cards onto the chessboard，玩家完成操作后隐藏"]
[{"$nulls":9},"2）玩家使用炸弹道具时，此文本显示：Select a grid to \neliminate all cards，玩家完成操作后隐藏"]
[{"$nulls":9},"3）玩家使用移动道具时，此文本显示:Move the position of any pile of cards on the chessboard,玩家完成操作后隐藏"]
[{"$nulls":10},"注：文本过长时需要分两行显示"]
[]
[{"$nulls":8},"8.提示手指："]
[{"$nulls":9},"1）玩家第一次进入游戏时，显示在下方牌组处，玩家完成操作后隐藏"]
[]
[{"$nulls":8},"9.炸弹道具："]
[{"$nulls":9},"1）右上角会显示添加或拥有改道具数量"]
[{"$nulls":9},"2）没有该道具时，点击会进入炸弹弹窗，反之则会直接使用"]
[]
[{"$nulls":8},"10.移动道具："]
[{"$nulls":9},"1）右上角会显示添加或拥有改道具数量"]
[{"$nulls":9},"2）没有该道具时，点击会进入炸弹弹窗，反之则会直接使用"]
[]
[{"$nulls":8},"11.刷新道具："]
[{"$nulls":9},"1）右上角会显示添加或拥有改道具数量"]
[{"$nulls":9},"2）没有该道具时，点击会进入炸弹弹窗，反之则会直接使用"]
{"$rows_empty":9}
[null,"失败界面"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.透明蒙版"]
[{"$nulls":8},"2.失败标题"]
[{"$nulls":8},"3.展示图标"]
[{"$nulls":8},"4.继续按钮：点击返回主界面"]
{"$rows_empty":31}
[null,"通关界面"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.透明蒙版"]
[{"$nulls":8},"2.通关标题"]
[{"$nulls":8},"3.玩家当前连胜次数"]
[{"$nulls":8},"4.奖励文本"]
[{"$nulls":8},"5.通关奖励"]
[{"$nulls":8},"6.连胜奖励"]
[{"$nulls":8},"7.3倍获得按钮"]
[{"$nulls":9},"1）按钮上会显示本次获得的钞票数量和钞票图标以及广告图标"]
[{"$nulls":9},"2）点击并看完广告后获得对应数量钞票并回到主界面"]
[{"$nulls":9},"3）若玩家没有看完广告，则回到此界面"]
[]
[{"$nulls":8},"8.获得按钮"]
[{"$nulls":9},"1）按钮上会显示本次获得的钞票数量和钞票图标"]
[{"$nulls":9},"2）点击后获得对应数量钞票并返回主界面"]
[]
[{"$nulls":8},"9.提示文本：Gold coins can be used to purchase props"]
[{"$nulls":9},"注：文本过长时需要分两行显示"]
{"$rows_empty":18}
[null,"开局弹窗"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.透明蒙版"]
[{"$nulls":8},"2.弹窗底框"]
[{"$nulls":8},"3.标题文本"]
[{"$nulls":8},"4.图片背光，会有旋转动画效果"]
[{"$nulls":8},"5.展示图标"]
[{"$nulls":8},"6.效果文本：Obtain two random prop"]
[{"$nulls":8},"7.获得按钮"]
[{"$nulls":9},"1）按钮上有广告图标"]
[{"$nulls":9},"2）点击按钮并光看完广告后自动关闭此弹窗，本局游戏获得磁性效果"]
[{"$nulls":9},"3）若玩家没有看完广告，则回到此界面"]
[]
[{"$nulls":8},"8.退出方式："]
[{"$nulls":9},"1）点击关闭按钮"]
[{"$nulls":9},"2）点击弹窗以外任意空白区域"]
[{"$nulls":9},"3）关闭界面后继续游戏"]
{"$rows_empty":20}
[null,"炸弹弹窗"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.透明蒙版"]
[{"$nulls":8},"2.弹窗底框"]
[{"$nulls":8},"3.标题文本"]
[{"$nulls":8},"4.图片背光，会有旋转动画效果"]
[{"$nulls":8},"5.展示图标"]
[{"$nulls":8},"6.效果说明文本：Select a grid to eliminate all cards"]
[{"$nulls":8},"7.免费获得按钮"]
[{"$nulls":9},"1）按钮上有广告图标"]
[{"$nulls":9},"2）点击按钮并光看完广告后自动关闭此弹窗并立即复活"]
[{"$nulls":9},"3）若玩家没有看完广告，则回到此界面"]
[]
[{"$nulls":8},"8.使用货币购买按钮"]
[{"$nulls":9},"1）点击后消耗对应数量金币获得一个该道具"]
[{"$nulls":9},"2）若金币不足，则此按钮变为灰色，无法点击"]
[]
[{"$nulls":8},"9.已有金币数"]
[{"$nulls":8},"10.退出方式："]
[{"$nulls":9},"1）点击关闭按钮"]
[{"$nulls":9},"2）点击弹窗以外任意空白区域"]
[{"$nulls":9},"3）关闭界面后继续游戏"]
{"$rows_empty":15}
[null,"移动弹窗"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.透明蒙版"]
[{"$nulls":8},"2.弹窗底框"]
[{"$nulls":8},"3.标题文本"]
[{"$nulls":8},"4.图片背光，会有旋转动画效果"]
[{"$nulls":8},"5.展示图标"]
[{"$nulls":8},"6.效果说明文本：Move the position of any pile of cards on the chessboard"]
[{"$nulls":8},"7.免费获得按钮"]
[{"$nulls":9},"1）按钮上有广告图标"]
[{"$nulls":9},"2）点击按钮并光看完广告后自动关闭此弹窗并立即复活"]
[{"$nulls":9},"3）若玩家没有看完广告，则回到此界面"]
[]
[{"$nulls":8},"8.使用货币购买按钮"]
[{"$nulls":9},"1）点击后消耗对应数量金币获得一个该道具"]
[{"$nulls":9},"2）若金币不足，则此按钮变为灰色，无法点击"]
[]
[{"$nulls":8},"9.已有金币数"]
[{"$nulls":8},"10.退出方式："]
[{"$nulls":9},"1）点击关闭按钮"]
[{"$nulls":9},"2）点击弹窗以外任意空白区域"]
[{"$nulls":9},"3）关闭界面后继续游戏"]
{"$rows_empty":15}
[null,"刷新弹窗"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.透明蒙版"]
[{"$nulls":8},"2.弹窗底框"]
[{"$nulls":8},"3.标题文本"]
[{"$nulls":8},"4.图片背光，会有旋转动画效果"]
[{"$nulls":8},"5.展示图标"]
[{"$nulls":8},"6.效果说明文本：Regenerate the cards"]
[{"$nulls":8},"7.免费获得按钮"]
[{"$nulls":9},"1）按钮上有广告图标"]
[{"$nulls":9},"2）点击按钮并光看完广告后自动关闭此弹窗并立即复活"]
[{"$nulls":9},"3）若玩家没有看完广告，则回到此界面"]
[]
[{"$nulls":8},"8.使用货币购买按钮"]
[{"$nulls":9},"1）点击后消耗对应数量金币获得一个该道具"]
[{"$nulls":9},"2）若金币不足，则此按钮变为灰色，无法点击"]
[]
[{"$nulls":8},"9.已有金币数"]
[{"$nulls":8},"10.退出方式："]
[{"$nulls":9},"1）点击关闭按钮"]
[{"$nulls":9},"2）点击弹窗以外任意空白区域"]
[{"$nulls":9},"3）关闭界面后继续游戏"]
{"$rows_empty":15}
[null,"复活弹窗"]
[]
[]
[{"$nulls":7},"此界面包含功能："]
[{"$nulls":8},"1.透明蒙版"]
[{"$nulls":8},"2.弹窗底框"]
[{"$nulls":8},"3.标题文本"]
[{"$nulls":8},"4.提示文本：Failure will interrupt the winning streak!"]
[{"$nulls":8},"5.图片背光，会有旋转动画效果"]
[{"$nulls":8},"6.展示图标"]
[{"$nulls":8},"7.效果说明文本：Revive and clear the cards on three squares"]
[{"$nulls":8},"8.复活按钮"]
[{"$nulls":9},"1）按钮上有广告图标"]
[{"$nulls":9},"2）点击按钮并光看完广告后自动关闭此弹窗并立即复活"]
[{"$nulls":9},"3）若玩家没有看完广告，则回到此界面"]
[]
[{"$nulls":8},"9.退出方式："]
[{"$nulls":9},"1）点击关闭按钮"]
[{"$nulls":9},"2）点击弹窗以外任意空白区域"]
[{"$nulls":9},"3）关闭界面后进入失败界面"]

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["main_config（总表）"]
[]
[]
[null,"数据命名",null,null,"数据结构",null,"备注"]
[null,"id",null,null,"int",null,"功能对应的唯一id"]
[null,"param",null,null,"int[][]",null,"参数"]
[null,"content",null,null,"string",null,"数据说明"]
[]
[null,"main_config表中需要以下功能参数"]
[null,1,"强制弹窗广告间隔游玩次数"]
[null,2,"观看广告多倍获得货币的具体倍率"]
[null,3,"炸弹道具货币价值"]
[null,4,"移动道具货币价值"]
[null,5,"刷新道具货币价值"]
[null,6,"连胜奖励值基数"]
[]
["music_config（音效表）"]
[]
[]
[null,"数据命名",null,null,"数据结构",null,"备注"]
[null,"id",null,null,"int",null,"编号，不可重复出现"]
[null,"name",null,null,"int",null,"音效文件ID"]
[null,"type",null,null,"int",null,"音效的类型，=1时为背景音乐，=2时为音效"]
[null,"cd",null,null,"int",null,"音效的内置cd"]
[null,"text",null,null,"string",null,"音效用途备注"]
[]
["level_config（关卡表）"]
[]
[]
[null,"数据命名",null,null,"数据结构",null,"备注"]
[null,"id",null,null,"int",null,"编号，不可重复出现，同时作为关卡编号使用"]
[null,"map",null,null,"string",null,"关卡调用场景文件"]
[null,"eliminate",null,null,"int",null,"相邻同色牌消除数标准"]
[null,"target",null,null,"int",null,"目标消除数"]
[null,"reward",null,null,"int",null,"奖励"]
[null,"color_basic",null,null,"int",null,"关卡刷新牌基础颜色种类数"]
[null,"add_round",null,null,"any",null,"关卡刷新牌增加颜色轮次"]
[null,"brand_pile",null,null,"any",null,"每个牌堆刷新颜色种类数量的对应基础权重及每回合的权重增长值,[[颜色数量,基础权重,权重增长]]"]
[null,"brand_number",null,null,"any",null,"每个牌堆刷新牌数量区间"]
[null,"brand_all",null,null,"any",null,"同轮牌堆刷新颜色种类数量的对应基础权重及每回合的权重增长值,[[颜色数量,基础权重,权重增长]]"]
[]
["color_config（颜色表）"]
[]
[]
[null,"数据命名",null,null,"数据结构",null,"备注"]
[null,"id",null,null,"int",null,"编号，不可重复出现"]
[null,"text",null,null,"string",null,"颜色备注"]
[null,"color",null,null,"int",null,"色号"]

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["界面名称","UI原型图",null,null,null,"编号","名称",null,"类型",null,"描述",{"$nulls":5},"备注"]
[]
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[{"$nulls":5},2,"游戏logo",null,"图片",null,"logo改为：Flip Master"]
[{"$nulls":5},3,"加载进度条",null,"图片"]
{"$rows_empty":18}
["主界面",{"$nulls":4},1,"已有金币数",null,"图片/文本"]
[{"$nulls":5},2,"设置按钮",null,"图片/按钮"]
[{"$nulls":5},3,"关卡信息",null,"文本"]
[{"$nulls":5},4,"开始游戏",null,"图片/按钮/文本"]
{"$rows_empty":17}
["设置",{"$nulls":4},1,"透明蒙版",null,"图片"]
[{"$nulls":5},2,"弹窗底框",null,"图片"]
[{"$nulls":5},3,"标题",null,"文本"]
[{"$nulls":5},4,"音乐图标及名称",null,"图片/按钮",null,"有 关闭（有红斜线） 和 开启（无红斜线） 两种状态"]
[{"$nulls":5},5,"音效图标及名称",null,"图片/按钮",null,"有 关闭（有红斜线） 和 开启（无红斜线） 两种状态"]
[{"$nulls":5},6,"OK",null,"图片/按钮"]
{"$rows_empty":15}
["游戏中",{"$nulls":4},1,"已有金币数",null,"图片/文本"]
[{"$nulls":5},2,"设置按钮",null,"图片/按钮"]
[{"$nulls":5},3,"关卡信息",null,"文本"]
[{"$nulls":5},4,"关卡进度",null,"图片/进度条/文本",null,"左侧为一个彩色的六边形图标"]
[{"$nulls":5},5,"重新开始",null,"图片/按钮"]
[{"$nulls":5},6,"提示文本",null,"文本",null,"只需提供字体、字号、颜色、描边等信息即可"]
[{"$nulls":5},7,"提示手指图标",null,"图片"]
[{"$nulls":5},8,"炸弹道具按钮",null,"图片/按钮/文本",null,"包含图标和文本，右上角会有加号和数字两种显示情况"]
[{"$nulls":5},9,"移动道具按钮",null,"图片/按钮/文本",null,"包含图标和文本，右上角会有加号和数字两种显示情况"]
[{"$nulls":5},10,"刷新道具按钮",null,"图片/按钮/文本",null,"包含图标和文本，右上角会有加号和数字两种显示情况"]
{"$rows_empty":11}
["失败",{"$nulls":4},1,"透明蒙版",null,"图片"]
[{"$nulls":5},2,"失败标题",null,"图片/文本",null,"美术字体图片或文本（提供信息）"]
[{"$nulls":5},3,"表示失败的图标",null,"图片"]
[{"$nulls":5},4,"继续",null,"图片/按钮/文本"]
{"$rows_empty":17}
["通关",{"$nulls":4},1,"透明蒙版",null,"图片"]
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[{"$nulls":5},3,"连胜次数",null,"图片/文本",null,"标题中的数字为玩家连胜次数，会变化，可用不同颜色表示"]
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["美术风格参考\n微信小游戏：六角消消"]
[]
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[null,"4.优先级相同时游戏优先朝玩家摆放的格子移动",{"$nulls":6},2,2,3,6,1,1,1,{"$nulls":5},{"$f":"M5+N5+O5+P5+Q5+R5+S5+T5","v":3}]
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[null,"基础摆放牌子",{"$nulls":6},14,2,5,6,1,1,null,1,{"$nulls":4},3]
[null,"格子默认解锁，广告解锁，消除数解锁",{"$nulls":6},15,3,3,4,1,null,1,1,null,1,null,null,4]
[null,"目标消除数",{"$nulls":6},16,2,2,5,null,1,1,1,null,1,null,null,4]
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[null,"每轮3个",{"$nulls":6},19,3,3,3,null,1,1,null,1,null,1,1,5,1]
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[null,"每刷新一定轮次增加一个颜色加入随机池",{"$nulls":6},21,2,4,6,1,null,null,1,null,null,1,1,4]
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[]
[{"$nulls":8},"总结"]
[{"$nulls":9},"1.初始3色，后续指定具体轮次增加颜色，最多8色（目前）[3,5,8,17,19]"]
[{"$nulls":9},"2.每堆最少1色，最多3色，由概率控制，会随轮次增加权重，比如[[1,20,0],[2,40,2],[3,20,1]]"]
[{"$nulls":9},"3.每堆数量在2-6的区间内随机"]
[{"$nulls":9},"4.同一轮刷新总颜色上限在2-7之间随机，由概率控制,随轮次增加权重，比如[[2,20,0],[2,40,2],[3,20,1]]"]