Kziwws 4 napja
szülő
commit
e013ddf684
2 módosított fájl, 10 hozzáadás és 1 törlés
  1. 1 1
      assets/data/csv/levels.csv
  2. 9 0
      assets/scripts/ui/GunfightShootUI.ts

+ 1 - 1
assets/data/csv/levels.csv

@@ -2,7 +2,7 @@ ID,关卡名称,名字多语言,关卡任务,任务多语言,地图,玩家点位
 敌人类型_属性",敌人射击精准度
 number,string,string,string,string,string,number,number,string,string,string,string,number
 id,name,name_lang,task,task_lang,map,point,coefficient,reward_1,reward_2,unlock,dispose,precision
-1,任务1,Task1,击杀所有敌军,Kill all the enemy troops,map1,1,0,1001_150,1001_30,100016|1/10,10001_4|10002_1|20003_1,0.2
+1,任务1,Task1,击杀所有敌军,Kill all the enemy troops,map1,1,0,1001_150,1001_30,100016|1/10,10001_4|10002_1,0.2
 2,任务2,Task2,击杀所有敌军,Kill all the enemy troops,map1,2,0,1001_200,1001_30,100016|2/10,10001_4|10002_3,0.2
 3,任务3,Task3,击杀所有敌军,Kill all the enemy troops,map1,3,0,1001_250,1001_30,100016|3/10,10001_4|10002_2|10003_1,0.2
 4,任务4,Task4,击杀所有敌军,Kill all the enemy troops,map1,4,0,1001_300,1001_30,100016|4/10,10001_5|10002_3|10003_1,0.2

+ 9 - 0
assets/scripts/ui/GunfightShootUI.ts

@@ -405,6 +405,14 @@ export class GunfightShootUI extends BaseExp {
         return gData.id == '100014' || gData.id == '100015';
     }
 
+    /**
+     * 是否连发狙枪
+     */
+    public isSnipeGun(){
+        const gData:any = Game.I.player.pData;
+        if(!gData)return false;
+        return gData.id == '100014' || gData.id == '100015';
+    }
 
     /**
      * 计算从枪口出发,沿准心射线方向的点
@@ -497,6 +505,7 @@ export class GunfightShootUI extends BaseExp {
                 Game.I.player.shoot();
             }
         }else if (btnName === 'cut_gun_btn') {//切枪
+            if(userIns.data.guns.length <= 1)return;
             if(userIns.data.cutNum > 0){
                 Game.I.player.randomCutGun();
             }else{//看视频加切换次数