17b476104ae0ac77007b5591b9126726461a4f1a.js 4.7 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, Component, Node, ParticleSystem, eventEmitter, Constants, _dec, _dec2, _class, _class2, _descriptor, _crd, ccclass, property, GunBase;
  4. function _initializerDefineProperty(target, property, descriptor, context) { if (!descriptor) return; Object.defineProperty(target, property, { enumerable: descriptor.enumerable, configurable: descriptor.configurable, writable: descriptor.writable, value: descriptor.initializer ? descriptor.initializer.call(context) : void 0 }); }
  5. function _applyDecoratedDescriptor(target, property, decorators, descriptor, context) { var desc = {}; Object.keys(descriptor).forEach(function (key) { desc[key] = descriptor[key]; }); desc.enumerable = !!desc.enumerable; desc.configurable = !!desc.configurable; if ('value' in desc || desc.initializer) { desc.writable = true; } desc = decorators.slice().reverse().reduce(function (desc, decorator) { return decorator(target, property, desc) || desc; }, desc); if (context && desc.initializer !== void 0) { desc.value = desc.initializer ? desc.initializer.call(context) : void 0; desc.initializer = undefined; } if (desc.initializer === void 0) { Object.defineProperty(target, property, desc); desc = null; } return desc; }
  6. function _initializerWarningHelper(descriptor, context) { throw new Error('Decorating class property failed. Please ensure that ' + 'transform-class-properties is enabled and runs after the decorators transform.'); }
  7. function _reportPossibleCrUseOfeventEmitter(extras) {
  8. _reporterNs.report("eventEmitter", "../../core/event/EventEmitter", _context.meta, extras);
  9. }
  10. function _reportPossibleCrUseOfConstants(extras) {
  11. _reporterNs.report("Constants", "../../data/Constants", _context.meta, extras);
  12. }
  13. return {
  14. setters: [function (_unresolved_) {
  15. _reporterNs = _unresolved_;
  16. }, function (_cc) {
  17. _cclegacy = _cc.cclegacy;
  18. __checkObsolete__ = _cc.__checkObsolete__;
  19. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  20. _decorator = _cc._decorator;
  21. Component = _cc.Component;
  22. Node = _cc.Node;
  23. ParticleSystem = _cc.ParticleSystem;
  24. }, function (_unresolved_2) {
  25. eventEmitter = _unresolved_2.eventEmitter;
  26. }, function (_unresolved_3) {
  27. Constants = _unresolved_3.Constants;
  28. }],
  29. execute: function () {
  30. _crd = true;
  31. _cclegacy._RF.push({}, "25a8eid0QVA4bPBqf6Uzd36", "GunBase", undefined);
  32. __checkObsolete__(['_decorator', 'Component', 'SpriteFrame', 'Node', 'ParticleSystem']);
  33. ({
  34. ccclass,
  35. property
  36. } = _decorator);
  37. _export("GunBase", GunBase = (_dec = ccclass('GunBase'), _dec2 = property({
  38. type: Node,
  39. tooltip: "枪口节点"
  40. }), _dec(_class = (_class2 = class GunBase extends Component {
  41. set shotBullets(value) {
  42. this._shotBullets = value;
  43. (_crd && eventEmitter === void 0 ? (_reportPossibleCrUseOfeventEmitter({
  44. error: Error()
  45. }), eventEmitter) : eventEmitter).dispatch((_crd && Constants === void 0 ? (_reportPossibleCrUseOfConstants({
  46. error: Error()
  47. }), Constants) : Constants).eventName.magazine_num_change);
  48. }
  49. get shotBullets() {
  50. return this._shotBullets;
  51. }
  52. constructor() {
  53. super();
  54. _initializerDefineProperty(this, "muzzleNode", _descriptor, this);
  55. this.data = null;
  56. //枪的数据
  57. this.isFire = false;
  58. //是否在开火状态
  59. this.endCb = null;
  60. //结束回调
  61. this.bulletSF = null;
  62. //子弹贴图 需要的替换贴图的设置
  63. //射击出去的子弹数
  64. this._shotBullets = 0;
  65. this.isFire = false;
  66. this.endCb = null;
  67. }
  68. init(data, holder, endCb, ammoCb) {}
  69. /**开火*/
  70. fire() {}
  71. endFire() {}
  72. /**
  73. * 播放粒子特效
  74. * @param node 粒子节点
  75. */
  76. playParticle(node) {
  77. node.getComponentsInChildren(ParticleSystem).forEach(e => {
  78. e.stop();
  79. e.play();
  80. });
  81. }
  82. }, (_descriptor = _applyDecoratedDescriptor(_class2.prototype, "muzzleNode", [_dec2], {
  83. configurable: true,
  84. enumerable: true,
  85. writable: true,
  86. initializer: function initializer() {
  87. return null;
  88. }
  89. })), _class2)) || _class));
  90. _cclegacy._RF.pop();
  91. _crd = false;
  92. }
  93. };
  94. });
  95. //# sourceMappingURL=17b476104ae0ac77007b5591b9126726461a4f1a.js.map