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- System.register(["cc"], function (_export, _context) {
- "use strict";
- var _cclegacy, _crd, Constants;
- return {
- setters: [function (_cc) {
- _cclegacy = _cc.cclegacy;
- }],
- execute: function () {
- _crd = true;
- _cclegacy._RF.push({}, "4a3bcEnd5lFHLu3h+MfE2Jl", "Constants", undefined);
- _export("Constants", Constants = {
- //是否是测试包
- isDebug: true,
- //游戏名字
- gameName: "GunfightShoot",
- //本地缓存KEY值
- localCache: {
- playerData: 'WOSPlayerData',
- //玩家基础数据缓存
- settingData: 'WOSSettingData' //设置相关数据
- },
- //通知事件类型
- eventName: {
- magazine_num_change: 'magazine_num_change',
- //弹夹子弹颗数发生变化
- battele_end: 'battele-end',
- //战斗结束
- slide_receive_change: 'slide_receive_change' //侧边栏领取奖励UI变化
- },
- //音效
- audios: {
- BGM: "bgm/BGM",
- //背景音乐
- bgm_1: "bgm/bgm_1",
- //背景音乐1
- bgm_2: "bgm/bgm_2",
- //背景音乐2
- bgm_3: "bgm/bgm_3",
- //背景音乐3
- buy: "sound/buy",
- //购买
- click: "sound/click",
- //点击
- dart: "sound/dart",
- //飞镖
- Enemy_attack: "sound/Enemy_attack",
- loss: "sound/loss",
- Oildrum_explosion: "sound/Oildrum_explosion",
- reload: "sound/reload",
- reward: "sound/reward",
- Tank_Attack: "sound/Tank_Attack",
- Tank_Explosion: "sound/Tank_Explosion",
- upgrade: "sound/upgrade",
- victory: "sound/victory"
- },
- //动态bun
- bundleName: {
- audios: "audios",
- //音乐资源
- prefabs: "prefabs",
- //预制体
- data: "data",
- //数据资源包
- resources: "resources" //系统自带的bundle资源包
- },
- //主页面,不会消除释放,可以相互动态切换pop
- mainUIs: {
- main: "page/main" //主要页面
- },
- //popUIs弹出的页面,需要单个消除释放
- popUIs: {
- settingUI: "ui/settingUI",
- //设置节点界面
- gunfightShootUI: "ui/gunfightShootUI",
- //枪械射击页面
- storeUI: "ui/storeUI",
- //商店页面
- arsenalUI: "ui/arsenalUI",
- //武器库页面
- tossBoomerangUI: "ui/tossBoomerangUI",
- //扔飞镖页面
- upgradeGunUI: "ui/upgradeGunUI",
- //升级枪的页面
- buyBoomerangUI: "ui/buyBoomerangUI",
- //购买飞镖商店的页面
- obtainUI: "ui/obtainUI",
- //领取奖励的页面
- pauseUI: "ui/pauseUI",
- //游戏暂停的页面
- failUI: "ui/failUI",
- //游戏失败的页面
- successUI: "ui/successUI" //游戏成功的页面
- },
- //场景名称ScenesName
- scenesName: {
- load: 'scenes/launch',
- //游戏开始
- game: 'scenes/game' //游戏进入
- },
- gold: "goldLable",
- //金币
- diamond: "diamondLable",
- //钻石
- levelTask: "levelTask",
- //关卡任务数据
- //战斗时间
- battleTime: 60,
- //放置奖励额外观看视频的次数
- hangupRewardVideoCount: 3,
- //召唤伙伴观看视频的次数
- summonHuoBanVideoCount: 2,
- //境界试炼单日看广告的最大次数
- trialVideoCount: 2,
- //封魔塔单日看广告的最大次数
- towerVideoCount: 2,
- //挑战魔王单日看广告的最大次数
- bossVideoCount: 2
- });
- _cclegacy._RF.pop();
- _crd = false;
- }
- };
- });
- //# sourceMappingURL=c0a180f8d1a67c7fefb0d691e2103b426b86ee1e.js.map
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