c6c5ef7032e845467b88a700697881a956b17f2b.js 8.7 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, Sprite, SpriteFrame, Node, Label, Vec3, easing, tween, ListItem, ResUtil, MsgHints, _dec, _dec2, _dec3, _dec4, _dec5, _dec6, _dec7, _dec8, _dec9, _class, _class2, _descriptor, _descriptor2, _descriptor3, _descriptor4, _descriptor5, _descriptor6, _descriptor7, _descriptor8, _crd, ccclass, property, GunItem;
  4. function _initializerDefineProperty(target, property, descriptor, context) { if (!descriptor) return; Object.defineProperty(target, property, { enumerable: descriptor.enumerable, configurable: descriptor.configurable, writable: descriptor.writable, value: descriptor.initializer ? descriptor.initializer.call(context) : void 0 }); }
  5. function _applyDecoratedDescriptor(target, property, decorators, descriptor, context) { var desc = {}; Object.keys(descriptor).forEach(function (key) { desc[key] = descriptor[key]; }); desc.enumerable = !!desc.enumerable; desc.configurable = !!desc.configurable; if ('value' in desc || desc.initializer) { desc.writable = true; } desc = decorators.slice().reverse().reduce(function (desc, decorator) { return decorator(target, property, desc) || desc; }, desc); if (context && desc.initializer !== void 0) { desc.value = desc.initializer ? desc.initializer.call(context) : void 0; desc.initializer = undefined; } if (desc.initializer === void 0) { Object.defineProperty(target, property, desc); desc = null; } return desc; }
  6. function _initializerWarningHelper(descriptor, context) { throw new Error('Decorating class property failed. Please ensure that ' + 'transform-class-properties is enabled and runs after the decorators transform.'); }
  7. function _reportPossibleCrUseOfListItem(extras) {
  8. _reporterNs.report("ListItem", "../../third/ListItem", _context.meta, extras);
  9. }
  10. function _reportPossibleCrUseOfResUtil(extras) {
  11. _reporterNs.report("ResUtil", "../../utils/ResUtil", _context.meta, extras);
  12. }
  13. function _reportPossibleCrUseOfMsgHints(extras) {
  14. _reporterNs.report("MsgHints", "../../utils/MsgHints", _context.meta, extras);
  15. }
  16. return {
  17. setters: [function (_unresolved_) {
  18. _reporterNs = _unresolved_;
  19. }, function (_cc) {
  20. _cclegacy = _cc.cclegacy;
  21. __checkObsolete__ = _cc.__checkObsolete__;
  22. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  23. _decorator = _cc._decorator;
  24. Sprite = _cc.Sprite;
  25. SpriteFrame = _cc.SpriteFrame;
  26. Node = _cc.Node;
  27. Label = _cc.Label;
  28. Vec3 = _cc.Vec3;
  29. easing = _cc.easing;
  30. tween = _cc.tween;
  31. }, function (_unresolved_2) {
  32. ListItem = _unresolved_2.default;
  33. }, function (_unresolved_3) {
  34. ResUtil = _unresolved_3.ResUtil;
  35. }, function (_unresolved_4) {
  36. MsgHints = _unresolved_4.default;
  37. }],
  38. execute: function () {
  39. _crd = true;
  40. _cclegacy._RF.push({}, "3881b0/g35AHbAkyRxsggMC", "GunItem", undefined);
  41. __checkObsolete__(['_decorator', 'Sprite', 'SpriteFrame', 'Node', 'Label', 'Vec3', 'EventTouch', 'easing', 'tween']);
  42. ({
  43. ccclass,
  44. property
  45. } = _decorator); //枪的数据
  46. _export("GunItem", GunItem = (_dec = ccclass('GunItem'), _dec2 = property({
  47. type: SpriteFrame,
  48. tooltip: "解锁的背景"
  49. }), _dec3 = property({
  50. type: SpriteFrame,
  51. tooltip: "解锁的背景"
  52. }), _dec4 = property({
  53. type: Sprite,
  54. tooltip: "枪的背景图片"
  55. }), _dec5 = property({
  56. type: Node,
  57. tooltip: "枪选中勾选"
  58. }), _dec6 = property({
  59. type: Node,
  60. tooltip: "枪选中勾选父节点"
  61. }), _dec7 = property({
  62. type: Node,
  63. tooltip: "枪选未解锁图片"
  64. }), _dec8 = property({
  65. type: Node,
  66. tooltip: "设置枪的图片"
  67. }), _dec9 = property({
  68. type: Label,
  69. tooltip: "枪的名字"
  70. }), _dec(_class = (_class2 = class GunItem extends (_crd && ListItem === void 0 ? (_reportPossibleCrUseOfListItem({
  71. error: Error()
  72. }), ListItem) : ListItem) {
  73. constructor() {
  74. super(...arguments);
  75. _initializerDefineProperty(this, "unlock_bg", _descriptor, this);
  76. _initializerDefineProperty(this, "not_unlock_bg", _descriptor2, this);
  77. _initializerDefineProperty(this, "gun_bg", _descriptor3, this);
  78. _initializerDefineProperty(this, "gou_icon", _descriptor4, this);
  79. _initializerDefineProperty(this, "gou_n", _descriptor5, this);
  80. _initializerDefineProperty(this, "lock_n", _descriptor6, this);
  81. _initializerDefineProperty(this, "gun_sp", _descriptor7, this);
  82. _initializerDefineProperty(this, "gun_name_lable", _descriptor8, this);
  83. this.data = null;
  84. this.cb = null;
  85. }
  86. start() {
  87. this.node.on(Node.EventType.TOUCH_START, this.touchStart, this); //点击查看
  88. this.node.on(Node.EventType.TOUCH_END, () => {
  89. var _this$cb;
  90. if (!this.data) return;
  91. if (!this.data.unlocked) {
  92. (_crd && MsgHints === void 0 ? (_reportPossibleCrUseOfMsgHints({
  93. error: Error()
  94. }), MsgHints) : MsgHints).show(this.data.name_lang + " not unlocked!");
  95. return;
  96. }
  97. (_this$cb = this.cb) == null || _this$cb.call(this, this.data);
  98. }, this);
  99. }
  100. /**
  101. * 点击
  102. */
  103. touchStart(event) {
  104. if (!this.data) return;
  105. var target = event.target;
  106. tween(target).to(0.1, {
  107. scale: new Vec3(1.02, 1.02, 1.02)
  108. }, {
  109. easing: easing.backOut
  110. }).to(0.1, {
  111. scale: new Vec3(0.98, 0.98, 0.98)
  112. }, {
  113. easing: easing.backOut
  114. }).call(() => {
  115. target.scale = new Vec3(1, 1, 1);
  116. }).start();
  117. }
  118. /**
  119. * 数据填充
  120. * @param data 数据
  121. * @param cb 回调
  122. */
  123. init(data, cb) {
  124. if (!data) return;
  125. this.data = data;
  126. this.cb = cb; //设置解锁状态 未解锁时显示锁图标
  127. this.lock_n.active = !data.unlocked; //已解锁时显示勾选父节点
  128. this.gou_n.active = data.unlocked; //设置枪械背景 根据解锁状态使用不同背景图
  129. this.gun_bg.spriteFrame = data.unlocked ? this.unlock_bg : this.not_unlock_bg; //枪的图片
  130. var icon = data.unlocked ? data.gun_unlock_icon : data.gun_not_unlock_icon;
  131. (_crd && ResUtil === void 0 ? (_reportPossibleCrUseOfResUtil({
  132. error: Error()
  133. }), ResUtil) : ResUtil).setSpriteFrame(icon, this.gun_sp); //设置选中状态(根据当前使用枪械ID判断)
  134. if (data.unlocked) {
  135. this.gou_icon.active = data.selected;
  136. } //枪的名字
  137. this.gun_name_lable.string = data.name_lang;
  138. }
  139. }, (_descriptor = _applyDecoratedDescriptor(_class2.prototype, "unlock_bg", [_dec2], {
  140. configurable: true,
  141. enumerable: true,
  142. writable: true,
  143. initializer: null
  144. }), _descriptor2 = _applyDecoratedDescriptor(_class2.prototype, "not_unlock_bg", [_dec3], {
  145. configurable: true,
  146. enumerable: true,
  147. writable: true,
  148. initializer: null
  149. }), _descriptor3 = _applyDecoratedDescriptor(_class2.prototype, "gun_bg", [_dec4], {
  150. configurable: true,
  151. enumerable: true,
  152. writable: true,
  153. initializer: null
  154. }), _descriptor4 = _applyDecoratedDescriptor(_class2.prototype, "gou_icon", [_dec5], {
  155. configurable: true,
  156. enumerable: true,
  157. writable: true,
  158. initializer: null
  159. }), _descriptor5 = _applyDecoratedDescriptor(_class2.prototype, "gou_n", [_dec6], {
  160. configurable: true,
  161. enumerable: true,
  162. writable: true,
  163. initializer: null
  164. }), _descriptor6 = _applyDecoratedDescriptor(_class2.prototype, "lock_n", [_dec7], {
  165. configurable: true,
  166. enumerable: true,
  167. writable: true,
  168. initializer: null
  169. }), _descriptor7 = _applyDecoratedDescriptor(_class2.prototype, "gun_sp", [_dec8], {
  170. configurable: true,
  171. enumerable: true,
  172. writable: true,
  173. initializer: null
  174. }), _descriptor8 = _applyDecoratedDescriptor(_class2.prototype, "gun_name_lable", [_dec9], {
  175. configurable: true,
  176. enumerable: true,
  177. writable: true,
  178. initializer: null
  179. })), _class2)) || _class));
  180. _cclegacy._RF.pop();
  181. _crd = false;
  182. }
  183. };
  184. });
  185. //# sourceMappingURL=c6c5ef7032e845467b88a700697881a956b17f2b.js.map