out.gltf 3.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168
  1. {
  2. "accessors": [
  3. {
  4. "bufferView": 0,
  5. "componentType": 5126,
  6. "count": 1634,
  7. "max": [
  8. 1.4277064800262451,
  9. 1.2630711793899536,
  10. 0.29382187128067017
  11. ],
  12. "min": [
  13. -1.4277064800262451,
  14. -0.4745804965496063,
  15. -0.29382187128067017
  16. ],
  17. "name": "把手/POSITION",
  18. "type": "VEC3"
  19. },
  20. {
  21. "bufferView": 0,
  22. "byteOffset": 12,
  23. "componentType": 5126,
  24. "count": 1634,
  25. "name": "把手/NORMAL",
  26. "type": "VEC3"
  27. },
  28. {
  29. "bufferView": 0,
  30. "byteOffset": 24,
  31. "componentType": 5126,
  32. "count": 1634,
  33. "name": "把手/TEXCOORD_0",
  34. "type": "VEC2"
  35. },
  36. {
  37. "bufferView": 1,
  38. "componentType": 5123,
  39. "count": 6876,
  40. "name": "把手/INDICES",
  41. "type": "SCALAR"
  42. }
  43. ],
  44. "asset": {
  45. "copyright": "Copyright (c) 2018-2020 Chukong Technologies Inc.",
  46. "generator": "FBX-glTF-conv",
  47. "version": "2.0"
  48. },
  49. "bufferViews": [
  50. {
  51. "buffer": 0,
  52. "byteLength": 52288,
  53. "byteStride": 32,
  54. "name": "把手",
  55. "target": 34962
  56. },
  57. {
  58. "buffer": 0,
  59. "byteLength": 13752,
  60. "byteOffset": 52288,
  61. "target": 34963
  62. }
  63. ],
  64. "buffers": [
  65. {
  66. "byteLength": 66040,
  67. "uri": "out.bin"
  68. }
  69. ],
  70. "extras": {
  71. "FBX-glTF-conv": {
  72. "animationFrameRate": 30.0
  73. }
  74. },
  75. "images": [
  76. {
  77. "extras": {
  78. "FBX-glTF-conv": {
  79. "fileName": "/Users/wenshuang/Desktop/公司游戏/GunfightShoot/temp/asset-db/assets/fbx.FBX-glTF-conv/f68821ee-bc1e-4206-a083-c69e448f9f11/output/.fbm/D4932371/rocker_fly.fbm/把手.png",
  80. "relativeFileName": "../../../temp/asset-db/assets/fbx.FBX-glTF-conv/f68821ee-bc1e-4206-a083-c69e448f9f11/output/.fbm/D4932371/rocker_fly.fbm/把手.png"
  81. }
  82. },
  83. "name": "把手.png",
  84. "uri": "把手.png"
  85. }
  86. ],
  87. "materials": [
  88. {
  89. "name": "材质",
  90. "pbrMetallicRoughness": {
  91. "baseColorTexture": {
  92. "extensions": {
  93. "KHR_texture_transform": {
  94. "offset": [
  95. 0.0,
  96. -1.0
  97. ],
  98. "scale": [
  99. 1.0,
  100. 1.0
  101. ]
  102. }
  103. },
  104. "index": 0
  105. }
  106. }
  107. }
  108. ],
  109. "meshes": [
  110. {
  111. "name": "把手",
  112. "primitives": [
  113. {
  114. "attributes": {
  115. "NORMAL": 1,
  116. "POSITION": 0,
  117. "TEXCOORD_0": 2
  118. },
  119. "indices": 3,
  120. "material": 0
  121. }
  122. ]
  123. }
  124. ],
  125. "nodes": [
  126. {
  127. "name": "Cinema_4D_编辑器",
  128. "rotation": [
  129. -0.08755724877119064,
  130. 0.733542799949646,
  131. -0.07988063991069794,
  132. 0.6692292094230652
  133. ],
  134. "translation": [
  135. 0.4695810377597809,
  136. 3.4348032474517822,
  137. 6.010315895080566
  138. ]
  139. },
  140. {
  141. "mesh": 0,
  142. "name": "把手",
  143. "translation": [
  144. -7.105427198782324e-17,
  145. 1.5099565982818604,
  146. -0.0316772386431694
  147. ]
  148. }
  149. ],
  150. "samplers": [
  151. {}
  152. ],
  153. "scenes": [
  154. {
  155. "nodes": [
  156. 0,
  157. 1
  158. ]
  159. }
  160. ],
  161. "textures": [
  162. {
  163. "name": "把手.png",
  164. "sampler": 0,
  165. "source": 0
  166. }
  167. ]
  168. }