ListItem.ts 6.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184
  1. /******************************************
  2. * @author kL <klk0@qq.com>
  3. * @date 2019/12/9
  4. * @doc 列表Item组件.
  5. * 说明:
  6. * 1、此组件须配合List组件使用。(配套的配套的..)
  7. * @end
  8. ******************************************/
  9. const { ccclass, property, disallowMultiple, menu, executionOrder } = _decorator;
  10. import { Node, Component, Enum, Sprite, SpriteFrame, tween, _decorator, EventHandler, Tween, Button, UITransform, Vec3 } from 'cc';
  11. import { DEV } from 'cc/env';
  12. import List from './List';
  13. enum SelectedType {
  14. NONE = 0,
  15. TOGGLE = 1,
  16. SWITCH = 2,
  17. }
  18. @ccclass
  19. @disallowMultiple()
  20. @menu('ListItem')
  21. @executionOrder(-5001) //先于List
  22. export default class ListItem extends Component {
  23. //选择模式
  24. @property({
  25. type: Enum(SelectedType),
  26. tooltip: DEV && '选择模式'
  27. })
  28. selectedMode: SelectedType = SelectedType.NONE;
  29. //被选标志
  30. @property({
  31. type: Node, tooltip: DEV && '被选标识',
  32. visible() { return this.selectedMode > SelectedType.NONE }
  33. })
  34. selectedFlag: Node = null;
  35. //被选择的SpriteFrame
  36. @property({
  37. type: SpriteFrame, tooltip: DEV && '被选择的SpriteFrame',
  38. visible() { return this.selectedMode == SelectedType.SWITCH }
  39. })
  40. selectedSpriteFrame: SpriteFrame = null;
  41. //未被选择的SpriteFrame
  42. _unselectedSpriteFrame: SpriteFrame = null;
  43. //自适应尺寸
  44. @property({
  45. tooltip: DEV && '自适应尺寸(宽或高)',
  46. })
  47. adaptiveSize: boolean = false;
  48. //选择
  49. _selected: boolean = false;
  50. set selected(val: boolean) {
  51. this._selected = val;
  52. if (!this.selectedFlag)
  53. return;
  54. switch (this.selectedMode) {
  55. case SelectedType.TOGGLE:
  56. this.selectedFlag.active = val;
  57. break;
  58. case SelectedType.SWITCH:
  59. let sp: Sprite = this.selectedFlag.getComponent(Sprite);
  60. if (sp) {
  61. sp.spriteFrame = val ? this.selectedSpriteFrame : this._unselectedSpriteFrame;
  62. }
  63. break;
  64. }
  65. }
  66. get selected() {
  67. return this._selected;
  68. }
  69. //按钮组件
  70. private _btnCom: any;
  71. get btnCom() {
  72. if (!this._btnCom)
  73. this._btnCom = this.node.getComponent(Button);
  74. return this._btnCom;
  75. }
  76. //依赖的List组件
  77. public list: List;
  78. //是否已经注册过事件
  79. private _eventReg = false;
  80. //序列id
  81. public listId: number;
  82. onLoad() {
  83. // //没有按钮组件的话,selectedFlag无效
  84. // if (!this.btnCom)
  85. //this.selectedMode == SelectedType.NONE;
  86. //有选择模式时,保存相应的东西
  87. if (this.selectedMode == SelectedType.SWITCH) {
  88. let com: Sprite = this.selectedFlag.getComponent(Sprite);
  89. this._unselectedSpriteFrame = com.spriteFrame;
  90. }
  91. }
  92. onDestroy() {
  93. this.node.off(Node.EventType.SIZE_CHANGED, this._onSizeChange, this);
  94. }
  95. _registerEvent() {
  96. if (!this._eventReg) {
  97. if (this.btnCom && this.list.selectedMode > 0) {
  98. this.btnCom.clickEvents.unshift(this.createEvt(this, 'onClickThis'));
  99. }
  100. if (this.adaptiveSize) {
  101. this.node.on(Node.EventType.SIZE_CHANGED, this._onSizeChange, this);
  102. }
  103. this._eventReg = true;
  104. }
  105. }
  106. _onSizeChange() {
  107. this.list._onItemAdaptive(this.node);
  108. }
  109. /**
  110. * 创建事件
  111. * @param {cc.Component} component 组件脚本
  112. * @param {string} handlerName 触发函数名称
  113. * @param {cc.Node} node 组件所在node(不传的情况下取component.node)
  114. * @returns cc.Component.EventHandler
  115. */
  116. createEvt(component: Component, handlerName: string, node: Node = null) {
  117. if (!component.isValid)
  118. return;//有些异步加载的,节点以及销毁了。
  119. component['comName'] = component['comName'] || component.name.match(/\<(.*?)\>/g).pop().replace(/\<|>/g, '');
  120. let evt = new EventHandler();
  121. evt.target = node || component.node;
  122. evt.component = component['comName'];
  123. evt.handler = handlerName;
  124. return evt;
  125. }
  126. showAni(aniType: number, callFunc: Function, del: boolean) {
  127. let t: any = this;
  128. let twe: Tween<Node>;
  129. let ut: UITransform = t.node.getComponent(UITransform);
  130. switch (aniType) {
  131. case 0: //向上消失
  132. twe = tween(t.node)
  133. .to(.2, { scale: new Vec3(.7, .7) })
  134. .by(.3, { position: new Vec3(0, ut.height * 2) });
  135. break;
  136. case 1: //向右消失
  137. twe = tween(t.node)
  138. .to(.2, { scale: new Vec3(.7, .7) })
  139. .by(.3, { position: new Vec3(ut.width * 2, 0) });
  140. break;
  141. case 2: //向下消失
  142. twe = tween(t.node)
  143. .to(.2, { scale: new Vec3(.7, .7) })
  144. .by(.3, { position: new Vec3(0, ut.height * -2) });
  145. break;
  146. case 3: //向左消失
  147. twe = tween(t.node)
  148. .to(.2, { scale: new Vec3(.7, .7) })
  149. .by(.3, { position: new Vec3(ut.width * -2, 0) });
  150. break;
  151. default: //默认:缩小消失
  152. twe = tween(t.node)
  153. .to(.3, { scale: new Vec3(.1, .1) });
  154. break;
  155. }
  156. if (callFunc || del) {
  157. twe.call(() => {
  158. if (del) {
  159. t.list._delSingleItem(t.node);
  160. for (let n: number = t.list.displayData.length - 1; n >= 0; n--) {
  161. if (t.list.displayData[n].id == t.listId) {
  162. t.list.displayData.splice(n, 1);
  163. break;
  164. }
  165. }
  166. }
  167. callFunc();
  168. });
  169. }
  170. twe.start();
  171. }
  172. onClickThis() {
  173. this.list.selectedId = this.listId;
  174. }
  175. }