export class UserModel { money: number = 0; nickName: string = 'player'; //昵称 //恢复体力时间 5s powerRecoverTime: number = 1; //自然恢复体力最大值 powerMax: number = 1; //当前体力 powerCurrent: number = 0; //情报免费次数 radarFreeCount: number = 0; //侦探免费次数 freeScreenShotCount: number = 0; constructor() { } initialize() { this.money = 0; this.powerRecoverTime = 3000; this.powerMax = 5; this.powerCurrent = 1; this.radarFreeCount = 0; this.freeScreenShotCount = 0; } }