export class GameEvent { /** 通知UI实例化*/ static readonly EVENT_UI_INITILIZE = 'EVENT_UI_INITILIZE'; /** 游戏开始*/ static readonly EVENT_GAME_START = 'EVENT_GAME_START'; /** 进入游戏*/ static readonly EVENT_GAME_ENTER = 'EVENT_GAME_ENTER'; /** 游戏暂停*/ static readonly EVENT_GAME_PAUSE = 'EVENT_GAME_PAUSE'; /** 刷新玩家信息*/ static readonly EVENT_REFRESH_PLAYER_INFO = 'EVENT_REFRESH_PLAYER_INFO'; /**初始化剩余怪物 */ static readonly EVENT_INIT_REMAIN_ENEMY = 'EVENT_INIT_REMAIN_ENEMY'; /** 瞄准镜头*/ static readonly EVENT_CAMERA_AIM = 'EVENT_CAMERA_AIM'; /** 取消瞄准*/ static readonly EVENT_CAMERA_RESET_AIM = 'EVENT_CAMERA_RESET_AIM'; /** 发射射击*/ static readonly EVENT_CAMERA_SHOOT = 'EVENT_CAMERA_SHOOT'; /** 截图事件*/ static readonly EVENT_CAMERA_SCREENSHOT = 'EVENT_CAMERA_SCREENSHOT'; /** 侦探事件*/ static readonly EVENT_CAMERA_SCREENSHOT_RADAR = 'EVENT_CAMERA_SCREENSHOT_RADAR'; /** 取消侦探*/ static readonly EVENT_CAMERA_SCREENSHOT_RADAR_CANCEL = 'EVENT_CAMERA_SCREENSHOT_RADAR_CANCEL'; /** 相机对准目标*/ static readonly EVENT_CAMERA_SCREENSHOT_RADAR_LOCK = 'EVENT_CAMERA_SCREENSHOT_RADAR_LOCK'; /** 击中文本提示测试*/ static readonly EVENT_CAMERA_SHOOT_TEXT = 'EVENT_CAMERA_SHOOT_TEXT'; /** 击中了怪物 外星人*/ static readonly EVENT_CAMERA_SHOOT_ENEMY = 'EVENT_CAMERA_SHOOT_ENEMY'; /** 检测游戏是否结束*/ static readonly EVENT_CHECK_GAME_OVER = 'EVENT_CHECK_GAME_OVER'; /** 闯关成功 关卡升级*/ static readonly EVENT_BATTLE_SUCCESS_LEVEL_UP = 'EVENT_BATTLE_SUCCESS_LEVEL_UP'; /** 闯关失败 关卡重载*/ static readonly EVENT_BATTLE_FAIL_LEVEL_RESET = 'EVENT_BATTLE_FAIL_LEVEL_RESET'; }