export class GameEvent { /** 通知UI实例化*/ static readonly EVENT_UI_INITILIZE = 'EVENT_UI_INITILIZE'; /** 游戏开始*/ static readonly EVENT_GAME_START = 'EVENT_GAME_START'; /** 游戏暂停*/ static readonly EVENT_GAME_PAUSE = 'EVENT_GAME_PAUSE'; /** 瞄准镜头*/ static readonly EVENT_CAMERA_AIM = 'EVENT_CAMERA_AIM'; /** 取消瞄准*/ static readonly EVENT_CAMERA_RESET_AIM = 'EVENT_CAMERA_RESET_AIM'; /** 发射射击*/ static readonly EVENT_CAMERA_SHOOT = 'EVENT_CAMERA_SHOOT'; /** 击中文本提示测试*/ static readonly EVENT_CAMERA_SHOOT_TEXT = 'EVENT_CAMERA_SHOOT_TEXT'; /** 击中了怪物 外星人*/ static readonly EVENT_CAMERA_SHOOT_ENEMY = 'EVENT_CAMERA_SHOOT_ENEMY'; /** 检测游戏是否结束*/ static readonly EVENT_CHECK_GAME_OVER = 'EVENT_CHECK_GAME_OVER'; /** 闯关成功 关卡升级*/ static readonly EVENT_BATTLE_SUCCESS_LEVEL_UP = 'EVENT_BATTLE_SUCCESS_LEVEL_UP'; /** 闯关失败 关卡重载*/ static readonly EVENT_BATTLE_FAIL_LEVEL_RESET = 'EVENT_BATTLE_FAIL_LEVEL_RESET'; }