System.register(["cc"], function (_export, _context) {
  "use strict";

  var _cclegacy, _crd, constants;

  return {
    setters: [function (_cc) {
      _cclegacy = _cc.cclegacy;
    }],
    execute: function () {
      _crd = true;

      _cclegacy._RF.push({}, "53012aev/5AYrDhRMcEMaWr", "constants", undefined);

      _export("constants", constants = {
        //游戏名字
        gameName: "3D消消",
        //是否是正式包
        isRelease: false,
        //本地缓存KEY值
        localCache: {
          player: 'WSOPlayer',
          //基础数据缓存
          settingData: 'WSOSettingData',
          //设置的数据
          levelsData: 'WSOLevelsData' //关卡数据

        },
        //通知事件类型
        eventName: {
          BATTELE_END: 'battele-end'
        },
        //音效
        audios: {
          bg_music: "bg_music",
          //背景音乐
          btnclick: "btnclick",
          //
          freeze: "freeze",
          //
          pass: "pass",
          //
          softFail: "softFail",
          //
          starCollect: "starCollect",
          //
          tap: "tap" //

        },
        prefabsName: {
          startBattleUI: "ui/startUI" //界面

        },
        //主页面
        mainPageName: {
          character: "pages/character",
          //角色
          storage: "pages/storage",
          //储物
          overWorld: "pages/overWorld",
          //主世界
          celestia: "pages/celestia",
          //仙界
          dongFu: "pages/dongFu" //洞府

        },
        playerInfoData: "playerInfo",
        //玩家信息
        playerName: "playerName",
        //玩家名字被修改
        //场景名称ScenesName
        scenesName: {
          start: 'scene/start' //游戏开始

        }
      });

      _cclegacy._RF.pop();

      _crd = false;
    }
  };
});
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