2025-4-18 10:12:00-log: Cannot access game frame or container.
2025-4-18 10:12:00-debug: asset-db:require-engine-code (1179ms)
2025-4-18 10:12:00-log: meshopt wasm decoder initialized
2025-4-18 10:12:00-log: [box2d]:box2d wasm lib loaded.
2025-4-18 10:12:01-log: [bullet]:bullet wasm lib loaded.
2025-4-18 10:12:02-log: Cocos Creator v3.8.2
2025-4-18 10:12:11-debug: [Assets Memory track]: asset-db-plugin-register: engine-extends start:102.90MB, end 175.83MB, increase: 72.93MB
2025-4-18 10:12:11-debug: [Assets Memory track]: asset-db-plugin-enable: project start:103.07MB, end 175.83MB, increase: 72.76MB
2025-4-18 10:12:11-debug: [Assets Memory track]: asset-db:worker-init: initPlugin start:100.73MB, end 175.84MB, increase: 75.10MB
2025-4-18 10:12:02-debug: [Assets Memory track]: asset-db:worker-init: initEngine start:20.01MB, end 100.73MB, increase: 80.72MB
2025-4-18 10:12:10-debug: [Assets Memory track]: asset-db-plugin-enable: builder start:103.39MB, end 173.13MB, increase: 69.74MB
2025-4-18 10:12:02-debug: [Assets Memory track]: asset-db-plugin-register: programming start:101.33MB, end 102.85MB, increase: 1.53MB
2025-4-18 10:12:11-debug: run package(extension) handler(enable) start
2025-4-18 10:12:11-debug: run package(inspector) handler(enable) start
2025-4-18 10:12:11-debug: run package(inspector) handler(enable) success!
2025-4-18 10:12:11-debug: run package(light-probe) handler(enable) start
2025-4-18 10:12:11-debug: run package(light-probe) handler(enable) success!
2025-4-18 10:12:11-debug: run package(lightmap) handler(enable) success!
2025-4-18 10:12:11-debug: run package(hierarchy) handler(enable) start
2025-4-18 10:12:11-debug: run package(node-library) handler(enable) start
2025-4-18 10:12:11-debug: run package(node-library) handler(enable) success!
2025-4-18 10:12:11-debug: run package(extension) handler(enable) success!
2025-4-18 10:12:11-debug: run package(package-asset) handler(enable) start
2025-4-18 10:12:11-debug: run package(process) handler(enable) start
2025-4-18 10:12:11-debug: run package(process) handler(enable) success!
2025-4-18 10:12:11-debug: run package(reference-image) handler(enable) start
2025-4-18 10:12:11-debug: run package(reference-image) handler(enable) success!
2025-4-18 10:12:11-debug: run package(package-asset) handler(enable) success!
2025-4-18 10:12:11-debug: run package(reflection-probe) handler(enable) success!
2025-4-18 10:12:11-debug: run package(engine-extends) handler(enable) start
2025-4-18 10:12:11-debug: run package(reflection-probe) handler(enable) start
2025-4-18 10:12:11-debug: run package(lightmap) handler(enable) start
2025-4-18 10:12:11-debug: run package(adsense-h5g-plugin) handler(enable) success!
2025-4-18 10:12:11-debug: run package(alipay-mini-game) handler(enable) start
2025-4-18 10:12:11-debug: run package(alipay-mini-game) handler(enable) success!
2025-4-18 10:12:11-debug: run package(adsense-h5g-plugin) handler(enable) start
2025-4-18 10:12:11-debug: run package(android) handler(enable) success!
2025-4-18 10:12:11-debug: run package(bytedance-mini-game) handler(enable) start
2025-4-18 10:12:11-debug: run package(bytedance-mini-game) handler(enable) success!
2025-4-18 10:12:11-debug: run package(certificate) handler(enable) start
2025-4-18 10:12:11-debug: run package(certificate) handler(enable) success!
2025-4-18 10:12:11-debug: run package(channel-upload-tools) handler(enable) start
2025-4-18 10:12:11-debug: run package(channel-upload-tools) handler(enable) success!
2025-4-18 10:12:11-debug: run package(fb-instant-games) handler(enable) start
2025-4-18 10:12:11-debug: run package(fb-instant-games) handler(enable) success!
2025-4-18 10:12:11-debug: run package(huawei-agc) handler(enable) start
2025-4-18 10:12:11-debug: run package(huawei-agc) handler(enable) success!
2025-4-18 10:12:11-debug: run package(huawei-quick-game) handler(enable) start
2025-4-18 10:12:11-debug: run package(huawei-quick-game) handler(enable) success!
2025-4-18 10:12:11-debug: run package(ios) handler(enable) start
2025-4-18 10:12:11-debug: run package(ios) handler(enable) success!
2025-4-18 10:12:11-debug: run package(linux) handler(enable) start
2025-4-18 10:12:11-debug: run package(engine-extends) handler(enable) success!
2025-4-18 10:12:11-debug: run package(hierarchy) handler(enable) success!
2025-4-18 10:12:11-debug: run package(mac) handler(enable) start
2025-4-18 10:12:11-debug: run package(mac) handler(enable) success!
2025-4-18 10:12:11-debug: run package(android) handler(enable) start
2025-4-18 10:12:11-debug: run package(ohos) handler(enable) start
2025-4-18 10:12:11-debug: run package(ohos) handler(enable) success!
2025-4-18 10:12:11-debug: run package(openharmony) handler(enable) start
2025-4-18 10:12:11-debug: run package(openharmony) handler(enable) success!
2025-4-18 10:12:11-debug: run package(oppo-mini-game) handler(enable) start
2025-4-18 10:12:11-debug: run package(oppo-mini-game) handler(enable) success!
2025-4-18 10:12:11-debug: run package(runtime-dev-tools) handler(enable) start
2025-4-18 10:12:11-debug: run package(runtime-dev-tools) handler(enable) success!
2025-4-18 10:12:11-debug: run package(taobao-creative-app) handler(enable) start
2025-4-18 10:12:11-debug: run package(taobao-creative-app) handler(enable) success!
2025-4-18 10:12:11-debug: run package(taobao-mini-game) handler(enable) start
2025-4-18 10:12:11-debug: run package(taobao-mini-game) handler(enable) success!
2025-4-18 10:12:11-debug: run package(vivo-mini-game) handler(enable) start
2025-4-18 10:12:11-debug: run package(vivo-mini-game) handler(enable) success!
2025-4-18 10:12:11-debug: run package(web-desktop) handler(enable) start
2025-4-18 10:12:11-debug: run package(web-desktop) handler(enable) success!
2025-4-18 10:12:11-debug: run package(web-mobile) handler(enable) start
2025-4-18 10:12:11-debug: run package(web-mobile) handler(enable) success!
2025-4-18 10:12:11-debug: run package(wechatgame) handler(enable) start
2025-4-18 10:12:11-debug: run package(wechatgame) handler(enable) success!
2025-4-18 10:12:11-debug: run package(wechatprogram) handler(enable) start
2025-4-18 10:12:11-debug: run package(wechatprogram) handler(enable) success!
2025-4-18 10:12:11-debug: run package(windows) handler(enable) start
2025-4-18 10:12:11-debug: run package(windows) handler(enable) success!
2025-4-18 10:12:11-debug: run package(xiaomi-quick-game) handler(enable) start
2025-4-18 10:12:11-debug: run package(xiaomi-quick-game) handler(enable) success!
2025-4-18 10:12:11-debug: run package(cocos-service) handler(enable) start
2025-4-18 10:12:11-debug: run package(cocos-service) handler(enable) success!
2025-4-18 10:12:11-debug: run package(im-plugin) handler(enable) start
2025-4-18 10:12:11-debug: run package(im-plugin) handler(enable) success!
2025-4-18 10:12:11-debug: run package(fix-device) handler(enable) start
2025-4-18 10:12:11-debug: run package(fix-device) handler(enable) success!
2025-4-18 10:12:11-debug: run package(placeholder) handler(enable) start
2025-4-18 10:12:11-debug: run package(placeholder) handler(enable) success!
2025-4-18 10:12:11-debug: run package(linux) handler(enable) success!
2025-4-18 10:12:11-debug: run package(native) handler(enable) start
2025-4-18 10:12:11-debug: run package(native) handler(enable) success!
2025-4-18 10:12:11-debug: asset-db:worker-init: initPlugin (8761ms)
2025-4-18 10:12:11-debug: [Assets Memory track]: asset-db:worker-init start:20.01MB, end 173.61MB, increase: 153.60MB
2025-4-18 10:12:11-debug: Run asset db hook programming:beforePreStart ...
2025-4-18 10:12:11-debug: Run asset db hook programming:beforePreStart success!
2025-4-18 10:12:11-debug: Run asset db hook engine-extends:beforePreStart ...
2025-4-18 10:12:11-debug: Run asset db hook engine-extends:beforePreStart success!
2025-4-18 10:12:11-debug: asset-db:worker-init (12081ms)
2025-4-18 10:12:11-debug: asset-db-hook-programming-beforePreStart (647ms)
2025-4-18 10:12:11-debug: asset-db-hook-engine-extends-beforePreStart (648ms)
2025-4-18 10:12:11-debug: Preimport db internal success
2025-4-18 10:12:11-debug: Preimport db assets success
2025-4-18 10:12:11-debug: Run asset db hook programming:afterPreStart ...
2025-4-18 10:12:11-debug: starting packer-driver...
2025-4-18 10:12:12-debug: initialize scripting environment...
2025-4-18 10:12:12-debug: Set detail map pack:///resolution-detail-map.json: {}
2025-4-18 10:12:12-debug: [Assets Memory track]: asset-db:worker-init: preStart start:173.61MB, end 186.89MB, increase: 13.28MB
2025-4-18 10:12:12-debug: Start up the 'internal' database...
2025-4-18 10:12:12-debug: Run asset db hook programming:afterPreStart success!
2025-4-18 10:12:12-debug: Run asset db hook engine-extends:afterPreStart ...
2025-4-18 10:12:12-debug: Run asset db hook engine-extends:afterPreStart success!
2025-4-18 10:12:12-debug: asset-db-hook-programming-afterPreStart (1038ms)
2025-4-18 10:12:12-debug: asset-db:worker-effect-data-processing (55ms)
2025-4-18 10:12:12-debug: asset-db-hook-engine-extends-afterPreStart (55ms)
2025-4-18 10:12:12-debug: [Assets Memory track]: asset-db:worker-startup-database[internal] start:187.41MB, end 190.09MB, increase: 2.69MB
2025-4-18 10:12:12-debug: Start up the 'assets' database...
2025-4-18 10:12:12-debug: asset-db:worker-startup-database[internal] (1358ms)
2025-4-18 10:12:12-debug: [Assets Memory track]: asset-db:worker-init: startup start:186.89MB, end 188.35MB, increase: 1.46MB
2025-4-18 10:12:12-debug: asset-db:worker-startup-database[assets] (1229ms)
2025-4-18 10:12:12-debug: asset-db:start-database (1893ms)
2025-4-18 10:12:13-debug: asset-db:ready (17438ms)
2025-4-18 10:12:13-debug: init worker message success
2025-4-18 10:12:13-debug: [Build Memory track]: builder:worker-init start:187.92MB, end 199.70MB, increase: 11.78MB
2025-4-18 10:12:13-debug: programming:execute-script (8ms)
2025-4-18 10:12:13-debug: builder:worker-init (691ms)
2025-4-18 10:12:15-debug: programming:execute-script (10ms)
2025-4-18 10:12:40-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:12:40-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:12:40-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:12:40-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:12:40-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:12:40-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:13:12-debug: refresh db internal success
2025-4-18 10:13:12-debug: refresh db assets success
2025-4-18 10:13:12-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:13:12-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:13:12-debug: asset-db:refresh-all-database (93ms)
2025-4-18 10:13:12-debug: asset-db:worker-effect-data-processing (1ms)
2025-4-18 10:13:12-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
2025-4-18 10:17:01-debug: refresh db internal success
2025-4-18 10:17:01-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/game/GameNode.ts
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:17:01-debug: refresh db assets success
2025-4-18 10:17:01-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:17:01-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:17:01-debug: asset-db:refresh-all-database (93ms)
2025-4-18 10:17:01-debug: asset-db:worker-effect-data-processing (1ms)
2025-4-18 10:17:01-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
2025-4-18 10:17:18-debug: refresh db internal success
2025-4-18 10:17:18-debug: refresh db assets success
2025-4-18 10:17:18-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:17:18-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:17:18-debug: asset-db:refresh-all-database (76ms)
2025-4-18 10:17:18-debug: asset-db:worker-effect-data-processing (1ms)
2025-4-18 10:17:18-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
2025-4-18 10:17:32-debug: Query all assets info in project
2025-4-18 10:17:32-debug: init custom config: keepNodeUuid: false, useCache: true
2025-4-18 10:17:32-debug:   Number of other assets: 711
2025-4-18 10:17:32-debug:   Number of all scripts: 66
2025-4-18 10:17:32-debug:   Number of all scenes: 3
2025-4-18 10:17:32-debug: 查询 Asset Bundle start, progress: 0%
2025-4-18 10:17:32-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:17:32-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
2025-4-18 10:17:32-debug: // ---- build task 查询 Asset Bundle ---- (16ms)
2025-4-18 10:17:32-debug: [Build Memory track]: 查询 Asset Bundle start:197.51MB, end 198.44MB, increase: 942.54KB
2025-4-18 10:17:32-debug: run build task 查询 Asset Bundle success in 16 ms√, progress: 5%
2025-4-18 10:17:32-debug: 查询 Asset Bundle start, progress: 5%
2025-4-18 10:17:32-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:17:32-debug: // ---- build task 查询 Asset Bundle ---- (1ms)
2025-4-18 10:17:32-debug: run build task 查询 Asset Bundle success in 1 ms√, progress: 10%
2025-4-18 10:17:32-debug: [Build Memory track]: 查询 Asset Bundle start:198.44MB, end 198.46MB, increase: 12.59KB
2025-4-18 10:17:32-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:17:32-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
2025-4-18 10:17:32-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (1ms)
2025-4-18 10:17:32-debug: run build task 整理部分构建选项内数据到 settings.json success in 1 ms√, progress: 12%
2025-4-18 10:17:32-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:198.47MB, end 198.48MB, increase: 12.78KB
2025-4-18 10:17:32-debug: // ---- build task 填充脚本数据到 settings.json ----
2025-4-18 10:17:32-debug: 填充脚本数据到 settings.json start, progress: 12%
2025-4-18 10:17:32-debug: run build task 填充脚本数据到 settings.json success in √, progress: 13%
2025-4-18 10:17:32-debug: [Build Memory track]: 填充脚本数据到 settings.json start:198.49MB, end 198.50MB, increase: 10.66KB
2025-4-18 10:17:32-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
2025-4-18 10:17:32-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:17:32-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (5ms)
2025-4-18 10:17:32-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:198.51MB, end 198.58MB, increase: 71.75KB
2025-4-18 10:17:32-debug: run build task 整理部分构建选项内数据到 settings.json success in 5 ms√, progress: 15%
2025-4-18 10:20:16-debug: refresh db internal success
2025-4-18 10:20:17-debug: refresh db assets success
2025-4-18 10:20:17-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:20:17-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:20:17-debug: asset-db:refresh-all-database (78ms)
2025-4-18 10:20:17-debug: asset-db:worker-effect-data-processing (1ms)
2025-4-18 10:20:17-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
2025-4-18 10:21:06-debug: refresh db internal success
2025-4-18 10:21:06-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/csv/levels.csv
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:21:06-debug: refresh db assets success
2025-4-18 10:21:06-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:21:06-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:21:06-debug: asset-db:refresh-all-database (92ms)
2025-4-18 10:21:06-debug: asset-db:worker-effect-data-processing (1ms)
2025-4-18 10:21:06-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
2025-4-18 10:21:07-debug: Query all assets info in project
2025-4-18 10:21:07-debug: init custom config: keepNodeUuid: false, useCache: true
2025-4-18 10:21:07-debug:   Number of all scenes: 3
2025-4-18 10:21:07-debug:   Number of all scripts: 66
2025-4-18 10:21:07-debug:   Number of other assets: 711
2025-4-18 10:21:07-debug: 查询 Asset Bundle start, progress: 0%
2025-4-18 10:21:07-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:21:07-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
2025-4-18 10:21:07-debug: // ---- build task 查询 Asset Bundle ---- (14ms)
2025-4-18 10:21:07-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:21:07-debug: [Build Memory track]: 查询 Asset Bundle start:201.39MB, end 201.11MB, increase: -284.36KB
2025-4-18 10:21:07-debug: 查询 Asset Bundle start, progress: 5%
2025-4-18 10:21:07-debug: run build task 查询 Asset Bundle success in 14 ms√, progress: 5%
2025-4-18 10:21:07-debug: // ---- build task 查询 Asset Bundle ---- (1ms)
2025-4-18 10:21:07-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:21:07-debug: [Build Memory track]: 查询 Asset Bundle start:201.12MB, end 201.13MB, increase: 12.60KB
2025-4-18 10:21:07-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
2025-4-18 10:21:07-debug: run build task 查询 Asset Bundle success in 1 ms√, progress: 10%
2025-4-18 10:21:07-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (3ms)
2025-4-18 10:21:07-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:201.14MB, end 201.15MB, increase: 14.55KB
2025-4-18 10:21:07-debug: 填充脚本数据到 settings.json start, progress: 12%
2025-4-18 10:21:07-debug: // ---- build task 填充脚本数据到 settings.json ----
2025-4-18 10:21:07-debug: run build task 整理部分构建选项内数据到 settings.json success in 3 ms√, progress: 12%
2025-4-18 10:21:07-debug: // ---- build task 填充脚本数据到 settings.json ---- (1ms)
2025-4-18 10:21:07-debug: run build task 填充脚本数据到 settings.json success in 1 ms√, progress: 13%
2025-4-18 10:21:07-debug: [Build Memory track]: 填充脚本数据到 settings.json start:201.16MB, end 201.17MB, increase: 12.97KB
2025-4-18 10:21:07-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
2025-4-18 10:21:07-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:21:07-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (5ms)
2025-4-18 10:21:07-debug: run build task 整理部分构建选项内数据到 settings.json success in 5 ms√, progress: 15%
2025-4-18 10:21:07-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:201.18MB, end 201.25MB, increase: 68.91KB
2025-4-18 10:21:14-debug: refresh db internal success
2025-4-18 10:21:14-debug: refresh db assets success
2025-4-18 10:21:14-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:21:14-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:21:14-debug: asset-db:refresh-all-database (74ms)
2025-4-18 10:21:14-debug: asset-db:worker-effect-data-processing (1ms)
2025-4-18 10:21:14-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
2025-4-18 10:22:22-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:22:22-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:22:22-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:22:23-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:22:23-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:22:23-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:23:25-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:23:25-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:23:25-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:23:25-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:23:25-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:23:25-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:23:26-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:23:26-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:23:26-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:23:26-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:23:26-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:23:26-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:23:31-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:23:31-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:23:31-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:23:35-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:23:35-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:23:35-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:23:35-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:23:35-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:23:35-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:23:39-debug: refresh db internal success
2025-4-18 10:23:39-debug: refresh db assets success
2025-4-18 10:23:39-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:23:39-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:23:39-debug: asset-db:refresh-all-database (265ms)
2025-4-18 10:23:39-debug: asset-db-hook-engine-extends-afterRefresh (3ms)
2025-4-18 10:23:39-debug: asset-db:worker-effect-data-processing (3ms)
2025-4-18 10:27:25-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:27:25-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:27:25-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:27:25-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:27:25-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:27:25-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:27:25-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:27:25-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:27:25-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:27:25-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:27:25-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:27:25-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:27:26-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:27:26-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:27:26-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:27:29-debug: Query all assets info in project
2025-4-18 10:27:29-debug: init custom config: keepNodeUuid: false, useCache: true
2025-4-18 10:27:30-debug:   Number of all scenes: 3
2025-4-18 10:27:30-debug:   Number of all scripts: 66
2025-4-18 10:27:30-debug:   Number of other assets: 711
2025-4-18 10:27:30-debug: 查询 Asset Bundle start, progress: 0%
2025-4-18 10:27:30-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:27:30-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
2025-4-18 10:27:30-debug: // ---- build task 查询 Asset Bundle ---- (76ms)
2025-4-18 10:27:30-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:27:30-debug: [Build Memory track]: 查询 Asset Bundle start:193.42MB, end 193.16MB, increase: -262.00KB
2025-4-18 10:27:30-debug: 查询 Asset Bundle start, progress: 5%
2025-4-18 10:27:30-debug: run build task 查询 Asset Bundle success in 76 ms√, progress: 5%
2025-4-18 10:27:30-debug: // ---- build task 查询 Asset Bundle ---- (2ms)
2025-4-18 10:27:30-debug: [Build Memory track]: 查询 Asset Bundle start:193.17MB, end 193.18MB, increase: 12.86KB
2025-4-18 10:27:30-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
2025-4-18 10:27:30-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:27:30-debug: run build task 查询 Asset Bundle success in 2 ms√, progress: 10%
2025-4-18 10:27:30-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (2ms)
2025-4-18 10:27:30-debug: // ---- build task 填充脚本数据到 settings.json ----
2025-4-18 10:27:30-debug: run build task 整理部分构建选项内数据到 settings.json success in 2 ms√, progress: 12%
2025-4-18 10:27:30-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:193.19MB, end 193.21MB, increase: 17.03KB
2025-4-18 10:27:30-debug: 填充脚本数据到 settings.json start, progress: 12%
2025-4-18 10:27:30-debug: // ---- build task 填充脚本数据到 settings.json ---- (2ms)
2025-4-18 10:27:30-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:27:30-debug: [Build Memory track]: 填充脚本数据到 settings.json start:193.22MB, end 193.23MB, increase: 13.52KB
2025-4-18 10:27:30-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
2025-4-18 10:27:30-debug: run build task 填充脚本数据到 settings.json success in 2 ms√, progress: 13%
2025-4-18 10:27:30-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (14ms)
2025-4-18 10:27:30-debug: run build task 整理部分构建选项内数据到 settings.json success in 14 ms√, progress: 15%
2025-4-18 10:27:30-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:193.24MB, end 193.31MB, increase: 72.14KB
2025-4-18 10:27:44-debug: refresh db internal success
2025-4-18 10:27:44-debug: refresh db assets success
2025-4-18 10:27:44-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:27:44-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:27:44-debug: asset-db:refresh-all-database (145ms)
2025-4-18 10:27:44-debug: asset-db:worker-effect-data-processing (2ms)
2025-4-18 10:27:44-debug: asset-db-hook-engine-extends-afterRefresh (2ms)
2025-4-18 10:28:25-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:28:25-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:28:25-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:28:26-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:28:26-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:28:26-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:28:27-debug: Query all assets info in project
2025-4-18 10:28:27-debug: init custom config: keepNodeUuid: false, useCache: true
2025-4-18 10:28:27-debug:   Number of all scenes: 3
2025-4-18 10:28:27-debug:   Number of all scripts: 66
2025-4-18 10:28:27-debug:   Number of other assets: 711
2025-4-18 10:28:27-debug: 查询 Asset Bundle start, progress: 0%
2025-4-18 10:28:27-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:28:27-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
2025-4-18 10:28:27-debug: // ---- build task 查询 Asset Bundle ---- (16ms)
2025-4-18 10:28:27-debug: run build task 查询 Asset Bundle success in 16 ms√, progress: 5%
2025-4-18 10:28:27-debug: [Build Memory track]: 查询 Asset Bundle start:198.93MB, end 198.54MB, increase: -408.62KB
2025-4-18 10:28:27-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:28:27-debug: 查询 Asset Bundle start, progress: 5%
2025-4-18 10:28:27-debug: // ---- build task 查询 Asset Bundle ---- (1ms)
2025-4-18 10:28:27-debug: run build task 查询 Asset Bundle success in 1 ms√, progress: 10%
2025-4-18 10:28:27-debug: [Build Memory track]: 查询 Asset Bundle start:198.54MB, end 198.55MB, increase: 10.56KB
2025-4-18 10:28:27-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
2025-4-18 10:28:27-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:28:27-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (2ms)
2025-4-18 10:28:27-debug: // ---- build task 填充脚本数据到 settings.json ----
2025-4-18 10:28:27-debug: run build task 整理部分构建选项内数据到 settings.json success in 2 ms√, progress: 12%
2025-4-18 10:28:27-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:198.56MB, end 198.58MB, increase: 16.26KB
2025-4-18 10:28:27-debug: 填充脚本数据到 settings.json start, progress: 12%
2025-4-18 10:28:27-debug: // ---- build task 填充脚本数据到 settings.json ---- (1ms)
2025-4-18 10:28:27-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:28:27-debug: [Build Memory track]: 填充脚本数据到 settings.json start:198.59MB, end 198.60MB, increase: 13.24KB
2025-4-18 10:28:27-debug: run build task 填充脚本数据到 settings.json success in 1 ms√, progress: 13%
2025-4-18 10:28:27-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
2025-4-18 10:28:27-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (6ms)
2025-4-18 10:28:27-debug: run build task 整理部分构建选项内数据到 settings.json success in 6 ms√, progress: 15%
2025-4-18 10:28:27-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:198.61MB, end 198.68MB, increase: 67.41KB
2025-4-18 10:28:34-debug: refresh db internal success
2025-4-18 10:28:34-debug: refresh db assets success
2025-4-18 10:28:34-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:28:34-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:28:34-debug: asset-db:refresh-all-database (115ms)
2025-4-18 10:28:34-debug: asset-db:worker-effect-data-processing (1ms)
2025-4-18 10:28:34-debug: asset-db-hook-engine-extends-afterRefresh (2ms)
2025-4-18 10:28:55-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:28:55-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:28:55-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:28:55-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:28:55-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:28:55-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:30:22-debug: refresh db internal success
2025-4-18 10:30:23-debug: refresh db assets success
2025-4-18 10:30:23-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:30:23-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:30:23-debug: asset-db:refresh-all-database (133ms)
2025-4-18 10:30:23-debug: asset-db:worker-effect-data-processing (1ms)
2025-4-18 10:30:23-debug: asset-db-hook-engine-extends-afterRefresh (6ms)
2025-4-18 10:30:23-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:30:23-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:30:23-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:30:25-debug: Query all assets info in project
2025-4-18 10:30:25-debug: init custom config: keepNodeUuid: false, useCache: true
2025-4-18 10:30:25-debug:   Number of all scenes: 3
2025-4-18 10:30:25-debug:   Number of all scripts: 66
2025-4-18 10:30:25-debug:   Number of other assets: 711
2025-4-18 10:30:25-debug: 查询 Asset Bundle start, progress: 0%
2025-4-18 10:30:25-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:30:25-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
2025-4-18 10:30:25-debug: // ---- build task 查询 Asset Bundle ---- (20ms)
2025-4-18 10:30:25-debug: [Build Memory track]: 查询 Asset Bundle start:208.08MB, end 209.67MB, increase: 1.60MB
2025-4-18 10:30:25-debug: 查询 Asset Bundle start, progress: 5%
2025-4-18 10:30:25-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:30:25-debug: run build task 查询 Asset Bundle success in 20 ms√, progress: 5%
2025-4-18 10:30:25-debug: // ---- build task 查询 Asset Bundle ---- (13ms)
2025-4-18 10:30:25-debug: [Build Memory track]: 查询 Asset Bundle start:209.68MB, end 209.69MB, increase: 9.45KB
2025-4-18 10:30:25-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:30:25-debug: run build task 查询 Asset Bundle success in 13 ms√, progress: 10%
2025-4-18 10:30:25-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
2025-4-18 10:30:25-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (2ms)
2025-4-18 10:30:25-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:209.70MB, end 209.71MB, increase: 11.73KB
2025-4-18 10:30:25-debug: // ---- build task 填充脚本数据到 settings.json ----
2025-4-18 10:30:25-debug: // ---- build task 填充脚本数据到 settings.json ---- (2ms)
2025-4-18 10:30:25-debug: [Build Memory track]: 填充脚本数据到 settings.json start:209.72MB, end 209.73MB, increase: 11.73KB
2025-4-18 10:30:25-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
2025-4-18 10:30:25-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:30:25-debug: run build task 整理部分构建选项内数据到 settings.json success in 2 ms√, progress: 12%
2025-4-18 10:30:25-debug: 填充脚本数据到 settings.json start, progress: 12%
2025-4-18 10:30:25-debug: run build task 填充脚本数据到 settings.json success in 2 ms√, progress: 13%
2025-4-18 10:30:25-debug: run build task 整理部分构建选项内数据到 settings.json success in 60 ms√, progress: 15%
2025-4-18 10:30:25-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:209.74MB, end 209.81MB, increase: 73.23KB
2025-4-18 10:30:25-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (60ms)
2025-4-18 10:30:33-debug: refresh db internal success
2025-4-18 10:30:33-debug: refresh db assets success
2025-4-18 10:30:33-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:30:33-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:30:33-debug: asset-db:refresh-all-database (136ms)
2025-4-18 10:30:33-debug: asset-db:worker-effect-data-processing (2ms)
2025-4-18 10:30:33-debug: asset-db-hook-engine-extends-afterRefresh (2ms)
2025-4-18 10:30:41-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:30:41-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:30:41-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:30:44-debug: Query all assets info in project
2025-4-18 10:30:44-debug: init custom config: keepNodeUuid: false, useCache: true
2025-4-18 10:30:44-debug:   Number of all scripts: 66
2025-4-18 10:30:44-debug:   Number of other assets: 711
2025-4-18 10:30:44-debug:   Number of all scenes: 3
2025-4-18 10:30:44-debug: 查询 Asset Bundle start, progress: 0%
2025-4-18 10:30:44-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:30:44-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
2025-4-18 10:30:44-debug: // ---- build task 查询 Asset Bundle ---- (37ms)
2025-4-18 10:30:44-debug: run build task 查询 Asset Bundle success in 37 ms√, progress: 5%
2025-4-18 10:30:44-debug: [Build Memory track]: 查询 Asset Bundle start:194.95MB, end 194.57MB, increase: -384.69KB
2025-4-18 10:30:44-debug: 查询 Asset Bundle start, progress: 5%
2025-4-18 10:30:44-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:30:44-debug: // ---- build task 查询 Asset Bundle ---- (2ms)
2025-4-18 10:30:44-debug: run build task 查询 Asset Bundle success in 2 ms√, progress: 10%
2025-4-18 10:30:44-debug: [Build Memory track]: 查询 Asset Bundle start:194.58MB, end 194.59MB, increase: 11.13KB
2025-4-18 10:30:44-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:30:44-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
2025-4-18 10:30:44-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (1ms)
2025-4-18 10:30:44-debug: run build task 整理部分构建选项内数据到 settings.json success in 1 ms√, progress: 12%
2025-4-18 10:30:44-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:194.60MB, end 194.62MB, increase: 14.54KB
2025-4-18 10:30:44-debug: // ---- build task 填充脚本数据到 settings.json ----
2025-4-18 10:30:44-debug: 填充脚本数据到 settings.json start, progress: 12%
2025-4-18 10:30:44-debug: // ---- build task 填充脚本数据到 settings.json ---- (2ms)
2025-4-18 10:30:44-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:30:44-debug: [Build Memory track]: 填充脚本数据到 settings.json start:194.63MB, end 194.64MB, increase: 14.66KB
2025-4-18 10:30:44-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
2025-4-18 10:30:44-debug: run build task 填充脚本数据到 settings.json success in 2 ms√, progress: 13%
2025-4-18 10:30:44-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (11ms)
2025-4-18 10:30:44-debug: run build task 整理部分构建选项内数据到 settings.json success in 11 ms√, progress: 15%
2025-4-18 10:30:44-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:194.65MB, end 194.71MB, increase: 64.41KB
2025-4-18 10:30:52-debug: refresh db internal success
2025-4-18 10:30:52-debug: refresh db assets success
2025-4-18 10:30:52-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:30:52-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:30:52-debug: asset-db:refresh-all-database (106ms)
2025-4-18 10:30:52-debug: asset-db:worker-effect-data-processing (1ms)
2025-4-18 10:30:52-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
2025-4-18 10:31:11-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:31:11-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:31:11-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:31:58-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:31:58-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:31:58-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:32:00-debug: Query all assets info in project
2025-4-18 10:32:00-debug: init custom config: keepNodeUuid: false, useCache: true
2025-4-18 10:32:00-debug:   Number of all scenes: 3
2025-4-18 10:32:00-debug:   Number of all scripts: 66
2025-4-18 10:32:00-debug:   Number of other assets: 711
2025-4-18 10:32:00-debug: 查询 Asset Bundle start, progress: 0%
2025-4-18 10:32:00-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:32:00-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
2025-4-18 10:32:00-debug: // ---- build task 查询 Asset Bundle ---- (34ms)
2025-4-18 10:32:00-debug: 查询 Asset Bundle start, progress: 5%
2025-4-18 10:32:00-debug: run build task 查询 Asset Bundle success in 34 ms√, progress: 5%
2025-4-18 10:32:00-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:32:00-debug: [Build Memory track]: 查询 Asset Bundle start:202.02MB, end 201.61MB, increase: -414.67KB
2025-4-18 10:32:00-debug: // ---- build task 查询 Asset Bundle ---- (2ms)
2025-4-18 10:32:00-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:32:00-debug: [Build Memory track]: 查询 Asset Bundle start:201.62MB, end 201.63MB, increase: 12.83KB
2025-4-18 10:32:00-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
2025-4-18 10:32:00-debug: run build task 查询 Asset Bundle success in 2 ms√, progress: 10%
2025-4-18 10:32:00-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (1ms)
2025-4-18 10:32:00-debug: // ---- build task 填充脚本数据到 settings.json ----
2025-4-18 10:32:00-debug: run build task 整理部分构建选项内数据到 settings.json success in 1 ms√, progress: 12%
2025-4-18 10:32:00-debug: 填充脚本数据到 settings.json start, progress: 12%
2025-4-18 10:32:00-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:201.64MB, end 201.66MB, increase: 13.91KB
2025-4-18 10:32:00-debug: // ---- build task 填充脚本数据到 settings.json ---- (1ms)
2025-4-18 10:32:00-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:32:00-debug: [Build Memory track]: 填充脚本数据到 settings.json start:201.66MB, end 201.68MB, increase: 13.74KB
2025-4-18 10:32:00-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
2025-4-18 10:32:00-debug: run build task 填充脚本数据到 settings.json success in 1 ms√, progress: 13%
2025-4-18 10:32:00-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (6ms)
2025-4-18 10:32:00-debug: run build task 整理部分构建选项内数据到 settings.json success in 6 ms√, progress: 15%
2025-4-18 10:32:00-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:201.69MB, end 201.75MB, increase: 64.58KB
2025-4-18 10:32:07-debug: refresh db internal success
2025-4-18 10:32:07-debug: refresh db assets success
2025-4-18 10:32:07-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:32:07-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:32:07-debug: asset-db:refresh-all-database (127ms)
2025-4-18 10:32:07-debug: asset-db:worker-effect-data-processing (2ms)
2025-4-18 10:32:07-debug: asset-db-hook-engine-extends-afterRefresh (2ms)
2025-4-18 10:32:26-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:32:26-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:32:26-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:32:32-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:32:32-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:32:32-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:32:32-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:32:32-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:32:32-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:32:32-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:32:32-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:32:32-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:32:32-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:32:32-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:32:32-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:32:32-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:32:32-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:32:32-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:32:32-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:32:32-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:32:32-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:32:37-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:32:37-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:32:37-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:32:37-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:32:37-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:32:37-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:32:37-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:32:37-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:32:37-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:32:38-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:32:38-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:32:38-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:32:40-debug: Query all assets info in project
2025-4-18 10:32:40-debug: init custom config: keepNodeUuid: false, useCache: true
2025-4-18 10:32:40-debug:   Number of other assets: 711
2025-4-18 10:32:40-debug:   Number of all scenes: 3
2025-4-18 10:32:40-debug:   Number of all scripts: 66
2025-4-18 10:32:40-debug: 查询 Asset Bundle start, progress: 0%
2025-4-18 10:32:40-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:32:40-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
2025-4-18 10:32:40-debug: // ---- build task 查询 Asset Bundle ---- (32ms)
2025-4-18 10:32:40-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:32:40-debug: [Build Memory track]: 查询 Asset Bundle start:206.28MB, end 207.85MB, increase: 1.57MB
2025-4-18 10:32:40-debug: 查询 Asset Bundle start, progress: 5%
2025-4-18 10:32:40-debug: run build task 查询 Asset Bundle success in 32 ms√, progress: 5%
2025-4-18 10:32:40-debug: // ---- build task 查询 Asset Bundle ---- (2ms)
2025-4-18 10:32:40-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:32:40-debug: [Build Memory track]: 查询 Asset Bundle start:207.85MB, end 207.87MB, increase: 12.57KB
2025-4-18 10:32:40-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
2025-4-18 10:32:40-debug: run build task 查询 Asset Bundle success in 2 ms√, progress: 10%
2025-4-18 10:32:40-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (1ms)
2025-4-18 10:32:40-debug: run build task 整理部分构建选项内数据到 settings.json success in 1 ms√, progress: 12%
2025-4-18 10:32:40-debug: // ---- build task 填充脚本数据到 settings.json ----
2025-4-18 10:32:40-debug: 填充脚本数据到 settings.json start, progress: 12%
2025-4-18 10:32:40-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:207.88MB, end 207.89MB, increase: 13.87KB
2025-4-18 10:32:40-debug: // ---- build task 填充脚本数据到 settings.json ---- (1ms)
2025-4-18 10:32:40-debug: run build task 填充脚本数据到 settings.json success in 1 ms√, progress: 13%
2025-4-18 10:32:40-debug: [Build Memory track]: 填充脚本数据到 settings.json start:207.90MB, end 207.91MB, increase: 12.27KB
2025-4-18 10:32:40-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
2025-4-18 10:32:40-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:32:40-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (9ms)
2025-4-18 10:32:40-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:207.92MB, end 207.98MB, increase: 66.62KB
2025-4-18 10:32:40-debug: run build task 整理部分构建选项内数据到 settings.json success in 9 ms√, progress: 15%
2025-4-18 10:32:50-debug: refresh db internal success
2025-4-18 10:32:50-debug: refresh db assets success
2025-4-18 10:32:50-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:32:50-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:32:50-debug: asset-db:refresh-all-database (92ms)
2025-4-18 10:32:50-debug: asset-db:worker-effect-data-processing (1ms)
2025-4-18 10:32:50-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
2025-4-18 10:33:16-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:33:16-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:33:16-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:33:16-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:33:16-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:33:16-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:33:35-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:33:35-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:33:35-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:33:35-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:33:35-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:33:35-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:33:35-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:33:35-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:33:35-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:33:36-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:33:36-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:33:36-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:33:36-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:33:36-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:33:36-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:33:38-debug: Query all assets info in project
2025-4-18 10:33:38-debug: init custom config: keepNodeUuid: false, useCache: true
2025-4-18 10:33:38-debug:   Number of all scenes: 3
2025-4-18 10:33:38-debug:   Number of all scripts: 66
2025-4-18 10:33:38-debug:   Number of other assets: 711
2025-4-18 10:33:38-debug: 查询 Asset Bundle start, progress: 0%
2025-4-18 10:33:38-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:33:38-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
2025-4-18 10:33:38-debug: // ---- build task 查询 Asset Bundle ---- (28ms)
2025-4-18 10:33:38-debug: run build task 查询 Asset Bundle success in 28 ms√, progress: 5%
2025-4-18 10:33:38-debug: [Build Memory track]: 查询 Asset Bundle start:194.97MB, end 194.82MB, increase: -149.35KB
2025-4-18 10:33:38-debug: 查询 Asset Bundle start, progress: 5%
2025-4-18 10:33:38-debug: // ---- build task 查询 Asset Bundle ----
2025-4-18 10:33:38-debug: // ---- build task 查询 Asset Bundle ---- (4ms)
2025-4-18 10:33:38-debug: run build task 查询 Asset Bundle success in 4 ms√, progress: 10%
2025-4-18 10:33:38-debug: [Build Memory track]: 查询 Asset Bundle start:194.83MB, end 194.84MB, increase: 10.19KB
2025-4-18 10:33:38-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
2025-4-18 10:33:38-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:33:38-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (3ms)
2025-4-18 10:33:38-debug: run build task 整理部分构建选项内数据到 settings.json success in 3 ms√, progress: 12%
2025-4-18 10:33:38-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:194.85MB, end 194.86MB, increase: 12.98KB
2025-4-18 10:33:38-debug: 填充脚本数据到 settings.json start, progress: 12%
2025-4-18 10:33:38-debug: // ---- build task 填充脚本数据到 settings.json ----
2025-4-18 10:33:38-debug: // ---- build task 填充脚本数据到 settings.json ---- (2ms)
2025-4-18 10:33:38-debug: run build task 填充脚本数据到 settings.json success in 2 ms√, progress: 13%
2025-4-18 10:33:38-debug: [Build Memory track]: 填充脚本数据到 settings.json start:194.87MB, end 194.88MB, increase: 13.13KB
2025-4-18 10:33:38-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
2025-4-18 10:33:38-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2025-4-18 10:33:38-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (7ms)
2025-4-18 10:33:38-debug: run build task 整理部分构建选项内数据到 settings.json success in 7 ms√, progress: 15%
2025-4-18 10:33:38-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:194.89MB, end 194.96MB, increase: 70.48KB
2025-4-18 10:33:48-debug: refresh db internal success
2025-4-18 10:33:48-debug: refresh db assets success
2025-4-18 10:33:48-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:33:48-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:33:48-debug: asset-db:refresh-all-database (90ms)
2025-4-18 10:33:48-debug: asset-db:worker-effect-data-processing (1ms)
2025-4-18 10:33:48-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
2025-4-18 10:33:54-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:33:54-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:33:54-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:33:54-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:33:54-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:33:54-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:33:54-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:33:54-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:33:54-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:34:10-debug: refresh db internal success
2025-4-18 10:34:10-debug: refresh db assets success
2025-4-18 10:34:10-debug: Run asset db hook engine-extends:afterRefresh ...
2025-4-18 10:34:10-debug: Run asset db hook engine-extends:afterRefresh success!
2025-4-18 10:34:10-debug: asset-db:refresh-all-database (69ms)
2025-4-18 10:34:10-debug: asset-db:worker-effect-data-processing (1ms)
2025-4-18 10:34:10-debug: asset-db-hook-engine-extends-afterRefresh (2ms)
2025-4-18 10:35:07-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:35:07-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:35:07-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
2025-4-18 10:35:07-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
2025-4-18 10:35:07-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
2025-4-18 10:35:07-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
