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Merge branch 'main' of http://192.168.5.71:3333/WOSO_H5_01Team/_CatchDoll

# Conflicts:
#	profiles/v2/packages/scene.json
#	temp/logs/project.log
#	temp/programming/packer-driver/logs/debug.log
#	temp/programming/packer-driver/targets/editor/assembly-record.json
#	temp/programming/packer-driver/targets/editor/main-record.json
#	temp/programming/packer-driver/targets/preview/assembly-record.json
#	temp/programming/packer-driver/targets/preview/main-record.json
#	temp/startup.json
vene há 1 mês atrás
pai
commit
7aeee6971c

BIN
.DS_Store


BIN
.creator/.DS_Store


+ 68 - 24
assets/resources/prefabs/GameNode.prefab

@@ -82,11 +82,11 @@
     "_active": true,
     "_components": [
       {
-        "__id__": 249
+        "__id__": 255
       }
     ],
     "_prefab": {
-      "__id__": 251
+      "__id__": 257
     },
     "_lpos": {
       "__type__": "cc.Vec3",
@@ -146,7 +146,7 @@
       "x": 0.7071067811865475,
       "y": 0,
       "z": 0,
-      "w": 0.7071067811865476
+      "w": 0.7071067811865477
     },
     "_lscale": {
       "__type__": "cc.Vec3",
@@ -230,7 +230,7 @@
       "__id__": 1
     },
     "_children": [],
-    "_active": true,
+    "_active": false,
     "_components": [
       {
         "__id__": 7
@@ -321,6 +321,8 @@
       "__id__": 0
     },
     "fileId": "e2eqrV/+1Lqb20UrrumSrh",
+    "instance": null,
+    "targetOverrides": null,
     "nestedPrefabInstanceRoots": null
   },
   {
@@ -519,6 +521,8 @@
       "__id__": 0
     },
     "fileId": "beI9T2KjpDSrFGbU4qPoca",
+    "instance": null,
+    "targetOverrides": null,
     "nestedPrefabInstanceRoots": null
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   {
@@ -5179,7 +5183,7 @@
       "__type__": "cc.Vec3",
       "x": 3.149,
       "y": 1.6,
-      "z": 3.567
+      "z": 3.087
     },
     "_lrot": {
       "__type__": "cc.Quat",
@@ -5296,7 +5300,7 @@
       "__type__": "cc.Vec3",
       "x": 0.067,
       "y": 1.6,
-      "z": 3.567
+      "z": 3.087
     },
     "_lrot": {
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@@ -5330,6 +5334,8 @@
       "__id__": 0
     },
     "fileId": "3dcR8uiDxIdrtyxH1uTyHp",
+    "instance": null,
+    "targetOverrides": null,
     "nestedPrefabInstanceRoots": null
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@@ -5354,7 +5360,7 @@
       "__type__": "cc.Vec3",
       "x": -3.266,
       "y": 1.6,
-      "z": 3.567
+      "z": 3.087
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@@ -5449,6 +5455,8 @@
       "__id__": 0
     },
     "fileId": "eemzBssNtI35Voi+7PF0TC",
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+    "targetOverrides": null,
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@@ -5493,25 +5501,25 @@
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+        "__id__": 241
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+        "__id__": 243
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-        "__id__": 242
+        "__id__": 245
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+        "__id__": 247
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+        "__id__": 249
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+        "__id__": 251
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+        "__id__": 253
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     "removedComponents": []
@@ -5535,7 +5543,7 @@
   {
     "__type__": "CCPropertyOverrideInfo",
     "targetInfo": {
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+      "__id__": 240
     },
     "propertyPath": [
       "_lpos"
@@ -5547,10 +5555,16 @@
       "z": 0
     }
   },
+  {
+    "__type__": "cc.TargetInfo",
+    "localID": [
+      "6edDn60s9Txrqc8Yj8oX/f"
+    ]
+  },
   {
     "__type__": "CCPropertyOverrideInfo",
     "targetInfo": {
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+      "__id__": 242
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     "propertyPath": [
       "_lrot"
@@ -5563,10 +5577,16 @@
       "w": 1
     }
   },
+  {
+    "__type__": "cc.TargetInfo",
+    "localID": [
+      "6edDn60s9Txrqc8Yj8oX/f"
+    ]
+  },
   {
     "__type__": "CCPropertyOverrideInfo",
     "targetInfo": {
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+      "__id__": 244
     },
     "propertyPath": [
       "_euler"
@@ -5578,10 +5598,16 @@
       "z": 0
     }
   },
+  {
+    "__type__": "cc.TargetInfo",
+    "localID": [
+      "6edDn60s9Txrqc8Yj8oX/f"
+    ]
+  },
   {
     "__type__": "CCPropertyOverrideInfo",
     "targetInfo": {
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+      "__id__": 246
     },
     "propertyPath": [
       "_mesh"
@@ -5600,7 +5626,7 @@
   {
     "__type__": "CCPropertyOverrideInfo",
     "targetInfo": {
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+      "__id__": 248
     },
     "propertyPath": [
       "_lscale"
@@ -5612,10 +5638,16 @@
       "z": 1.2
     }
   },
+  {
+    "__type__": "cc.TargetInfo",
+    "localID": [
+      "6edDn60s9Txrqc8Yj8oX/f"
+    ]
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+      "__id__": 250
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@@ -5636,7 +5668,7 @@
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     "propertyPath": [
       "_lrot"
@@ -5649,15 +5681,27 @@
       "w": 6.123233995736766e-17
     }
   },
+  {
+    "__type__": "cc.TargetInfo",
+    "localID": [
+      "7782U2JCdQ06aw/2/AxLG4"
+    ]
+  },
   {
     "__type__": "CCPropertyOverrideInfo",
     "targetInfo": {
-      "__id__": 238
+      "__id__": 254
     },
     "propertyPath": [
       "_active"
     ],
-    "value": false
+    "value": true
+  },
+  {
+    "__type__": "cc.TargetInfo",
+    "localID": [
+      "6edDn60s9Txrqc8Yj8oX/f"
+    ]
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   {
     "__type__": "a2d93SPQfJDU4bqNJGq/PnA",
@@ -5669,7 +5713,7 @@
     },
     "_enabled": true,
     "__prefab": {
-      "__id__": 250
+      "__id__": 256
     },
     "_id": ""
   },

+ 1 - 1
assets/scripts/game/GameNode.ts

@@ -72,8 +72,8 @@ export class GameNode extends ComponentEx {
         this.collectTiles.map((a, i) => {
             let tileItem = a.getComponent(TileItem)
             Tween.stopAllByTarget(a);
+            tileItem.auto_rotation = true;
             tween(a).to(0.3, { worldPosition: this.collectpos[i].clone(), worldScale: v3(1, 1, 1) }).call(() => {
-                tileItem.auto_rotation = true;
                 if (tileItem.removed) {
                     Utils.remove(this.optionTiles,a);
                     tween(a).to(0.25, { worldPosition: tileItem.removedPos }, { easing: 'backIn' }).call(async () => {

+ 2 - 2
library/.assets-info1.0.0.json

@@ -138,7 +138,7 @@
       "uuid": "5487ece3-7d0a-4147-b072-817f2e11cb0b"
     },
     "/Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/game/GameNode.ts": {
-      "time": 1744942512396.004,
+      "time": 1744946249366.9504,
       "uuid": "a2d9348f-41f2-4353-86ea-3491aafcf9c0"
     },
     "/Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/game/GameUI.ts": {
@@ -1201,7 +1201,7 @@
       "uuid": "e54f9ea5-e13e-456a-bc6a-77122f1dd3eb"
     },
     "/Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab": {
-      "time": 1744943707716.5432,
+      "time": 1744946342583.2463,
       "uuid": "6e8c4209-3574-45b0-858d-16cff5eee329"
     },
     "/Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/Life.prefab": {

+ 68 - 24
library/6e/6e8c4209-3574-45b0-858d-16cff5eee329.json

@@ -82,11 +82,11 @@
     "_active": true,
     "_components": [
       {
-        "__id__": 249
+        "__id__": 255
       }
     ],
     "_prefab": {
-      "__id__": 251
+      "__id__": 257
     },
     "_lpos": {
       "__type__": "cc.Vec3",
@@ -146,7 +146,7 @@
       "x": 0.7071067811865475,
       "y": 0,
       "z": 0,
-      "w": 0.7071067811865476
+      "w": 0.7071067811865477
     },
     "_lscale": {
       "__type__": "cc.Vec3",
@@ -230,7 +230,7 @@
       "__id__": 1
     },
     "_children": [],
-    "_active": true,
+    "_active": false,
     "_components": [
       {
         "__id__": 7
@@ -321,6 +321,8 @@
       "__id__": 0
     },
     "fileId": "e2eqrV/+1Lqb20UrrumSrh",
+    "instance": null,
+    "targetOverrides": null,
     "nestedPrefabInstanceRoots": null
   },
   {
@@ -519,6 +521,8 @@
       "__id__": 0
     },
     "fileId": "beI9T2KjpDSrFGbU4qPoca",
+    "instance": null,
+    "targetOverrides": null,
     "nestedPrefabInstanceRoots": null
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   {
@@ -5179,7 +5183,7 @@
       "__type__": "cc.Vec3",
       "x": 3.149,
       "y": 1.6,
-      "z": 3.567
+      "z": 3.087
     },
     "_lrot": {
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@@ -5296,7 +5300,7 @@
       "__type__": "cc.Vec3",
       "x": 0.067,
       "y": 1.6,
-      "z": 3.567
+      "z": 3.087
     },
     "_lrot": {
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@@ -5330,6 +5334,8 @@
       "__id__": 0
     },
     "fileId": "3dcR8uiDxIdrtyxH1uTyHp",
+    "instance": null,
+    "targetOverrides": null,
     "nestedPrefabInstanceRoots": null
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@@ -5354,7 +5360,7 @@
       "__type__": "cc.Vec3",
       "x": -3.266,
       "y": 1.6,
-      "z": 3.567
+      "z": 3.087
     },
     "_lrot": {
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@@ -5449,6 +5455,8 @@
       "__id__": 0
     },
     "fileId": "eemzBssNtI35Voi+7PF0TC",
+    "instance": null,
+    "targetOverrides": null,
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@@ -5493,25 +5501,25 @@
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     ],
     "removedComponents": []
@@ -5535,7 +5543,7 @@
   {
     "__type__": "CCPropertyOverrideInfo",
     "targetInfo": {
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+      "__id__": 240
     },
     "propertyPath": [
       "_lpos"
@@ -5547,10 +5555,16 @@
       "z": 0
     }
   },
+  {
+    "__type__": "cc.TargetInfo",
+    "localID": [
+      "6edDn60s9Txrqc8Yj8oX/f"
+    ]
+  },
   {
     "__type__": "CCPropertyOverrideInfo",
     "targetInfo": {
-      "__id__": 238
+      "__id__": 242
     },
     "propertyPath": [
       "_lrot"
@@ -5563,10 +5577,16 @@
       "w": 1
     }
   },
+  {
+    "__type__": "cc.TargetInfo",
+    "localID": [
+      "6edDn60s9Txrqc8Yj8oX/f"
+    ]
+  },
   {
     "__type__": "CCPropertyOverrideInfo",
     "targetInfo": {
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+      "__id__": 244
     },
     "propertyPath": [
       "_euler"
@@ -5578,10 +5598,16 @@
       "z": 0
     }
   },
+  {
+    "__type__": "cc.TargetInfo",
+    "localID": [
+      "6edDn60s9Txrqc8Yj8oX/f"
+    ]
+  },
   {
     "__type__": "CCPropertyOverrideInfo",
     "targetInfo": {
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+      "__id__": 246
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     "propertyPath": [
       "_mesh"
@@ -5600,7 +5626,7 @@
   {
     "__type__": "CCPropertyOverrideInfo",
     "targetInfo": {
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+      "__id__": 248
     },
     "propertyPath": [
       "_lscale"
@@ -5612,10 +5638,16 @@
       "z": 1.2
     }
   },
+  {
+    "__type__": "cc.TargetInfo",
+    "localID": [
+      "6edDn60s9Txrqc8Yj8oX/f"
+    ]
+  },
   {
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     "targetInfo": {
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+      "__id__": 250
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     "propertyPath": [
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@@ -5636,7 +5668,7 @@
   {
     "__type__": "CCPropertyOverrideInfo",
     "targetInfo": {
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+      "__id__": 252
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     "propertyPath": [
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@@ -5649,15 +5681,27 @@
       "w": 6.123233995736766e-17
     }
   },
+  {
+    "__type__": "cc.TargetInfo",
+    "localID": [
+      "7782U2JCdQ06aw/2/AxLG4"
+    ]
+  },
   {
     "__type__": "CCPropertyOverrideInfo",
     "targetInfo": {
-      "__id__": 238
+      "__id__": 254
     },
     "propertyPath": [
       "_active"
     ],
-    "value": false
+    "value": true
+  },
+  {
+    "__type__": "cc.TargetInfo",
+    "localID": [
+      "6edDn60s9Txrqc8Yj8oX/f"
+    ]
   },
   {
     "__type__": "a2d93SPQfJDU4bqNJGq/PnA",
@@ -5669,7 +5713,7 @@
     },
     "_enabled": true,
     "__prefab": {
-      "__id__": 250
+      "__id__": 256
     },
     "_id": ""
   },

+ 28 - 0
temp/asset-db/log/2025-4-18 10-11.log

@@ -660,3 +660,31 @@
 2025-4-18 10:35:07-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
 2025-4-18 10:35:07-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
 2025-4-18 10:35:07-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
+2025-4-18 10:36:36-debug: refresh db internal success
+2025-4-18 10:36:36-debug: refresh db assets success
+2025-4-18 10:36:36-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-18 10:36:36-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-18 10:36:36-debug: asset-db:refresh-all-database (83ms)
+2025-4-18 10:36:36-debug: asset-db:worker-effect-data-processing (2ms)
+2025-4-18 10:36:36-debug: asset-db-hook-engine-extends-afterRefresh (3ms)
+2025-4-18 10:52:14-debug: refresh db internal success
+2025-4-18 10:52:14-debug: refresh db assets success
+2025-4-18 10:52:14-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-18 10:52:14-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-18 10:52:14-debug: asset-db:refresh-all-database (613ms)
+2025-4-18 10:52:14-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-18 10:52:14-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-18 10:52:42-debug: refresh db internal success
+2025-4-18 10:52:42-debug: refresh db assets success
+2025-4-18 10:52:42-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-18 10:52:42-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-18 10:52:42-debug: asset-db:refresh-all-database (65ms)
+2025-4-18 10:52:42-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-18 10:52:42-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-18 10:59:54-debug: refresh db internal success
+2025-4-18 10:59:54-debug: refresh db assets success
+2025-4-18 10:59:54-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-18 10:59:54-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-18 10:59:54-debug: asset-db:refresh-all-database (93ms)
+2025-4-18 10:59:54-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-18 10:59:54-debug: asset-db-hook-engine-extends-afterRefresh (1ms)

+ 413 - 0
temp/asset-db/log/2025-4-18 11-00.log

@@ -0,0 +1,413 @@
+2025-4-18 11:00:23-log: Cannot access game frame or container.
+2025-4-18 11:00:23-debug: asset-db:require-engine-code (1178ms)
+2025-4-18 11:00:23-log: meshopt wasm decoder initialized
+2025-4-18 11:00:23-log: [box2d]:box2d wasm lib loaded.
+2025-4-18 11:00:23-log: [bullet]:bullet wasm lib loaded.
+2025-4-18 11:00:24-log: Cocos Creator v3.8.2
+2025-4-18 11:00:33-debug: [Assets Memory track]: asset-db-plugin-register: engine-extends start:107.66MB, end 200.63MB, increase: 92.98MB
+2025-4-18 11:00:33-debug: [Assets Memory track]: asset-db-plugin-enable: project start:107.78MB, end 200.64MB, increase: 92.86MB
+2025-4-18 11:00:33-debug: [Assets Memory track]: asset-db:worker-init: initPlugin start:105.27MB, end 200.64MB, increase: 95.37MB
+2025-4-18 11:00:24-debug: [Assets Memory track]: asset-db:worker-init: initEngine start:20.02MB, end 105.27MB, increase: 85.24MB
+2025-4-18 11:00:33-debug: [Assets Memory track]: asset-db-plugin-enable: builder start:108.14MB, end 197.70MB, increase: 89.56MB
+2025-4-18 11:00:25-debug: [Assets Memory track]: asset-db-plugin-register: programming start:105.97MB, end 107.61MB, increase: 1.64MB
+2025-4-18 11:00:33-debug: run package(extension) handler(enable) start
+2025-4-18 11:00:33-debug: run package(extension) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(light-probe) handler(enable) start
+2025-4-18 11:00:33-debug: run package(inspector) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(light-probe) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(lightmap) handler(enable) start
+2025-4-18 11:00:33-debug: run package(inspector) handler(enable) start
+2025-4-18 11:00:33-debug: run package(node-library) handler(enable) start
+2025-4-18 11:00:33-debug: run package(node-library) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(package-asset) handler(enable) start
+2025-4-18 11:00:33-debug: run package(package-asset) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(process) handler(enable) start
+2025-4-18 11:00:33-debug: run package(process) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(reference-image) handler(enable) start
+2025-4-18 11:00:33-debug: run package(reference-image) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(reflection-probe) handler(enable) start
+2025-4-18 11:00:33-debug: run package(reflection-probe) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(engine-extends) handler(enable) start
+2025-4-18 11:00:33-debug: run package(engine-extends) handler(enable) success!
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+2025-4-18 11:00:33-debug: run package(alipay-mini-game) handler(enable) start
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+2025-4-18 11:00:33-debug: run package(android) handler(enable) start
+2025-4-18 11:00:33-debug: run package(android) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(bytedance-mini-game) handler(enable) start
+2025-4-18 11:00:33-debug: run package(bytedance-mini-game) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(certificate) handler(enable) start
+2025-4-18 11:00:33-debug: run package(certificate) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(channel-upload-tools) handler(enable) start
+2025-4-18 11:00:33-debug: run package(channel-upload-tools) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(fb-instant-games) handler(enable) start
+2025-4-18 11:00:33-debug: run package(fb-instant-games) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(huawei-agc) handler(enable) start
+2025-4-18 11:00:33-debug: run package(huawei-agc) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(huawei-quick-game) handler(enable) start
+2025-4-18 11:00:33-debug: run package(huawei-quick-game) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(ios) handler(enable) start
+2025-4-18 11:00:33-debug: run package(ios) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(linux) handler(enable) start
+2025-4-18 11:00:33-debug: run package(linux) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(mac) handler(enable) start
+2025-4-18 11:00:33-debug: run package(mac) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(native) handler(enable) start
+2025-4-18 11:00:33-debug: run package(native) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(ohos) handler(enable) start
+2025-4-18 11:00:33-debug: run package(ohos) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(openharmony) handler(enable) start
+2025-4-18 11:00:33-debug: run package(openharmony) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(oppo-mini-game) handler(enable) start
+2025-4-18 11:00:33-debug: run package(hierarchy) handler(enable) start
+2025-4-18 11:00:33-debug: run package(lightmap) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(runtime-dev-tools) handler(enable) start
+2025-4-18 11:00:33-debug: run package(hierarchy) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(taobao-creative-app) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(taobao-mini-game) handler(enable) start
+2025-4-18 11:00:33-debug: run package(taobao-mini-game) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(vivo-mini-game) handler(enable) start
+2025-4-18 11:00:33-debug: run package(vivo-mini-game) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(web-desktop) handler(enable) start
+2025-4-18 11:00:33-debug: run package(taobao-creative-app) handler(enable) start
+2025-4-18 11:00:33-debug: run package(web-mobile) handler(enable) start
+2025-4-18 11:00:33-debug: run package(runtime-dev-tools) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(wechatgame) handler(enable) start
+2025-4-18 11:00:33-debug: run package(wechatgame) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(wechatprogram) handler(enable) start
+2025-4-18 11:00:33-debug: run package(wechatprogram) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(windows) handler(enable) start
+2025-4-18 11:00:33-debug: run package(windows) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(xiaomi-quick-game) handler(enable) start
+2025-4-18 11:00:33-debug: run package(web-desktop) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(cocos-service) handler(enable) start
+2025-4-18 11:00:33-debug: run package(cocos-service) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(im-plugin) handler(enable) start
+2025-4-18 11:00:33-debug: run package(im-plugin) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(web-mobile) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(fix-device) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(placeholder) handler(enable) start
+2025-4-18 11:00:33-debug: run package(placeholder) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(xiaomi-quick-game) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(oppo-mini-game) handler(enable) success!
+2025-4-18 11:00:33-debug: run package(fix-device) handler(enable) start
+2025-4-18 11:00:33-debug: asset-db:worker-init: initPlugin (8891ms)
+2025-4-18 11:00:33-debug: [Assets Memory track]: asset-db:worker-init start:20.02MB, end 198.78MB, increase: 178.76MB
+2025-4-18 11:00:33-debug: Run asset db hook programming:beforePreStart ...
+2025-4-18 11:00:33-debug: Run asset db hook programming:beforePreStart success!
+2025-4-18 11:00:33-debug: Run asset db hook engine-extends:beforePreStart ...
+2025-4-18 11:00:33-debug: Run asset db hook engine-extends:beforePreStart success!
+2025-4-18 11:00:34-debug: asset-db:worker-init (12073ms)
+2025-4-18 11:00:34-debug: asset-db-hook-programming-beforePreStart (633ms)
+2025-4-18 11:00:34-debug: asset-db-hook-engine-extends-beforePreStart (632ms)
+2025-4-18 11:00:34-debug: Preimport db internal success
+2025-4-18 11:00:34-debug: Preimport db assets success
+2025-4-18 11:00:34-debug: Run asset db hook programming:afterPreStart ...
+2025-4-18 11:00:34-debug: starting packer-driver...
+2025-4-18 11:00:35-debug: initialize scripting environment...
+2025-4-18 11:00:35-debug: Set detail map pack:///resolution-detail-map.json: {}
+2025-4-18 11:00:35-debug: [Assets Memory track]: asset-db:worker-init: preStart start:198.78MB, end 209.16MB, increase: 10.38MB
+2025-4-18 11:00:35-debug: Start up the 'internal' database...
+2025-4-18 11:00:35-debug: Run asset db hook engine-extends:afterPreStart ...
+2025-4-18 11:00:35-debug: Run asset db hook programming:afterPreStart success!
+2025-4-18 11:00:35-debug: Run asset db hook engine-extends:afterPreStart success!
+2025-4-18 11:00:35-debug: asset-db-hook-programming-afterPreStart (1050ms)
+2025-4-18 11:00:35-debug: asset-db:worker-effect-data-processing (51ms)
+2025-4-18 11:00:35-debug: asset-db-hook-engine-extends-afterPreStart (52ms)
+2025-4-18 11:00:35-debug: [Assets Memory track]: asset-db:worker-startup-database[internal] start:210.20MB, end 212.30MB, increase: 2.11MB
+2025-4-18 11:00:35-debug: Start up the 'assets' database...
+2025-4-18 11:00:35-debug: asset-db:worker-startup-database[internal] (1361ms)
+2025-4-18 11:00:35-debug: [Assets Memory track]: asset-db:worker-init: startup start:209.16MB, end 210.79MB, increase: 1.63MB
+2025-4-18 11:00:35-debug: asset-db:worker-startup-database[assets] (1244ms)
+2025-4-18 11:00:35-debug: asset-db:start-database (1895ms)
+2025-4-18 11:00:35-debug: asset-db:ready (16908ms)
+2025-4-18 11:00:35-debug: init worker message success
+2025-4-18 11:00:36-debug: [Build Memory track]: builder:worker-init start:210.30MB, end 222.05MB, increase: 11.75MB
+2025-4-18 11:00:36-debug: programming:execute-script (20ms)
+2025-4-18 11:00:36-debug: builder:worker-init (702ms)
+2025-4-18 11:00:38-debug: programming:execute-script (9ms)
+2025-4-18 11:11:29-debug: refresh db internal success
+2025-4-18 11:11:29-debug: refresh db assets success
+2025-4-18 11:11:29-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-18 11:11:29-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-18 11:11:29-debug: asset-db:refresh-all-database (131ms)
+2025-4-18 11:11:29-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-18 11:11:29-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-18 11:12:23-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
+2025-4-18 11:12:23-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
+2025-4-18 11:12:23-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
+2025-4-18 11:12:24-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
+2025-4-18 11:12:24-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
+2025-4-18 11:12:24-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
+2025-4-18 11:12:27-debug: Query all assets info in project
+2025-4-18 11:12:27-debug: init custom config: keepNodeUuid: false, useCache: true
+2025-4-18 11:12:27-debug:   Number of all scenes: 3
+2025-4-18 11:12:27-debug:   Number of all scripts: 66
+2025-4-18 11:12:27-debug:   Number of other assets: 711
+2025-4-18 11:12:27-debug: 查询 Asset Bundle start, progress: 0%
+2025-4-18 11:12:27-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-18 11:12:27-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
+2025-4-18 11:12:27-debug: // ---- build task 查询 Asset Bundle ---- (10ms)
+2025-4-18 11:12:27-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-18 11:12:27-debug: [Build Memory track]: 查询 Asset Bundle start:198.46MB, end 200.16MB, increase: 1.70MB
+2025-4-18 11:12:27-debug: 查询 Asset Bundle start, progress: 5%
+2025-4-18 11:12:27-debug: run build task 查询 Asset Bundle success in 10 ms√, progress: 5%
+2025-4-18 11:12:27-debug: // ---- build task 查询 Asset Bundle ---- (1ms)
+2025-4-18 11:12:27-debug: run build task 查询 Asset Bundle success in 1 ms√, progress: 10%
+2025-4-18 11:12:27-debug: [Build Memory track]: 查询 Asset Bundle start:200.16MB, end 200.18MB, increase: 13.32KB
+2025-4-18 11:12:27-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
+2025-4-18 11:12:27-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-18 11:12:27-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (1ms)
+2025-4-18 11:12:27-debug: // ---- build task 填充脚本数据到 settings.json ----
+2025-4-18 11:12:27-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:200.19MB, end 200.20MB, increase: 14.38KB
+2025-4-18 11:12:27-debug: 填充脚本数据到 settings.json start, progress: 12%
+2025-4-18 11:12:27-debug: run build task 整理部分构建选项内数据到 settings.json success in 1 ms√, progress: 12%
+2025-4-18 11:12:27-debug: // ---- build task 填充脚本数据到 settings.json ---- (1ms)
+2025-4-18 11:12:27-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-18 11:12:27-debug: [Build Memory track]: 填充脚本数据到 settings.json start:200.21MB, end 200.22MB, increase: 13.98KB
+2025-4-18 11:12:27-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
+2025-4-18 11:12:27-debug: run build task 填充脚本数据到 settings.json success in 1 ms√, progress: 13%
+2025-4-18 11:12:27-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (5ms)
+2025-4-18 11:12:27-debug: run build task 整理部分构建选项内数据到 settings.json success in 5 ms√, progress: 15%
+2025-4-18 11:12:27-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:200.23MB, end 200.31MB, increase: 77.75KB
+2025-4-18 11:12:39-debug: refresh db internal success
+2025-4-18 11:12:39-debug: refresh db assets success
+2025-4-18 11:12:39-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-18 11:12:39-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-18 11:12:39-debug: asset-db:refresh-all-database (87ms)
+2025-4-18 11:12:39-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-18 11:12:39-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-18 11:15:14-debug: refresh db internal success
+2025-4-18 11:15:14-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/game/GameNode.ts
background: #aaff85; color: #000;
color: #000;
+2025-4-18 11:15:14-debug: refresh db assets success
+2025-4-18 11:15:14-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-18 11:15:14-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-18 11:15:14-debug: asset-db:refresh-all-database (86ms)
+2025-4-18 11:15:14-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-18 11:15:14-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-18 11:15:16-debug: Query all assets info in project
+2025-4-18 11:15:16-debug: init custom config: keepNodeUuid: false, useCache: true
+2025-4-18 11:15:16-debug:   Number of all scenes: 3
+2025-4-18 11:15:16-debug:   Number of all scripts: 66
+2025-4-18 11:15:16-debug:   Number of other assets: 711
+2025-4-18 11:15:16-debug: 查询 Asset Bundle start, progress: 0%
+2025-4-18 11:15:16-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-18 11:15:16-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
+2025-4-18 11:15:16-debug: // ---- build task 查询 Asset Bundle ---- (14ms)
+2025-4-18 11:15:16-debug: [Build Memory track]: 查询 Asset Bundle start:202.09MB, end 201.79MB, increase: -312.73KB
+2025-4-18 11:15:16-debug: 查询 Asset Bundle start, progress: 5%
+2025-4-18 11:15:16-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-18 11:15:16-debug: run build task 查询 Asset Bundle success in 14 ms√, progress: 5%
+2025-4-18 11:15:16-debug: // ---- build task 查询 Asset Bundle ---- (1ms)
+2025-4-18 11:15:16-debug: run build task 查询 Asset Bundle success in 1 ms√, progress: 10%
+2025-4-18 11:15:16-debug: [Build Memory track]: 查询 Asset Bundle start:201.80MB, end 201.81MB, increase: 13.08KB
+2025-4-18 11:15:16-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
+2025-4-18 11:15:16-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-18 11:15:16-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (1ms)
+2025-4-18 11:15:16-debug: 填充脚本数据到 settings.json start, progress: 12%
+2025-4-18 11:15:16-debug: // ---- build task 填充脚本数据到 settings.json ----
+2025-4-18 11:15:16-debug: run build task 整理部分构建选项内数据到 settings.json success in 1 ms√, progress: 12%
+2025-4-18 11:15:16-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:201.82MB, end 201.83MB, increase: 13.08KB
+2025-4-18 11:15:16-debug: // ---- build task 填充脚本数据到 settings.json ---- (1ms)
+2025-4-18 11:15:16-debug: run build task 填充脚本数据到 settings.json success in 1 ms√, progress: 13%
+2025-4-18 11:15:16-debug: [Build Memory track]: 填充脚本数据到 settings.json start:201.84MB, end 201.85MB, increase: 12.91KB
+2025-4-18 11:15:16-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
+2025-4-18 11:15:16-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-18 11:15:16-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (7ms)
+2025-4-18 11:15:16-debug: run build task 整理部分构建选项内数据到 settings.json success in 7 ms√, progress: 15%
+2025-4-18 11:15:16-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:201.86MB, end 201.93MB, increase: 66.16KB
+2025-4-18 11:16:06-debug: refresh db internal success
+2025-4-18 11:16:06-debug: refresh db assets success
+2025-4-18 11:16:06-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-18 11:16:06-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-18 11:16:06-debug: asset-db:refresh-all-database (73ms)
+2025-4-18 11:16:06-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-18 11:16:08-debug: Query all assets info in project
+2025-4-18 11:16:08-debug: init custom config: keepNodeUuid: false, useCache: true
+2025-4-18 11:16:08-debug:   Number of other assets: 711
+2025-4-18 11:16:08-debug:   Number of all scenes: 3
+2025-4-18 11:16:08-debug:   Number of all scripts: 66
+2025-4-18 11:16:08-debug: 查询 Asset Bundle start, progress: 0%
+2025-4-18 11:16:08-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-18 11:16:08-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
+2025-4-18 11:16:08-debug: // ---- build task 查询 Asset Bundle ---- (11ms)
+2025-4-18 11:16:08-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-18 11:16:08-debug: run build task 查询 Asset Bundle success in 11 ms√, progress: 5%
+2025-4-18 11:16:08-debug: 查询 Asset Bundle start, progress: 5%
+2025-4-18 11:16:08-debug: [Build Memory track]: 查询 Asset Bundle start:204.67MB, end 206.30MB, increase: 1.62MB
+2025-4-18 11:16:08-debug: run build task 查询 Asset Bundle success in √, progress: 10%
+2025-4-18 11:16:08-debug: [Build Memory track]: 查询 Asset Bundle start:206.31MB, end 206.32MB, increase: 10.35KB
+2025-4-18 11:16:08-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
+2025-4-18 11:16:08-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-18 11:16:08-debug: run build task 整理部分构建选项内数据到 settings.json success in √, progress: 12%
+2025-4-18 11:16:08-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:206.33MB, end 206.34MB, increase: 11.03KB
+2025-4-18 11:16:08-debug: 填充脚本数据到 settings.json start, progress: 12%
+2025-4-18 11:16:08-debug: // ---- build task 填充脚本数据到 settings.json ----
+2025-4-18 11:16:08-debug: // ---- build task 填充脚本数据到 settings.json ---- (1ms)
+2025-4-18 11:16:08-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-18 11:16:08-debug: [Build Memory track]: 填充脚本数据到 settings.json start:206.34MB, end 206.36MB, increase: 12.54KB
+2025-4-18 11:16:08-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
+2025-4-18 11:16:08-debug: run build task 填充脚本数据到 settings.json success in 1 ms√, progress: 13%
+2025-4-18 11:16:08-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (5ms)
+2025-4-18 11:16:08-debug: run build task 整理部分构建选项内数据到 settings.json success in 5 ms√, progress: 15%
+2025-4-18 11:16:08-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:206.37MB, end 206.45MB, increase: 82.00KB
+2025-4-18 11:16:34-debug: refresh db internal success
+2025-4-18 11:16:34-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/game/GameNode.ts
background: #aaff85; color: #000;
color: #000;
+2025-4-18 11:16:34-debug: refresh db assets success
+2025-4-18 11:16:34-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-18 11:16:34-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-18 11:16:34-debug: asset-db:refresh-all-database (76ms)
+2025-4-18 11:16:34-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-18 11:16:34-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-18 11:16:36-debug: Query all assets info in project
+2025-4-18 11:16:36-debug: init custom config: keepNodeUuid: false, useCache: true
+2025-4-18 11:16:36-debug:   Number of all scripts: 66
+2025-4-18 11:16:36-debug:   Number of all scenes: 3
+2025-4-18 11:16:36-debug:   Number of other assets: 711
+2025-4-18 11:16:36-debug: 查询 Asset Bundle start, progress: 0%
+2025-4-18 11:16:36-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-18 11:16:36-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
+2025-4-18 11:16:36-debug: // ---- build task 查询 Asset Bundle ---- (15ms)
+2025-4-18 11:16:36-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-18 11:16:36-debug: [Build Memory track]: 查询 Asset Bundle start:207.36MB, end 207.07MB, increase: -295.05KB
+2025-4-18 11:16:36-debug: 查询 Asset Bundle start, progress: 5%
+2025-4-18 11:16:36-debug: run build task 查询 Asset Bundle success in 15 ms√, progress: 5%
+2025-4-18 11:16:36-debug: run build task 查询 Asset Bundle success in √, progress: 10%
+2025-4-18 11:16:36-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-18 11:16:36-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
+2025-4-18 11:16:36-debug: [Build Memory track]: 查询 Asset Bundle start:207.08MB, end 207.09MB, increase: 10.12KB
+2025-4-18 11:16:36-debug: run build task 整理部分构建选项内数据到 settings.json success in √, progress: 12%
+2025-4-18 11:16:36-debug: 填充脚本数据到 settings.json start, progress: 12%
+2025-4-18 11:16:36-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:207.10MB, end 207.11MB, increase: 10.98KB
+2025-4-18 11:16:36-debug: // ---- build task 填充脚本数据到 settings.json ----
+2025-4-18 11:16:36-debug: run build task 填充脚本数据到 settings.json success in √, progress: 13%
+2025-4-18 11:16:36-debug: [Build Memory track]: 填充脚本数据到 settings.json start:207.12MB, end 207.13MB, increase: 10.31KB
+2025-4-18 11:16:36-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
+2025-4-18 11:16:36-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-18 11:16:36-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (4ms)
+2025-4-18 11:16:36-debug: run build task 整理部分构建选项内数据到 settings.json success in 4 ms√, progress: 15%
+2025-4-18 11:16:36-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:207.14MB, end 207.20MB, increase: 66.42KB
+2025-4-18 11:16:58-debug: refresh db internal success
+2025-4-18 11:16:58-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/game/GameNode.ts
background: #aaff85; color: #000;
color: #000;
+2025-4-18 11:16:58-debug: refresh db assets success
+2025-4-18 11:16:58-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-18 11:16:58-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-18 11:16:58-debug: asset-db:refresh-all-database (70ms)
+2025-4-18 11:16:58-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-18 11:16:58-debug: asset-db-hook-engine-extends-afterRefresh (2ms)
+2025-4-18 11:16:59-debug: Query all assets info in project
+2025-4-18 11:16:59-debug: init custom config: keepNodeUuid: false, useCache: true
+2025-4-18 11:16:59-debug:   Number of all scenes: 3
+2025-4-18 11:16:59-debug:   Number of all scripts: 66
+2025-4-18 11:16:59-debug:   Number of other assets: 711
+2025-4-18 11:16:59-debug: 查询 Asset Bundle start, progress: 0%
+2025-4-18 11:16:59-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-18 11:16:59-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
+2025-4-18 11:16:59-debug: // ---- build task 查询 Asset Bundle ---- (14ms)
+2025-4-18 11:16:59-debug: 查询 Asset Bundle start, progress: 5%
+2025-4-18 11:16:59-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-18 11:16:59-debug: run build task 查询 Asset Bundle success in 14 ms√, progress: 5%
+2025-4-18 11:16:59-debug: [Build Memory track]: 查询 Asset Bundle start:209.71MB, end 209.99MB, increase: 287.30KB
+2025-4-18 11:16:59-debug: // ---- build task 查询 Asset Bundle ---- (16ms)
+2025-4-18 11:16:59-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-18 11:16:59-debug: run build task 查询 Asset Bundle success in 16 ms√, progress: 10%
+2025-4-18 11:16:59-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
+2025-4-18 11:16:59-debug: [Build Memory track]: 查询 Asset Bundle start:210.00MB, end 210.01MB, increase: 11.21KB
+2025-4-18 11:16:59-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (14ms)
+2025-4-18 11:16:59-debug: run build task 整理部分构建选项内数据到 settings.json success in 14 ms√, progress: 12%
+2025-4-18 11:16:59-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:210.02MB, end 210.21MB, increase: 189.91KB
+2025-4-18 11:16:59-debug: 填充脚本数据到 settings.json start, progress: 12%
+2025-4-18 11:16:59-debug: // ---- build task 填充脚本数据到 settings.json ----
+2025-4-18 11:16:59-debug: // ---- build task 填充脚本数据到 settings.json ---- (4ms)
+2025-4-18 11:16:59-debug: run build task 填充脚本数据到 settings.json success in 4 ms√, progress: 13%
+2025-4-18 11:16:59-debug: [Build Memory track]: 填充脚本数据到 settings.json start:210.22MB, end 210.23MB, increase: 14.79KB
+2025-4-18 11:16:59-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
+2025-4-18 11:16:59-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-18 11:16:59-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (34ms)
+2025-4-18 11:16:59-debug: run build task 整理部分构建选项内数据到 settings.json success in 34 ms√, progress: 15%
+2025-4-18 11:16:59-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:210.24MB, end 190.53MB, increase: -20185.12KB
+2025-4-18 11:17:53-debug: refresh db internal success
+2025-4-18 11:17:53-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/game/GameNode.ts
background: #aaff85; color: #000;
color: #000;
+2025-4-18 11:17:53-debug: refresh db assets success
+2025-4-18 11:17:53-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-18 11:17:53-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-18 11:17:53-debug: asset-db:refresh-all-database (67ms)
+2025-4-18 11:17:53-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-18 11:19:01-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
+2025-4-18 11:19:01-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
+2025-4-18 11:19:01-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
+2025-4-18 11:19:01-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
+2025-4-18 11:19:01-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
+2025-4-18 11:19:01-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
+2025-4-18 11:19:02-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
+2025-4-18 11:19:02-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
+2025-4-18 11:19:02-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
+2025-4-18 11:19:02-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
+2025-4-18 11:19:02-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
+2025-4-18 11:19:02-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
+2025-4-18 11:19:04-debug: Query all assets info in project
+2025-4-18 11:19:04-debug: init custom config: keepNodeUuid: false, useCache: true
+2025-4-18 11:19:04-debug:   Number of all scenes: 3
+2025-4-18 11:19:04-debug:   Number of all scripts: 66
+2025-4-18 11:19:04-debug:   Number of other assets: 711
+2025-4-18 11:19:04-debug: 查询 Asset Bundle start, progress: 0%
+2025-4-18 11:19:04-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-18 11:19:04-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
+2025-4-18 11:19:04-debug: // ---- build task 查询 Asset Bundle ---- (19ms)
+2025-4-18 11:19:04-debug: [Build Memory track]: 查询 Asset Bundle start:202.47MB, end 202.02MB, increase: -461.37KB
+2025-4-18 11:19:04-debug: run build task 查询 Asset Bundle success in 19 ms√, progress: 5%
+2025-4-18 11:19:04-debug: 查询 Asset Bundle start, progress: 5%
+2025-4-18 11:19:04-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-18 11:19:04-debug: // ---- build task 查询 Asset Bundle ---- (1ms)
+2025-4-18 11:19:04-debug: run build task 查询 Asset Bundle success in 1 ms√, progress: 10%
+2025-4-18 11:19:04-debug: [Build Memory track]: 查询 Asset Bundle start:202.03MB, end 202.04MB, increase: 10.97KB
+2025-4-18 11:19:04-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
+2025-4-18 11:19:04-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-18 11:19:04-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (1ms)
+2025-4-18 11:19:04-debug: run build task 整理部分构建选项内数据到 settings.json success in 1 ms√, progress: 12%
+2025-4-18 11:19:04-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:202.05MB, end 202.07MB, increase: 16.06KB
+2025-4-18 11:19:04-debug: 填充脚本数据到 settings.json start, progress: 12%
+2025-4-18 11:19:04-debug: // ---- build task 填充脚本数据到 settings.json ----
+2025-4-18 11:19:04-debug: // ---- build task 填充脚本数据到 settings.json ---- (1ms)
+2025-4-18 11:19:04-debug: run build task 填充脚本数据到 settings.json success in 1 ms√, progress: 13%
+2025-4-18 11:19:04-debug: [Build Memory track]: 填充脚本数据到 settings.json start:202.08MB, end 202.09MB, increase: 15.29KB
+2025-4-18 11:19:04-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
+2025-4-18 11:19:04-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-18 11:19:04-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (5ms)
+2025-4-18 11:19:04-debug: run build task 整理部分构建选项内数据到 settings.json success in 5 ms√, progress: 15%
+2025-4-18 11:19:04-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:202.10MB, end 202.16MB, increase: 65.22KB
+2025-4-18 11:19:22-debug: refresh db internal success
+2025-4-18 11:19:22-debug: refresh db assets success
+2025-4-18 11:19:22-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-18 11:19:22-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-18 11:19:22-debug: asset-db:refresh-all-database (66ms)
+2025-4-18 11:19:22-debug: asset-db-hook-engine-extends-afterRefresh (2ms)
+2025-4-18 11:19:24-debug: Query all assets info in project
+2025-4-18 11:19:24-debug: init custom config: keepNodeUuid: false, useCache: true
+2025-4-18 11:19:24-debug:   Number of all scenes: 3
+2025-4-18 11:19:24-debug:   Number of all scripts: 66
+2025-4-18 11:19:24-debug:   Number of other assets: 711
+2025-4-18 11:19:24-debug: 查询 Asset Bundle start, progress: 0%
+2025-4-18 11:19:24-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-18 11:19:24-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
+2025-4-18 11:19:24-debug: // ---- build task 查询 Asset Bundle ---- (10ms)
+2025-4-18 11:19:24-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-18 11:19:24-debug: 查询 Asset Bundle start, progress: 5%
+2025-4-18 11:19:24-debug: [Build Memory track]: 查询 Asset Bundle start:203.98MB, end 204.23MB, increase: 257.68KB
+2025-4-18 11:19:24-debug: run build task 查询 Asset Bundle success in 10 ms√, progress: 5%
+2025-4-18 11:19:24-debug: run build task 查询 Asset Bundle success in √, progress: 10%
+2025-4-18 11:19:24-debug: [Build Memory track]: 查询 Asset Bundle start:204.24MB, end 204.25MB, increase: 10.33KB
+2025-4-18 11:19:24-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
+2025-4-18 11:19:24-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-18 11:19:24-debug: run build task 整理部分构建选项内数据到 settings.json success in √, progress: 12%
+2025-4-18 11:19:24-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:204.26MB, end 204.27MB, increase: 10.98KB
+2025-4-18 11:19:24-debug: // ---- build task 填充脚本数据到 settings.json ----
+2025-4-18 11:19:24-debug: 填充脚本数据到 settings.json start, progress: 12%
+2025-4-18 11:19:24-debug: run build task 填充脚本数据到 settings.json success in √, progress: 13%
+2025-4-18 11:19:24-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
+2025-4-18 11:19:24-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-18 11:19:24-debug: [Build Memory track]: 填充脚本数据到 settings.json start:204.28MB, end 204.29MB, increase: 9.96KB
+2025-4-18 11:19:24-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (4ms)
+2025-4-18 11:19:24-debug: run build task 整理部分构建选项内数据到 settings.json success in 4 ms√, progress: 15%
+2025-4-18 11:19:24-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:204.30MB, end 204.36MB, increase: 66.70KB

+ 5 - 1
temp/profiles/packages/assets.json

@@ -16,7 +16,11 @@
       "fd4a8941-fed5-4fe5-8b53-e0620748baa7",
       "96ea0f0e-7d84-42d1-aef8-79f25dd2abe2",
       "d43ee3a4-a70c-4917-add3-c1312155e0a3",
-      "5df518ff-c70b-4492-9f52-faed602ce5f4"
+      "5df518ff-c70b-4492-9f52-faed602ce5f4",
+      "be6a1967-0c90-4a5d-a388-a87418824d52",
+      "bcfabf20-5eed-4b13-af1f-d6d171bc4ea9",
+      "b80a0d17-b988-4ad3-b214-25df2694b0e7",
+      "db://internal"
     ],
     "sortType": "name"
   }

+ 1 - 1
temp/profiles/packages/scene.json

@@ -1,3 +1,3 @@
 {
-  "current-scene": ""
+  "current-scene": "eeec5720-7028-48a1-9aec-e9bb18f4abbc"
 }

+ 1 - 2
temp/programming/packer-driver/targets/editor/chunks/a3/a3d88cd0d9a54ac67cc15217a5bc04b81e525a17.js

@@ -211,12 +211,11 @@ System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__
               error: Error()
             }), TileItem) : TileItem);
             Tween.stopAllByTarget(a);
+            tileItem.auto_rotation = true;
             tween(a).to(0.3, {
               worldPosition: this.collectpos[i].clone(),
               worldScale: v3(1, 1, 1)
             }).call(() => {
-              tileItem.auto_rotation = true;
-
               if (tileItem.removed) {
                 (_crd && Utils === void 0 ? (_reportPossibleCrUseOfUtils({
                   error: Error()

Diff do ficheiro suprimidas por serem muito extensas
+ 0 - 0
temp/programming/packer-driver/targets/editor/chunks/a3/a3d88cd0d9a54ac67cc15217a5bc04b81e525a17.js.map


+ 1 - 2
temp/programming/packer-driver/targets/preview/chunks/a3/a3d88cd0d9a54ac67cc15217a5bc04b81e525a17.js

@@ -217,12 +217,11 @@ System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__
               error: Error()
             }), TileItem) : TileItem);
             Tween.stopAllByTarget(a);
+            tileItem.auto_rotation = true;
             tween(a).to(0.3, {
               worldPosition: this.collectpos[i].clone(),
               worldScale: v3(1, 1, 1)
             }).call(() => {
-              tileItem.auto_rotation = true;
-
               if (tileItem.removed) {
                 (_crd && Utils === void 0 ? (_reportPossibleCrUseOfUtils({
                   error: Error()

Diff do ficheiro suprimidas por serem muito extensas
+ 0 - 0
temp/programming/packer-driver/targets/preview/chunks/a3/a3d88cd0d9a54ac67cc15217a5bc04b81e525a17.js.map


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