فهرست منبع

2025-04-23 wws 修改模型大小

2025-04-23 wws 修改模型大小
Kziwws 1 ماه پیش
والد
کامیت
8b3a42ad94

+ 3 - 3
assets/models/Cube.prefab

@@ -42,9 +42,9 @@
     },
     "_lscale": {
       "__type__": "cc.Vec3",
-      "x": 2,
-      "y": 2,
-      "z": 2
+      "x": 1.6,
+      "y": 1.6,
+      "z": 1.6
     },
     "_mobility": 0,
     "_layer": 1073741824,

+ 6 - 2
assets/resources/prefabs/GameNode.prefab

@@ -5107,7 +5107,7 @@
     "_lpos": {
       "__type__": "cc.Vec3",
       "x": 0,
-      "y": 1.857,
+      "y": -0.097,
       "z": -1.698
     },
     "_lrot": {
@@ -5156,7 +5156,7 @@
     "_size": {
       "__type__": "cc.Vec3",
       "x": 3.414,
-      "y": 5.191,
+      "y": 1.191,
       "z": 0.123
     },
     "_id": ""
@@ -5174,6 +5174,8 @@
       "__id__": 0
     },
     "fileId": "38QcBYhItLDJzyYSmw0ucz",
+    "instance": null,
+    "targetOverrides": null,
     "nestedPrefabInstanceRoots": null
   },
   {
@@ -5264,6 +5266,8 @@
       "__id__": 0
     },
     "fileId": "59Vt6g251OMo3ufR46mUl8",
+    "instance": null,
+    "targetOverrides": null,
     "nestedPrefabInstanceRoots": null
   },
   {

+ 4 - 4
assets/scenes/main.scene

@@ -615,17 +615,17 @@
       "x": 1,
       "y": 1,
       "z": 1,
-      "w": 0.7812496875
+      "w": 0.70312471875
     },
     "_skyColor": {
       "__type__": "cc.Vec4",
       "x": 1,
       "y": 1,
       "z": 1,
-      "w": 0.7812496875
+      "w": 0.70312471875
     },
-    "_skyIllumHDR": 30000,
-    "_skyIllum": 30000,
+    "_skyIllumHDR": 27000,
+    "_skyIllum": 27000,
     "_groundAlbedoHDR": {
       "__type__": "cc.Vec4",
       "x": 0.2,

+ 3 - 3
library/.assets-info1.0.0.json

@@ -873,7 +873,7 @@
       "uuid": "bf3a80cf-446d-4101-bbb8-ea6d3bcd4fc5"
     },
     "/Users/wenshuang/Desktop/Git/_CatchDoll/assets/models/Cube.prefab": {
-      "time": 1745372146394.9485,
+      "time": 1745373556602.835,
       "uuid": "8efc7954-7a27-4d53-9488-5ab1ce227a83"
     },
     "/Users/wenshuang/Desktop/Git/_CatchDoll/assets/models/Dice.prefab": {
@@ -953,7 +953,7 @@
       "uuid": "1523702b-f45a-4b86-a2ce-fe6a9634afdf"
     },
     "/Users/wenshuang/Desktop/Git/_CatchDoll/assets/scenes/main.scene": {
-      "time": 1745316688599.3125,
+      "time": 1745373899395.0913,
       "uuid": "eeec5720-7028-48a1-9aec-e9bb18f4abbc"
     },
     "/Users/wenshuang/Desktop/Git/_CatchDoll/assets/textures/01.png": {
@@ -1181,7 +1181,7 @@
       "uuid": "e54f9ea5-e13e-456a-bc6a-77122f1dd3eb"
     },
     "/Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab": {
-      "time": 1745373042819.477,
+      "time": 1745373895793.5889,
       "uuid": "6e8c4209-3574-45b0-858d-16cff5eee329"
     },
     "/Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/Life.prefab": {

+ 6 - 2
library/6e/6e8c4209-3574-45b0-858d-16cff5eee329.json

@@ -5107,7 +5107,7 @@
     "_lpos": {
       "__type__": "cc.Vec3",
       "x": 0,
-      "y": 1.857,
+      "y": -0.097,
       "z": -1.698
     },
     "_lrot": {
@@ -5156,7 +5156,7 @@
     "_size": {
       "__type__": "cc.Vec3",
       "x": 3.414,
-      "y": 5.191,
+      "y": 1.191,
       "z": 0.123
     },
     "_id": ""
@@ -5174,6 +5174,8 @@
       "__id__": 0
     },
     "fileId": "38QcBYhItLDJzyYSmw0ucz",
+    "instance": null,
+    "targetOverrides": null,
     "nestedPrefabInstanceRoots": null
   },
   {
@@ -5264,6 +5266,8 @@
       "__id__": 0
     },
     "fileId": "59Vt6g251OMo3ufR46mUl8",
+    "instance": null,
+    "targetOverrides": null,
     "nestedPrefabInstanceRoots": null
   },
   {

+ 3 - 3
library/8e/8efc7954-7a27-4d53-9488-5ab1ce227a83.json

@@ -42,9 +42,9 @@
     },
     "_lscale": {
       "__type__": "cc.Vec3",
-      "x": 2,
-      "y": 2,
-      "z": 2
+      "x": 1.6,
+      "y": 1.6,
+      "z": 1.6
     },
     "_mobility": 0,
     "_layer": 1073741824,

+ 4 - 4
library/ee/eeec5720-7028-48a1-9aec-e9bb18f4abbc.json

@@ -615,17 +615,17 @@
       "x": 1,
       "y": 1,
       "z": 1,
-      "w": 0.7812496875
+      "w": 0.70312471875
     },
     "_skyColor": {
       "__type__": "cc.Vec4",
       "x": 1,
       "y": 1,
       "z": 1,
-      "w": 0.7812496875
+      "w": 0.70312471875
     },
-    "_skyIllumHDR": 30000,
-    "_skyIllum": 30000,
+    "_skyIllumHDR": 27000,
+    "_skyIllum": 27000,
     "_groundAlbedoHDR": {
       "__type__": "cc.Vec4",
       "x": 0.2,

+ 1 - 1
profiles/v2/packages/preview.json

@@ -1,7 +1,7 @@
 {
   "preview": {
     "current": {
-      "platform": "browser"
+      "platform": "gameView"
     }
   },
   "__version__": "1.0.1",

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 323 - 323
profiles/v2/packages/scene.json


+ 189 - 0
temp/asset-db/log/2025-4-23 09-23.log

@@ -818,3 +818,192 @@
 2025-4-23 09:52:01-debug: asset-db:refresh-all-database (65ms)
 2025-4-23 09:52:01-debug: asset-db:worker-effect-data-processing (1ms)
 2025-4-23 09:52:01-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-23 09:52:30-debug: refresh db internal success
+2025-4-23 09:52:30-debug: refresh db assets success
+2025-4-23 09:52:30-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-23 09:52:30-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-23 09:52:30-debug: asset-db:refresh-all-database (79ms)
+2025-4-23 09:52:30-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-23 09:54:06-debug: refresh db internal success
+2025-4-23 09:54:06-debug: refresh db assets success
+2025-4-23 09:54:06-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-23 09:54:06-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-23 09:54:06-debug: asset-db:refresh-all-database (65ms)
+2025-4-23 09:54:06-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-23 09:54:06-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-23 09:54:51-debug: refresh db internal success
+2025-4-23 09:54:51-debug: refresh db assets success
+2025-4-23 09:54:51-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-23 09:54:51-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-23 09:54:51-debug: asset-db:refresh-all-database (69ms)
+2025-4-23 09:54:51-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-23 09:54:51-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-23 09:54:52-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
+2025-4-23 09:54:52-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
+2025-4-23 09:54:52-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
+2025-4-23 09:55:40-debug: refresh db internal success
+2025-4-23 09:55:40-debug: refresh db assets success
+2025-4-23 09:55:40-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-23 09:55:40-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-23 09:55:40-debug: asset-db:refresh-all-database (79ms)
+2025-4-23 09:55:40-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-23 09:55:40-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-23 09:55:50-debug: refresh db internal success
+2025-4-23 09:55:50-debug: refresh db assets success
+2025-4-23 09:55:50-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-23 09:55:50-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-23 09:55:50-debug: asset-db:refresh-all-database (64ms)
+2025-4-23 09:55:50-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-23 09:55:50-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-23 09:55:55-debug: refresh db internal success
+2025-4-23 09:55:55-debug: refresh db assets success
+2025-4-23 09:55:55-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-23 09:55:55-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-23 09:55:55-debug: asset-db:refresh-all-database (67ms)
+2025-4-23 09:55:55-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-23 09:55:55-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-23 09:56:39-debug: refresh db internal success
+2025-4-23 09:56:40-debug: refresh db assets success
+2025-4-23 09:56:40-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-23 09:56:40-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-23 09:56:40-debug: asset-db:refresh-all-database (59ms)
+2025-4-23 09:56:40-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-23 09:56:40-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-23 09:56:41-debug: Query all assets info in project
+2025-4-23 09:56:41-debug: init custom config: keepNodeUuid: false, useCache: true
+2025-4-23 09:56:41-debug:   Number of all scenes: 3
+2025-4-23 09:56:41-debug:   Number of all scripts: 66
+2025-4-23 09:56:41-debug:   Number of other assets: 1012
+2025-4-23 09:56:41-debug: 查询 Asset Bundle start, progress: 0%
+2025-4-23 09:56:41-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-23 09:56:41-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
+2025-4-23 09:56:41-debug: // ---- build task 查询 Asset Bundle ---- (13ms)
+2025-4-23 09:56:41-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-23 09:56:41-debug: [Build Memory track]: 查询 Asset Bundle start:205.96MB, end 206.80MB, increase: 855.13KB
+2025-4-23 09:56:41-debug: 查询 Asset Bundle start, progress: 5%
+2025-4-23 09:56:41-debug: run build task 查询 Asset Bundle success in 13 ms√, progress: 5%
+2025-4-23 09:56:41-debug: // ---- build task 查询 Asset Bundle ---- (1ms)
+2025-4-23 09:56:41-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-23 09:56:41-debug: [Build Memory track]: 查询 Asset Bundle start:206.81MB, end 206.82MB, increase: 12.86KB
+2025-4-23 09:56:41-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
+2025-4-23 09:56:41-debug: run build task 查询 Asset Bundle success in 1 ms√, progress: 10%
+2025-4-23 09:56:41-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (1ms)
+2025-4-23 09:56:41-debug: // ---- build task 填充脚本数据到 settings.json ----
+2025-4-23 09:56:41-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:206.83MB, end 206.84MB, increase: 14.13KB
+2025-4-23 09:56:41-debug: 填充脚本数据到 settings.json start, progress: 12%
+2025-4-23 09:56:41-debug: run build task 整理部分构建选项内数据到 settings.json success in 1 ms√, progress: 12%
+2025-4-23 09:56:41-debug: // ---- build task 填充脚本数据到 settings.json ---- (1ms)
+2025-4-23 09:56:41-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-23 09:56:41-debug: [Build Memory track]: 填充脚本数据到 settings.json start:206.85MB, end 206.86MB, increase: 13.07KB
+2025-4-23 09:56:41-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
+2025-4-23 09:56:41-debug: run build task 填充脚本数据到 settings.json success in 1 ms√, progress: 13%
+2025-4-23 09:56:41-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (4ms)
+2025-4-23 09:56:41-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:206.87MB, end 206.93MB, increase: 63.94KB
+2025-4-23 09:56:41-debug: run build task 整理部分构建选项内数据到 settings.json success in 4 ms√, progress: 15%
+2025-4-23 09:57:17-debug: refresh db internal success
+2025-4-23 09:57:17-debug: refresh db assets success
+2025-4-23 09:57:17-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-23 09:57:17-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-23 09:57:17-debug: asset-db:refresh-all-database (66ms)
+2025-4-23 09:57:17-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-23 09:57:17-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-23 09:57:41-debug: refresh db internal success
+2025-4-23 09:57:41-debug: refresh db assets success
+2025-4-23 09:57:41-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-23 09:57:41-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-23 09:57:41-debug: asset-db:refresh-all-database (69ms)
+2025-4-23 09:57:41-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-23 09:58:53-debug: refresh db internal success
+2025-4-23 09:58:53-debug: refresh db assets success
+2025-4-23 09:58:53-debug: Run asset db hook engine-extends:afterRefresh ...
+2025-4-23 09:58:53-debug: Run asset db hook engine-extends:afterRefresh success!
+2025-4-23 09:58:53-debug: asset-db:refresh-all-database (63ms)
+2025-4-23 09:58:53-debug: asset-db:worker-effect-data-processing (1ms)
+2025-4-23 09:58:53-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
+2025-4-23 09:59:16-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/models/Cube.prefab...
+2025-4-23 09:59:16-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/models/Cube.prefab
background: #aaff85; color: #000;
color: #000;
+2025-4-23 09:59:16-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/models success
+2025-4-23 09:59:58-debug: programming:execute-script (14ms)
+2025-4-23 10:00:00-debug: Query all assets info in project
+2025-4-23 10:00:00-debug: init custom config: keepNodeUuid: false, useCache: true
+2025-4-23 10:00:00-debug:   Number of all scenes: 3
+2025-4-23 10:00:00-debug:   Number of all scripts: 66
+2025-4-23 10:00:00-debug:   Number of other assets: 1012
+2025-4-23 10:00:00-debug: 查询 Asset Bundle start, progress: 0%
+2025-4-23 10:00:00-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-23 10:00:00-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
+2025-4-23 10:00:00-debug: // ---- build task 查询 Asset Bundle ---- (43ms)
+2025-4-23 10:00:00-debug: run build task 查询 Asset Bundle success in 43 ms√, progress: 5%
+2025-4-23 10:00:00-debug: [Build Memory track]: 查询 Asset Bundle start:214.91MB, end 215.70MB, increase: 809.28KB
+2025-4-23 10:00:00-debug: 查询 Asset Bundle start, progress: 5%
+2025-4-23 10:00:00-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-23 10:00:00-debug: // ---- build task 查询 Asset Bundle ---- (1ms)
+2025-4-23 10:00:00-debug: [Build Memory track]: 查询 Asset Bundle start:215.71MB, end 215.72MB, increase: 11.00KB
+2025-4-23 10:00:00-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
+2025-4-23 10:00:00-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-23 10:00:00-debug: run build task 查询 Asset Bundle success in 1 ms√, progress: 10%
+2025-4-23 10:00:00-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (1ms)
+2025-4-23 10:00:00-debug: // ---- build task 填充脚本数据到 settings.json ----
+2025-4-23 10:00:00-debug: run build task 整理部分构建选项内数据到 settings.json success in 1 ms√, progress: 12%
+2025-4-23 10:00:00-debug: // ---- build task 填充脚本数据到 settings.json ---- (1ms)
+2025-4-23 10:00:00-debug: run build task 填充脚本数据到 settings.json success in 1 ms√, progress: 13%
+2025-4-23 10:00:00-debug: [Build Memory track]: 填充脚本数据到 settings.json start:215.75MB, end 215.76MB, increase: 10.97KB
+2025-4-23 10:00:00-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:215.73MB, end 215.74MB, increase: 16.25KB
+2025-4-23 10:00:00-debug: 填充脚本数据到 settings.json start, progress: 12%
+2025-4-23 10:00:00-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
+2025-4-23 10:00:00-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-23 10:00:00-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (6ms)
+2025-4-23 10:00:00-debug: run build task 整理部分构建选项内数据到 settings.json success in 6 ms√, progress: 15%
+2025-4-23 10:00:00-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:215.77MB, end 215.84MB, increase: 68.59KB
+2025-4-23 10:02:24-debug: programming:execute-script (13ms)
+2025-4-23 10:02:26-debug: Query all assets info in project
+2025-4-23 10:02:26-debug: init custom config: keepNodeUuid: false, useCache: true
+2025-4-23 10:02:26-debug:   Number of all scenes: 3
+2025-4-23 10:02:26-debug:   Number of other assets: 1012
+2025-4-23 10:02:26-debug:   Number of all scripts: 66
+2025-4-23 10:02:26-debug: 查询 Asset Bundle start, progress: 0%
+2025-4-23 10:02:26-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-23 10:02:26-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,9361fd90-ba52-4f84-aa93-6e878fd576ca,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,d9937e59-61fe-4ec6-92ab-7ac5a19c89b0,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98
+2025-4-23 10:02:26-debug: // ---- build task 查询 Asset Bundle ---- (13ms)
+2025-4-23 10:02:26-debug: // ---- build task 查询 Asset Bundle ----
+2025-4-23 10:02:26-debug: run build task 查询 Asset Bundle success in 13 ms√, progress: 5%
+2025-4-23 10:02:26-debug: [Build Memory track]: 查询 Asset Bundle start:197.75MB, end 198.51MB, increase: 775.14KB
+2025-4-23 10:02:26-debug: 查询 Asset Bundle start, progress: 5%
+2025-4-23 10:02:26-debug: // ---- build task 查询 Asset Bundle ---- (1ms)
+2025-4-23 10:02:26-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-23 10:02:26-debug: [Build Memory track]: 查询 Asset Bundle start:198.52MB, end 198.53MB, increase: 12.71KB
+2025-4-23 10:02:26-debug: 整理部分构建选项内数据到 settings.json start, progress: 10%
+2025-4-23 10:02:26-debug: run build task 查询 Asset Bundle success in 1 ms√, progress: 10%
+2025-4-23 10:02:26-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (1ms)
+2025-4-23 10:02:26-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:198.54MB, end 198.55MB, increase: 14.07KB
+2025-4-23 10:02:26-debug: // ---- build task 填充脚本数据到 settings.json ----
+2025-4-23 10:02:26-debug: 填充脚本数据到 settings.json start, progress: 12%
+2025-4-23 10:02:26-debug: run build task 整理部分构建选项内数据到 settings.json success in 1 ms√, progress: 12%
+2025-4-23 10:02:26-debug: run build task 填充脚本数据到 settings.json success in √, progress: 13%
+2025-4-23 10:02:26-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
+2025-4-23 10:02:26-debug: 整理部分构建选项内数据到 settings.json start, progress: 13%
+2025-4-23 10:02:26-debug: [Build Memory track]: 填充脚本数据到 settings.json start:198.56MB, end 198.57MB, increase: 10.60KB
+2025-4-23 10:02:26-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (3ms)
+2025-4-23 10:02:26-debug: run build task 整理部分构建选项内数据到 settings.json success in 3 ms√, progress: 15%
+2025-4-23 10:02:26-debug: [Build Memory track]: 整理部分构建选项内数据到 settings.json start:198.58MB, end 198.64MB, increase: 64.82KB
+2025-4-23 10:03:23-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scenes/main.scene...
+2025-4-23 10:03:23-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scenes/main.scene
background: #aaff85; color: #000;
color: #000;
+2025-4-23 10:03:23-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scenes success
+2025-4-23 10:03:24-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scenes/main.scene...
+2025-4-23 10:03:24-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scenes/main.scene
background: #aaff85; color: #000;
color: #000;
+2025-4-23 10:03:24-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scenes success
+2025-4-23 10:04:54-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
+2025-4-23 10:04:54-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
+2025-4-23 10:04:54-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
+2025-4-23 10:04:54-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
+2025-4-23 10:04:54-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
+2025-4-23 10:04:54-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
+2025-4-23 10:04:55-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
+2025-4-23 10:04:55-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
+2025-4-23 10:04:55-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
+2025-4-23 10:04:55-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab...
+2025-4-23 10:04:55-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs/GameNode.prefab
background: #aaff85; color: #000;
color: #000;
+2025-4-23 10:04:55-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/resources/prefabs success
+2025-4-23 10:04:59-debug: start refresh asset from /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scenes/main.scene...
+2025-4-23 10:04:59-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scenes/main.scene
background: #aaff85; color: #000;
color: #000;
+2025-4-23 10:04:59-debug: refresh asset /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scenes success

+ 257 - 0
temp/logs/project.log

@@ -329,3 +329,260 @@
     at PrefabSceneProxy.storePrefabUUID (/Applications/Cocos/Creator/3.8.2/CocosCreator.app/Contents/Resources/app.asar/builtin/scene/dist/script/3d/manager/scene/proxy/scene-proxy.ccc:1:1751)
     at PrefabSceneProxy.softReload (/Applications/Cocos/Creator/3.8.2/CocosCreator.app/Contents/Resources/app.asar/builtin/scene/dist/script/3d/manager/scene/proxy/prefab-scene-proxy.ccc:1:3640)
     at PrefabSceneFacade.softReloadScene (/Applications/Cocos/Creator/3.8.2/CocosCreator.app/Contents/Resources/app.asar/builtin/scene/dist/script/3d/facade/general-scene-facade.ccc:1:6250)
+4-23-2025 09:59:57 - info: [PreviewInEditor] 预览环境初始化完毕
+4-23-2025 09:59:57 - log: [PreviewInEditor] meshopt wasm decoder initialized
+4-23-2025 09:59:57 - log: [PreviewInEditor] [box2d]:box2d wasm lib loaded.
+4-23-2025 09:59:58 - log: [PreviewInEditor] [bullet]:bullet wasm lib loaded.
+4-23-2025 09:59:58 - log: [PreviewInEditor] [PHYSICS]: using builtin.
+4-23-2025 09:59:58 - log: [PreviewInEditor] Cocos Creator v3.8.2
+4-23-2025 09:59:58 - info: [PreviewInEditor] Forward render pipeline initialized.
+4-23-2025 09:59:58 - log: [PreviewInEditor] [PHYSICS]: switch from builtin to bullet.
+4-23-2025 09:59:58 - log: [PreviewInEditor] [PHYSICS2D]: switch from box2d-wasm to builtin.
+4-23-2025 10:00:00 - log: [PreviewInEditor] [DEBUG] [AutoBind] 绑定组件 load_label: Label
+4-23-2025 10:00:00 - log: [PreviewInEditor] [DEBUG] [AutoBind] 绑定组件 progressBar: ProgressBar
+4-23-2025 10:00:00 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: bg_music
+4-23-2025 10:00:00 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: btnclick
+4-23-2025 10:00:00 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: freeze
+4-23-2025 10:00:00 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: pass
+4-23-2025 10:00:00 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: softFail
+4-23-2025 10:00:00 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: starCollect
+4-23-2025 10:00:00 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: tap
+4-23-2025 10:00:00 - log: [PreviewInEditor] 本地数据 {
+  user: {
+    nickName: '',
+    avatarUrl: '',
+    openid: '',
+    magnet: 0,
+    frozen: 0,
+    hint: 0,
+    time: 0,
+    soundVolume: 1,
+    vibration: 1,
+    lvboxDrawInfo: {},
+    starboxDrawInfo: {},
+    life: 5,
+    coin: 500,
+    lv: 3,
+    star: 10,
+    openIndex: 0,
+    life_cost_time: 0,
+    invite_draw_info: {},
+    storeup: false,
+    signinfo: { sign_index: 0, sign_time: 0, sign_beisu: 1 },
+    lastlogintime: 0,
+    onlineTime: 0,
+    drawed_online_reward_ids: []
+  }
+}
+4-23-2025 10:00:00 - log: [PreviewInEditor] 初始化默认广告框架
+4-23-2025 10:00:00 - log: [PreviewInEditor] [DEBUG] [SceneLoader] Scene "main" preloaded successfully
+4-23-2025 10:00:01 - log: [PreviewInEditor] open win  HallUI
+4-23-2025 10:00:01 - log: [PreviewInEditor] [DEBUG] dataID: main.关卡奖励 value: Level
+Rewards
+4-23-2025 10:00:01 - log: [PreviewInEditor] [DEBUG] dataID: main.星星奖励 value: Star
+Rewards
+4-23-2025 10:00:01 - log: [PreviewInEditor] [DEBUG] dataID: main.开始 value: Start
+4-23-2025 10:00:01 - log: [PreviewInEditor] [DEBUG] dataID: main.关卡 value: Lv
+4-23-2025 10:00:01 - log: [PreviewInEditor] open win  GameUI
+4-23-2025 10:00:11 - log: [PreviewInEditor] open win  LevelLayer
+4-23-2025 10:00:11 - log: [PreviewInEditor] [DEBUG] dataID: main.开始 value: Start
+4-23-2025 10:00:13 - log: [PreviewInEditor] 关卡数据: { id: 3, kind: 5, count: 60, time: 60 }
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: prefabs/BusyLoading
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: prefabs/BusyLoading
+4-23-2025 10:00:13 - log: [PreviewInEditor] 隐藏banner广告,刷新: false
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: C
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: MarkBox
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: C
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: MarkBox
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: C
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: MarkBox
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: C
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: MarkBox
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: C
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: MarkBox
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: C
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: MarkBox
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: C
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: MarkBox
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: C
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: MarkBox
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: C
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: MarkBox
+4-23-2025 10:00:13 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: yoyo
+4-23-2025 10:01:37 - info: [PreviewInEditor] 预览环境初始化完毕
+4-23-2025 10:02:23 - log: [PreviewInEditor] meshopt wasm decoder initialized
+4-23-2025 10:02:23 - log: [PreviewInEditor] [box2d]:box2d wasm lib loaded.
+4-23-2025 10:02:23 - log: [PreviewInEditor] [bullet]:bullet wasm lib loaded.
+4-23-2025 10:02:24 - log: [PreviewInEditor] [PHYSICS]: using builtin.
+4-23-2025 10:02:24 - log: [PreviewInEditor] Cocos Creator v3.8.2
+4-23-2025 10:02:24 - info: [PreviewInEditor] Forward render pipeline initialized.
+4-23-2025 10:02:25 - log: [PreviewInEditor] [PHYSICS]: switch from builtin to bullet.
+4-23-2025 10:02:25 - log: [PreviewInEditor] [PHYSICS2D]: switch from box2d-wasm to builtin.
+4-23-2025 10:02:26 - log: [PreviewInEditor] [DEBUG] [AutoBind] 绑定组件 load_label: Label
+4-23-2025 10:02:26 - log: [PreviewInEditor] [DEBUG] [AutoBind] 绑定组件 progressBar: ProgressBar
+4-23-2025 10:02:26 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: bg_music
+4-23-2025 10:02:26 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: btnclick
+4-23-2025 10:02:26 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: freeze
+4-23-2025 10:02:26 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: pass
+4-23-2025 10:02:26 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: softFail
+4-23-2025 10:02:26 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: starCollect
+4-23-2025 10:02:26 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: tap
+4-23-2025 10:02:26 - log: [PreviewInEditor] 本地数据 {
+  user: {
+    nickName: '',
+    avatarUrl: '',
+    openid: '',
+    magnet: 0,
+    frozen: 0,
+    hint: 0,
+    time: 0,
+    soundVolume: 1,
+    vibration: 1,
+    lvboxDrawInfo: {},
+    starboxDrawInfo: {},
+    life: 5,
+    coin: 500,
+    lv: 3,
+    star: 10,
+    openIndex: 0,
+    life_cost_time: 0,
+    invite_draw_info: {},
+    storeup: false,
+    signinfo: { sign_index: 0, sign_time: 0, sign_beisu: 1 },
+    lastlogintime: 0,
+    onlineTime: 0,
+    drawed_online_reward_ids: []
+  }
+}
+4-23-2025 10:02:26 - log: [PreviewInEditor] 初始化默认广告框架
+4-23-2025 10:02:26 - log: [PreviewInEditor] [DEBUG] [SceneLoader] Scene "main" preloaded successfully
+4-23-2025 10:02:27 - log: [PreviewInEditor] open win  HallUI
+4-23-2025 10:02:27 - log: [PreviewInEditor] [DEBUG] dataID: main.关卡奖励 value: Level
+Rewards
+4-23-2025 10:02:27 - log: [PreviewInEditor] [DEBUG] dataID: main.星星奖励 value: Star
+Rewards
+4-23-2025 10:02:27 - log: [PreviewInEditor] [DEBUG] dataID: main.开始 value: Start
+4-23-2025 10:02:27 - log: [PreviewInEditor] [DEBUG] dataID: main.关卡 value: Lv
+4-23-2025 10:02:27 - log: [PreviewInEditor] open win  GameUI
+4-23-2025 10:02:29 - log: [PreviewInEditor] open win  LevelLayer
+4-23-2025 10:02:29 - log: [PreviewInEditor] [DEBUG] dataID: main.开始 value: Start
+4-23-2025 10:02:31 - log: [PreviewInEditor] 关卡数据: { id: 3, kind: 5, count: 60, time: 60 }
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: prefabs/BusyLoading
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: prefabs/BusyLoading
+4-23-2025 10:02:31 - log: [PreviewInEditor] 隐藏banner广告,刷新: false
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: T
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Hammer
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: T
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: T
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Hammer
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: T
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: T
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Hammer
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: T
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: T
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Hammer
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: T
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: T
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Hammer
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: T
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: T
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Hammer
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Cube
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Dice
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: T
+4-23-2025 10:02:31 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: Coin
+4-23-2025 10:02:41 - log: [PreviewInEditor] 短震动  {}
+4-23-2025 10:02:44 - log: [PreviewInEditor] 短震动  {}
+4-23-2025 10:02:54 - log: [PreviewInEditor] 短震动  {}
+4-23-2025 10:02:54 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: spine/effect_hecheng
+4-23-2025 10:02:54 - log: [PreviewInEditor] 短震动  {}
+4-23-2025 10:02:54 - log: [PreviewInEditor] [DEBUG] [Cache Hit] Using cached asset: prefabs/Star
+4-23-2025 10:02:55 - warn: [PreviewInEditor] Node(Star}) is invalid or its data is corrupted.Error: [PreviewInEditor] Node(Star}) is invalid or its data is corrupted.
+    at Node.eval [as _registerIfAttached] (/Applications/Cocos/Creator/3.8.2/CocosCreator.app/Contents/Resources/resources/3d/engine/bin/.cache/dev/editor/bundled/index.js:48728:19)
+    at Node._onHierarchyChangedBase (/Applications/Cocos/Creator/3.8.2/CocosCreator.app/Contents/Resources/resources/3d/engine/bin/.cache/dev/editor/bundled/index.js:50930:20)
+    at Node._onHierarchyChanged (/Applications/Cocos/Creator/3.8.2/CocosCreator.app/Contents/Resources/resources/3d/engine/bin/.cache/dev/editor/bundled/index.js:51373:16)
+    at Node.setParent (/Applications/Cocos/Creator/3.8.2/CocosCreator.app/Contents/Resources/resources/3d/engine/bin/.cache/dev/editor/bundled/index.js:50104:16)
+    at Node.set parent [as parent] (/Applications/Cocos/Creator/3.8.2/CocosCreator.app/Contents/Resources/resources/3d/engine/bin/.cache/dev/editor/bundled/index.js:49864:16)
+    at Node.removeChild (/Applications/Cocos/Creator/3.8.2/CocosCreator.app/Contents/Resources/resources/3d/engine/bin/.cache/dev/editor/bundled/index.js:50367:26)
+    at Node.removeFromParent (/Applications/Cocos/Creator/3.8.2/CocosCreator.app/Contents/Resources/resources/3d/engine/bin/.cache/dev/editor/bundled/index.js:50355:26)
+4-23-2025 10:03:19 - info: [PreviewInEditor] 预览环境初始化完毕

+ 3 - 2
temp/profiles/packages/hierarchy.json

@@ -34,7 +34,8 @@
       "0_5",
       "0_9",
       "0_14",
-      "0_15"
+      "0_15",
+      "0_17"
     ]
   },
   "4188bf3e-4851-4176-af23-bf6410f3646a": {
@@ -182,8 +183,8 @@
     "expandLevels": [
       "0",
       "0_4_1",
-      "0_6",
       "0_6_0_0",
+      "0_6_0_0_0",
       "0_6_1_0",
       "0_6_1_0_0",
       "0_6_1_0_1_0"

+ 3 - 1
temp/scene/cache/info.json

@@ -4,6 +4,8 @@
         "cpu": "Intel(R) Core(TM) i7-4870HQ CPU @ 2.50GHz",
         "version": "Darwin Kernel Version 21.6.0: Mon Jun 24 00:56:10 PDT 2024; root:xnu-8020.240.18.709.2~1/RELEASE_X86_64"
     },
-    "sceneListMap": {},
+    "sceneListMap": {
+        "eeec5720-7028-48a1-9aec-e9bb18f4abbc": "/Users/wenshuang/Desktop/Git/_CatchDoll/assets/scenes/main.scene"
+    },
     "deviceMd5": "f4bf715c0a0418343b3d176344639083"
 }

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