import { _decorator, Component, director} from 'cc'; import Utils from '../../../core/utils/Utils'; import PoolMgr from '../../../core/manager/PoolMgr'; import Data from '../../../core/manager/Data'; import BusyLoadingManager from '../../../core/manager/BusyLoadingManager'; import audioManager from 'db://assets/manager/audioManager'; import { localConfig } from 'db://assets/manager/localConfig'; import platformSystem from 'db://assets/platform/platformSystem'; import settingData from 'db://assets/data/settingData'; import { utils } from 'db://assets/data/utils'; const { ccclass, property } = _decorator; @ccclass('Loading') export class Loading extends Component { async start() { //加载音效 await audioManager.initialize(); //设置 settingData.loadFromCache(); //初始化平台接口 platformSystem.initialize(); //加载CSV相关配置 localConfig.instance.loadConfig(() => { this.subpackagecomplete(); }) } async subpackagecomplete() { Data.loadData(); await Utils.loadBundler("item_bundle"); await Utils.loadBundler("prefabs"); await Utils.loadBundler("spine"); await PoolMgr.Instance().loadPrefabs(); BusyLoadingManager.ins; director.loadScene("main") } }