import { _decorator,sys} from "cc"; import PlatformWX from "./platformWX"; import PlatformTT from "./platformTT"; import PlatformDefault from "./platformDefault"; import { platformBrowser } from "./platformBrowser"; class PlatformSystem { private _platformWX = PlatformWX; private _platformTT = PlatformTT; private _platformBrowser = platformBrowser; private _platformDefault = PlatformDefault; public get platform(): any { switch (sys.platform) { //微信小游戏 case sys.Platform.WECHAT_GAME: return this._platformWX; break; //抖音小游戏 case sys.Platform.BYTEDANCE_MINI_GAME: return this._platformTT; break; //手机浏览器或者web浏览器 case sys.Platform.MOBILE_BROWSER: case sys.Platform.DESKTOP_BROWSER: return this._platformBrowser; //测试用 default: return this._platformDefault; break; } } public initialize() { switch (sys.platform) { //微信小游戏 case sys.Platform.WECHAT_GAME: this._platformWX.initialize(); break; //抖音字节 case sys.Platform.BYTEDANCE_MINI_GAME: this._platformTT.initialize(); break; //手机浏览器 web浏览器 case sys.Platform.MOBILE_BROWSER: case sys.Platform.DESKTOP_BROWSER: this._platformBrowser.initialize(); break; //测试用 default: this._platformDefault.initialize(); break; } } } export default new PlatformSystem();