2025-4-20 09:48:40-log: Cannot access game frame or container. 2025-4-20 09:48:40-debug: asset-db:require-engine-code (1192ms) 2025-4-20 09:48:40-log: meshopt wasm decoder initialized 2025-4-20 09:48:40-log: [box2d]:box2d wasm lib loaded. 2025-4-20 09:48:41-log: [bullet]:bullet wasm lib loaded. 2025-4-20 09:48:41-log: Cocos Creator v3.8.2 2025-4-20 09:48:51-debug: [Assets Memory track]: asset-db-plugin-enable: project start:102.92MB, end 196.77MB, increase: 93.85MB 2025-4-20 09:48:51-debug: [Assets Memory track]: asset-db:worker-init: initPlugin start:101.65MB, end 196.77MB, increase: 95.12MB 2025-4-20 09:48:51-debug: [Assets Memory track]: asset-db-plugin-register: engine-extends start:102.75MB, end 196.77MB, increase: 94.02MB 2025-4-20 09:48:41-debug: [Assets Memory track]: asset-db:worker-init: initEngine start:20.04MB, end 101.65MB, increase: 81.61MB 2025-4-20 09:48:50-debug: [Assets Memory track]: asset-db-plugin-enable: builder start:103.25MB, end 200.24MB, increase: 96.99MB 2025-4-20 09:48:51-debug: run package(extension) handler(enable) start 2025-4-20 09:48:51-debug: run package(inspector) handler(enable) start 2025-4-20 09:48:51-debug: run package(inspector) handler(enable) success! 2025-4-20 09:48:51-debug: run package(hierarchy) handler(enable) start 2025-4-20 09:48:51-debug: run package(light-probe) handler(enable) success! 2025-4-20 09:48:51-debug: run package(lightmap) handler(enable) start 2025-4-20 09:48:51-debug: run package(lightmap) handler(enable) success! 2025-4-20 09:48:51-debug: run package(node-library) handler(enable) start 2025-4-20 09:48:51-debug: run package(node-library) handler(enable) success! 2025-4-20 09:48:51-debug: run package(package-asset) handler(enable) start 2025-4-20 09:48:51-debug: run package(package-asset) handler(enable) success! 2025-4-20 09:48:51-debug: run package(process) handler(enable) start 2025-4-20 09:48:51-debug: run package(process) handler(enable) success! 2025-4-20 09:48:51-debug: run package(reference-image) handler(enable) start 2025-4-20 09:48:51-debug: run package(reference-image) handler(enable) success! 2025-4-20 09:48:51-debug: run package(reflection-probe) handler(enable) start 2025-4-20 09:48:51-debug: run package(reflection-probe) handler(enable) success! 2025-4-20 09:48:51-debug: run package(engine-extends) handler(enable) start 2025-4-20 09:48:51-debug: run package(engine-extends) handler(enable) success! 2025-4-20 09:48:51-debug: run package(adsense-h5g-plugin) handler(enable) start 2025-4-20 09:48:51-debug: run package(adsense-h5g-plugin) handler(enable) success! 2025-4-20 09:48:51-debug: run package(alipay-mini-game) handler(enable) start 2025-4-20 09:48:51-debug: run package(alipay-mini-game) handler(enable) success! 2025-4-20 09:48:51-debug: run package(android) handler(enable) start 2025-4-20 09:48:51-debug: run package(android) handler(enable) success! 2025-4-20 09:48:51-debug: run package(bytedance-mini-game) handler(enable) start 2025-4-20 09:48:51-debug: run package(bytedance-mini-game) handler(enable) success! 2025-4-20 09:48:51-debug: run package(certificate) handler(enable) start 2025-4-20 09:48:51-debug: run package(certificate) handler(enable) success! 2025-4-20 09:48:51-debug: run package(channel-upload-tools) handler(enable) start 2025-4-20 09:48:51-debug: run package(channel-upload-tools) handler(enable) success! 2025-4-20 09:48:51-debug: run package(fb-instant-games) handler(enable) start 2025-4-20 09:48:51-debug: run package(fb-instant-games) handler(enable) success! 2025-4-20 09:48:51-debug: run package(huawei-agc) handler(enable) start 2025-4-20 09:48:51-debug: run package(huawei-agc) handler(enable) success! 2025-4-20 09:48:51-debug: run package(huawei-quick-game) handler(enable) start 2025-4-20 09:48:51-debug: run package(huawei-quick-game) handler(enable) success! 2025-4-20 09:48:51-debug: run package(ios) handler(enable) start 2025-4-20 09:48:51-debug: run package(ios) handler(enable) success! 2025-4-20 09:48:51-debug: run package(linux) handler(enable) start 2025-4-20 09:48:51-debug: run package(linux) handler(enable) success! 2025-4-20 09:48:51-debug: run package(mac) handler(enable) start 2025-4-20 09:48:51-debug: run package(mac) handler(enable) success! 2025-4-20 09:48:51-debug: run package(native) handler(enable) start 2025-4-20 09:48:51-debug: run package(native) handler(enable) success! 2025-4-20 09:48:51-debug: run package(ohos) handler(enable) start 2025-4-20 09:48:51-debug: run package(ohos) handler(enable) success! 2025-4-20 09:48:51-debug: run package(openharmony) handler(enable) start 2025-4-20 09:48:51-debug: run package(extension) handler(enable) success! 2025-4-20 09:48:51-debug: run package(oppo-mini-game) handler(enable) start 2025-4-20 09:48:51-debug: run package(oppo-mini-game) handler(enable) success! 2025-4-20 09:48:51-debug: run package(runtime-dev-tools) handler(enable) start 2025-4-20 09:48:51-debug: run package(runtime-dev-tools) handler(enable) success! 2025-4-20 09:48:51-debug: run package(taobao-creative-app) handler(enable) start 2025-4-20 09:48:51-debug: run package(taobao-creative-app) handler(enable) success! 2025-4-20 09:48:51-debug: run package(taobao-mini-game) handler(enable) start 2025-4-20 09:48:51-debug: run package(taobao-mini-game) handler(enable) success! 2025-4-20 09:48:51-debug: run package(vivo-mini-game) handler(enable) start 2025-4-20 09:48:51-debug: run package(vivo-mini-game) handler(enable) success! 2025-4-20 09:48:51-debug: run package(web-desktop) handler(enable) start 2025-4-20 09:48:51-debug: run package(web-desktop) handler(enable) success! 2025-4-20 09:48:51-debug: run package(web-mobile) handler(enable) start 2025-4-20 09:48:51-debug: run package(web-mobile) handler(enable) success! 2025-4-20 09:48:51-debug: run package(wechatgame) handler(enable) start 2025-4-20 09:48:51-debug: run package(wechatgame) handler(enable) success! 2025-4-20 09:48:51-debug: run package(wechatprogram) handler(enable) start 2025-4-20 09:48:51-debug: run package(wechatprogram) handler(enable) success! 2025-4-20 09:48:51-debug: run package(windows) handler(enable) start 2025-4-20 09:48:51-debug: run package(light-probe) handler(enable) start 2025-4-20 09:48:51-debug: run package(xiaomi-quick-game) handler(enable) start 2025-4-20 09:48:51-debug: run package(xiaomi-quick-game) handler(enable) success! 2025-4-20 09:48:51-debug: run package(cocos-service) handler(enable) start 2025-4-20 09:48:51-debug: run package(cocos-service) handler(enable) success! 2025-4-20 09:48:51-debug: run package(im-plugin) handler(enable) start 2025-4-20 09:48:51-debug: run package(im-plugin) handler(enable) success! 2025-4-20 09:48:51-debug: run package(fix-device) handler(enable) start 2025-4-20 09:48:51-debug: run package(hierarchy) handler(enable) success! 2025-4-20 09:48:51-debug: run package(placeholder) handler(enable) start 2025-4-20 09:48:51-debug: run package(placeholder) handler(enable) success! 2025-4-20 09:48:51-debug: run package(openharmony) handler(enable) success! 2025-4-20 09:48:51-debug: run package(fix-device) handler(enable) success! 2025-4-20 09:48:51-debug: run package(windows) handler(enable) success! 2025-4-20 09:48:51-debug: asset-db:worker-init: initPlugin (9109ms) 2025-4-20 09:48:51-debug: [Assets Memory track]: asset-db:worker-init start:20.03MB, end 200.85MB, increase: 180.82MB 2025-4-20 09:48:51-debug: Run asset db hook engine-extends:beforePreStart success! 2025-4-20 09:48:51-debug: Run asset db hook programming:beforePreStart success! 2025-4-20 09:48:51-debug: Run asset db hook engine-extends:beforePreStart ... 2025-4-20 09:48:51-debug: Run asset db hook programming:beforePreStart ... 2025-4-20 09:48:51-debug: asset-db:worker-init (12522ms) 2025-4-20 09:48:51-debug: asset-db-hook-programming-beforePreStart (664ms) 2025-4-20 09:48:51-debug: asset-db-hook-engine-extends-beforePreStart (664ms) 2025-4-20 09:48:51-debug: Preimport db internal success 2025-4-20 09:48:51-debug: Preimport db assets success 2025-4-20 09:48:51-debug: Run asset db hook programming:afterPreStart ... 2025-4-20 09:48:51-debug: starting packer-driver... 2025-4-20 09:48:52-debug: initialize scripting environment... 2025-4-20 09:48:52-debug: Set detail map pack:///resolution-detail-map.json: {} 2025-4-20 09:48:52-debug: [Assets Memory track]: asset-db:worker-init: preStart start:200.86MB, end 212.07MB, increase: 11.21MB 2025-4-20 09:48:52-debug: Start up the 'internal' database... 2025-4-20 09:48:52-debug: Run asset db hook programming:afterPreStart success! 2025-4-20 09:48:52-debug: Run asset db hook engine-extends:afterPreStart ... 2025-4-20 09:48:52-debug: Run asset db hook engine-extends:afterPreStart success! 2025-4-20 09:48:52-debug: asset-db-hook-programming-afterPreStart (1112ms) 2025-4-20 09:48:52-debug: asset-db:worker-effect-data-processing (52ms) 2025-4-20 09:48:52-debug: asset-db-hook-engine-extends-afterPreStart (52ms) 2025-4-20 09:48:53-debug: [Assets Memory track]: asset-db:worker-startup-database[internal] start:211.01MB, end 215.37MB, increase: 4.36MB 2025-4-20 09:48:53-debug: Start up the 'assets' database... 2025-4-20 09:48:53-debug: asset-db:worker-startup-database[internal] (1445ms) 2025-4-20 09:48:53-debug: [Assets Memory track]: asset-db:worker-startup-database[assets] start:211.87MB, end 213.63MB, increase: 1.75MB 2025-4-20 09:48:53-debug: [Assets Memory track]: asset-db:worker-init: startup start:212.07MB, end 213.63MB, increase: 1.56MB 2025-4-20 09:48:53-debug: asset-db:worker-startup-database[assets] (1318ms) 2025-4-20 09:48:53-debug: asset-db:start-database (2001ms) 2025-4-20 09:48:53-debug: asset-db:ready (17678ms) 2025-4-20 09:48:53-debug: init worker message success 2025-4-20 09:48:53-debug: [Build Memory track]: builder:worker-init start:213.75MB, end 225.50MB, increase: 11.75MB 2025-4-20 09:48:53-debug: programming:execute-script (7ms) 2025-4-20 09:48:53-debug: builder:worker-init (716ms) 2025-4-20 09:48:55-debug: programming:execute-script (10ms) 2025-4-20 09:49:51-debug: refresh db internal success 2025-4-20 09:49:51-debug: refresh db assets success 2025-4-20 09:49:51-debug: Run asset db hook engine-extends:afterRefresh success! 2025-4-20 09:49:51-debug: Run asset db hook engine-extends:afterRefresh ... 2025-4-20 09:49:51-debug: asset-db:refresh-all-database (112ms) 2025-4-20 09:49:51-debug: asset-db:worker-effect-data-processing (1ms) 2025-4-20 09:49:51-debug: asset-db-hook-engine-extends-afterRefresh (1ms) 2025-4-20 09:50:06-debug: refresh db internal success 2025-4-20 09:50:06-debug: refresh db assets success 2025-4-20 09:50:06-debug: Run asset db hook engine-extends:afterRefresh ... 2025-4-20 09:50:06-debug: Run asset db hook engine-extends:afterRefresh success! 2025-4-20 09:50:06-debug: asset-db:refresh-all-database (99ms) 2025-4-20 09:50:06-debug: asset-db:worker-effect-data-processing (1ms) 2025-4-20 09:50:06-debug: asset-db-hook-engine-extends-afterRefresh (1ms) 2025-4-20 09:51:48-debug: refresh db internal success 2025-4-20 09:51:48-debug: refresh db assets success 2025-4-20 09:51:48-debug: Run asset db hook engine-extends:afterRefresh ... 2025-4-20 09:51:48-debug: Run asset db hook engine-extends:afterRefresh success! 2025-4-20 09:51:48-debug: asset-db:refresh-all-database (84ms) 2025-4-20 09:51:48-debug: asset-db:worker-effect-data-processing (1ms) 2025-4-20 09:51:48-debug: asset-db-hook-engine-extends-afterRefresh (1ms) 2025-4-20 09:52:25-debug: refresh db internal success 2025-4-20 09:52:25-debug: refresh db assets success 2025-4-20 09:52:25-debug: Run asset db hook engine-extends:afterRefresh ... 2025-4-20 09:52:25-debug: Run asset db hook engine-extends:afterRefresh success! 2025-4-20 09:52:25-debug: asset-db:refresh-all-database (69ms) 2025-4-20 09:52:25-debug: asset-db:worker-effect-data-processing (1ms) 2025-4-20 09:52:25-debug: asset-db-hook-engine-extends-afterRefresh (1ms) 2025-4-20 09:52:46-debug: refresh db internal success 2025-4-20 09:52:46-debug: refresh db assets success 2025-4-20 09:52:46-debug: Run asset db hook engine-extends:afterRefresh ... 2025-4-20 09:52:46-debug: Run asset db hook engine-extends:afterRefresh success! 2025-4-20 09:52:46-debug: asset-db:refresh-all-database (72ms) 2025-4-20 09:52:46-debug: asset-db:worker-effect-data-processing (1ms) 2025-4-20 09:52:46-debug: asset-db-hook-engine-extends-afterRefresh (1ms)