import { _decorator,Node } from 'cc'; import BasePanel from '../../../core/component/BasePanel'; import Data from '../../../core/manager/Data'; import platformSystem from 'db://assets/platform/platformSystem'; import { constants } from 'db://assets/data/constants'; import audioManager from 'db://assets/manager/audioManager'; import settingData from 'db://assets/data/settingData'; import { auto } from 'db://assets/manager/autoBind'; const { ccclass, property } = _decorator; @ccclass('SettingLayer') export class SettingLayer extends BasePanel { @auto sound_on_icon: Node = null; @auto sound_off_icon: Node = null; @auto vibration_on_icon: Node = null; @auto vibration_off_icon: Node = null; start(){ platformSystem.platform.showInterstitialAd(); this.updateUI(); } updateUI(){ this.sound_on_icon.active = Data.user.soundVolume != 0; this.sound_off_icon.active = Data.user.soundVolume == 0; this.vibration_on_icon.active = Data.user.vibration != 0; this.vibration_off_icon.active = Data.user.vibration == 0; } onBtnClicked(event:any, customEventData:any) { audioManager.playOneShot(constants.audios.btnclick); var btnName = event.target.name; switch (btnName) { case "btn_close": this.close(); break; case "btn_sound": settingData.changeStatus(1); Data.user.soundVolume = Data.user.soundVolume == 0?1:0; this.updateUI(); break; case "btn_vibration": Data.user.vibration = Data.user.vibration == 0?1:0; this.updateUI(); break; } } }