2025-4-16 20:08:24-log: Cannot access game frame or container. 2025-4-16 20:08:25-debug: asset-db:require-engine-code (1326ms) 2025-4-16 20:08:25-log: meshopt wasm decoder initialized 2025-4-16 20:08:25-log: [box2d]:box2d wasm lib loaded. 2025-4-16 20:08:25-log: [bullet]:bullet wasm lib loaded. 2025-4-16 20:08:25-log: Cocos Creator v3.8.3 2025-4-16 20:08:33-debug: [Assets Memory track]: asset-db-plugin-register: engine-extends start:206.81MB, end 209.42MB, increase: 2.61MB 2025-4-16 20:08:33-debug: [Assets Memory track]: asset-db:worker-init: initPlugin start:114.27MB, end 209.50MB, increase: 95.23MB 2025-4-16 20:08:33-debug: [Assets Memory track]: asset-db-plugin-register: builder start:85.20MB, end 206.63MB, increase: 121.43MB 2025-4-16 20:08:25-debug: [Assets Memory track]: asset-db:worker-init: initEngine start:27.34MB, end 114.27MB, increase: 86.92MB 2025-4-16 20:08:33-debug: [Assets Memory track]: asset-db-plugin-register: project start:114.95MB, end 209.48MB, increase: 94.53MB 2025-4-16 20:08:33-debug: asset-db:worker-init: initPlugin (7879ms) 2025-4-16 20:08:33-debug: [Assets Memory track]: asset-db:worker-init start:27.34MB, end 205.21MB, increase: 177.87MB 2025-4-16 20:08:33-debug: Run asset db hook engine-extends:beforePreStart success! 2025-4-16 20:08:33-debug: Run asset db hook programming:beforePreStart success! 2025-4-16 20:08:33-debug: Run asset db hook engine-extends:beforePreStart ... 2025-4-16 20:08:33-debug: Run asset db hook programming:beforePreStart ... 2025-4-16 20:08:33-debug: asset-db:worker-init (10184ms) 2025-4-16 20:08:33-debug: asset-db-hook-programming-beforePreStart (132ms) 2025-4-16 20:08:33-debug: asset-db-hook-engine-extends-beforePreStart (132ms) 2025-4-16 20:08:33-debug: Preimport db internal success 2025-4-16 20:08:33-debug: Preimport db assets success 2025-4-16 20:08:33-debug: Run asset db hook programming:afterPreStart ... 2025-4-16 20:08:33-debug: starting packer-driver... 2025-4-16 20:08:34-debug: initialize scripting environment... 2025-4-16 20:08:34-debug: Set detail map pack:///resolution-detail-map.json: { "./chunks/25/257ac0458ef8df599197dc5aa9234041bbaeb3b9.js": { "__unresolved_1": { "error": "Error: 以 file:///Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/loading/Loading.ts 为起点找不到模块 \"db://assets/platform/platformSystem\"", "messages": [ { "level": "warn", "text": "你是否遗漏了扩展名?请注意你不能在模块说明符中省略扩展名。" } ] } }, "./chunks/e2/e212e7a4dbc08bbd35fc06fa51c133382d82afda.js": { "__unresolved_2": { "error": "Error: 以 file:///Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/game/Main.ts 为起点找不到模块 \"db://assets/platform/platformSystem\"", "messages": [ { "level": "warn", "text": "你是否遗漏了扩展名?请注意你不能在模块说明符中省略扩展名。" } ] } }, "./chunks/65/65fa03f5010b1ad451bd33d3558cf5cc6b62c617.js": { "__unresolved_1": { "error": "Error: 以 file:///Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/gameui/BuyCoinLayer.ts 为起点找不到模块 \"db://assets/platform/platformSystem\"", "messages": [ { "level": "warn", "text": "你是否遗漏了扩展名?请注意你不能在模块说明符中省略扩展名。" } ] } } } 2025-4-16 20:08:34-debug: [Assets Memory track]: asset-db:worker-init: preStart start:205.21MB, end 212.81MB, increase: 7.59MB 2025-4-16 20:08:34-debug: Start up the 'internal' database... 2025-4-16 20:08:34-debug: Run asset db hook engine-extends:afterPreStart success! 2025-4-16 20:08:34-debug: Run asset db hook programming:afterPreStart success! 2025-4-16 20:08:34-debug: Run asset db hook engine-extends:afterPreStart ... 2025-4-16 20:08:34-debug: asset-db-hook-programming-afterPreStart (1394ms) 2025-4-16 20:08:34-debug: asset-db:worker-effect-data-processing (434ms) 2025-4-16 20:08:34-debug: asset-db-hook-engine-extends-afterPreStart (434ms) 2025-4-16 20:08:34-debug: [Assets Memory track]: asset-db:worker-startup-database[internal] start:205.25MB, end 223.19MB, increase: 17.93MB 2025-4-16 20:08:34-debug: Start up the 'assets' database... 2025-4-16 20:08:34-debug: asset-db:worker-startup-database[internal] (1742ms) 2025-4-16 20:08:34-debug: [Assets Memory track]: asset-db:worker-startup-database[assets] start:208.42MB, end 223.01MB, increase: 14.60MB 2025-4-16 20:08:34-debug: lazy register asset handler text 2025-4-16 20:08:34-debug: lazy register asset handler json 2025-4-16 20:08:34-debug: lazy register asset handler spine-data 2025-4-16 20:08:34-debug: lazy register asset handler dragonbones 2025-4-16 20:08:34-debug: lazy register asset handler dragonbones-atlas 2025-4-16 20:08:34-debug: lazy register asset handler terrain 2025-4-16 20:08:34-debug: lazy register asset handler javascript 2025-4-16 20:08:34-debug: lazy register asset handler typescript 2025-4-16 20:08:34-debug: lazy register asset handler scene 2025-4-16 20:08:34-debug: lazy register asset handler * 2025-4-16 20:08:34-debug: lazy register asset handler sprite-frame 2025-4-16 20:08:34-debug: lazy register asset handler tiled-map 2025-4-16 20:08:34-debug: lazy register asset handler buffer 2025-4-16 20:08:34-debug: lazy register asset handler sign-image 2025-4-16 20:08:34-debug: lazy register asset handler image 2025-4-16 20:08:34-debug: lazy register asset handler alpha-image 2025-4-16 20:08:34-debug: lazy register asset handler texture 2025-4-16 20:08:34-debug: lazy register asset handler texture-cube 2025-4-16 20:08:34-debug: lazy register asset handler erp-texture-cube 2025-4-16 20:08:34-debug: lazy register asset handler render-texture 2025-4-16 20:08:34-debug: lazy register asset handler texture-cube-face 2025-4-16 20:08:34-debug: lazy register asset handler rt-sprite-frame 2025-4-16 20:08:34-debug: lazy register asset handler gltf 2025-4-16 20:08:34-debug: lazy register asset handler gltf-mesh 2025-4-16 20:08:34-debug: lazy register asset handler gltf-animation 2025-4-16 20:08:34-debug: lazy register asset handler gltf-skeleton 2025-4-16 20:08:34-debug: lazy register asset handler gltf-material 2025-4-16 20:08:34-debug: lazy register asset handler gltf-scene 2025-4-16 20:08:34-debug: lazy register asset handler gltf-embeded-image 2025-4-16 20:08:34-debug: lazy register asset handler fbx 2025-4-16 20:08:34-debug: lazy register asset handler material 2025-4-16 20:08:34-debug: lazy register asset handler physics-material 2025-4-16 20:08:34-debug: lazy register asset handler effect 2025-4-16 20:08:34-debug: lazy register asset handler effect-header 2025-4-16 20:08:34-debug: lazy register asset handler audio-clip 2025-4-16 20:08:34-debug: lazy register asset handler animation-clip 2025-4-16 20:08:34-debug: lazy register asset handler animation-graph 2025-4-16 20:08:34-debug: lazy register asset handler animation-graph-variant 2025-4-16 20:08:34-debug: lazy register asset handler prefab 2025-4-16 20:08:34-debug: lazy register asset handler ttf-font 2025-4-16 20:08:34-debug: [Assets Memory track]: asset-db:worker-init: startup start:212.81MB, end 223.02MB, increase: 10.21MB 2025-4-16 20:08:34-debug: lazy register asset handler particle 2025-4-16 20:08:34-debug: lazy register asset handler sprite-atlas 2025-4-16 20:08:34-debug: lazy register asset handler auto-atlas 2025-4-16 20:08:34-debug: lazy register asset handler label-atlas 2025-4-16 20:08:34-debug: lazy register asset handler render-pipeline 2025-4-16 20:08:34-debug: lazy register asset handler render-stage 2025-4-16 20:08:34-debug: lazy register asset handler render-flow 2025-4-16 20:08:34-debug: lazy register asset handler instantiation-material 2025-4-16 20:08:34-debug: lazy register asset handler instantiation-mesh 2025-4-16 20:08:34-debug: lazy register asset handler directory 2025-4-16 20:08:34-debug: lazy register asset handler instantiation-animation 2025-4-16 20:08:34-debug: lazy register asset handler video-clip 2025-4-16 20:08:34-debug: lazy register asset handler animation-mask 2025-4-16 20:08:34-debug: lazy register asset handler instantiation-skeleton 2025-4-16 20:08:34-debug: lazy register asset handler bitmap-font 2025-4-16 20:08:35-debug: asset-db:worker-startup-database[assets] (1626ms) 2025-4-16 20:08:35-debug: asset-db:start-database (1818ms) 2025-4-16 20:08:35-debug: asset-db:ready (16979ms) 2025-4-16 20:08:35-debug: init worker message success 2025-4-16 20:08:35-debug: [Build Memory track]: builder:worker-init start:223.65MB, end 236.17MB, increase: 12.52MB 2025-4-16 20:08:35-debug: programming:execute-script (7ms) 2025-4-16 20:08:35-debug: builder:worker-init (700ms) 2025-4-16 20:08:47-debug: refresh db internal success 2025-4-16 20:08:47-debug: refresh db assets success 2025-4-16 20:08:47-debug: Run asset db hook engine-extends:afterRefresh ... 2025-4-16 20:08:47-debug: Run asset db hook engine-extends:afterRefresh success! 2025-4-16 20:08:47-debug: asset-db:refresh-all-database (89ms) 2025-4-16 20:08:47-debug: asset-db:worker-effect-data-processing (1ms) 2025-4-16 20:08:47-debug: asset-db-hook-engine-extends-afterRefresh (2ms) 2025-4-16 20:08:52-debug: refresh db internal success 2025-4-16 20:08:52-debug: refresh db assets success 2025-4-16 20:08:52-debug: Run asset db hook engine-extends:afterRefresh ... 2025-4-16 20:08:52-debug: Run asset db hook engine-extends:afterRefresh success! 2025-4-16 20:08:52-debug: asset-db:refresh-all-database (147ms) 2025-4-16 20:08:52-debug: asset-db:worker-effect-data-processing (1ms) 2025-4-16 20:08:52-debug: asset-db-hook-engine-extends-afterRefresh (2ms) 2025-4-16 20:09:04-debug: refresh db internal success 2025-4-16 20:09:04-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/game/Main.ts background: #aaff85; color: #000; color: #000; 2025-4-16 20:09:04-debug: refresh db assets success 2025-4-16 20:09:04-debug: Run asset db hook engine-extends:afterRefresh ... 2025-4-16 20:09:04-debug: Run asset db hook engine-extends:afterRefresh success! 2025-4-16 20:09:04-debug: asset-db:refresh-all-database (76ms) 2025-4-16 20:09:04-debug: asset-db:worker-effect-data-processing (1ms) 2025-4-16 20:09:04-debug: asset-db-hook-engine-extends-afterRefresh (1ms) 2025-4-16 20:09:21-debug: refresh db internal success 2025-4-16 20:09:21-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/gameui/BuyCoinLayer.ts background: #aaff85; color: #000; color: #000; 2025-4-16 20:09:21-debug: refresh db assets success 2025-4-16 20:09:21-debug: Run asset db hook engine-extends:afterRefresh ... 2025-4-16 20:09:21-debug: Run asset db hook engine-extends:afterRefresh success! 2025-4-16 20:09:21-debug: asset-db:refresh-all-database (78ms) 2025-4-16 20:09:21-debug: asset-db:worker-effect-data-processing (1ms) 2025-4-16 20:09:21-debug: asset-db-hook-engine-extends-afterRefresh (1ms) 2025-4-16 20:10:12-debug: refresh db internal success 2025-4-16 20:10:12-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/loading/Loading.ts background: #aaff85; color: #000; color: #000; 2025-4-16 20:10:12-debug: refresh db assets success 2025-4-16 20:10:12-debug: Run asset db hook engine-extends:afterRefresh ... 2025-4-16 20:10:12-debug: Run asset db hook engine-extends:afterRefresh success! 2025-4-16 20:10:12-debug: asset-db:refresh-all-database (80ms) 2025-4-16 20:10:12-debug: asset-db-hook-engine-extends-afterRefresh (1ms) 2025-4-16 20:10:44-debug: refresh db internal success 2025-4-16 20:10:44-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/loading/Loading.ts background: #aaff85; color: #000; color: #000; 2025-4-16 20:10:44-debug: refresh db assets success 2025-4-16 20:10:44-debug: Run asset db hook engine-extends:afterRefresh ... 2025-4-16 20:10:44-debug: Run asset db hook engine-extends:afterRefresh success! 2025-4-16 20:10:44-debug: asset-db:refresh-all-database (73ms) 2025-4-16 20:10:44-debug: asset-db-hook-engine-extends-afterRefresh (1ms)