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- import { _decorator, Component, Node, tween } from 'cc';
- import platformSystem from '../platform/platformSystem';
- import BasePanel from '../core/component/BasePanel';
- import { audioMgr } from '../core/manager/AudioManager';
- import WindowManager from '../core/manager/WindowManager';
- import { LevelClearLayer } from './LevelClearLayer';
- import { GameConst } from '../core/common/GameConst';
- const { ccclass, property } = _decorator;
- @ccclass('DrawStarLayer')
- export class DrawStarLayer extends BasePanel {
- indicator: Node = null;
- start() {
- this.indicator = this.GetGameObject("star-gamification-indicator");
- audioMgr.playOneShot(GameConst.audios.pass);
- }
- star = 0;
- setStar(s) {
- this.star = s;
- this.SetText("lbl_star", s + "");
- }
- dir = 1;
- beisu = 1;
- update() {
- if (this.pause) return;
- let pos = this.indicator.getPosition();
- pos.x += this.dir * 10;
- if (pos.x > 190) this.dir = -1;
- if (pos.x < -190) this.dir = 1;
- this.indicator.setPosition(pos);
- let x = this.indicator.getPosition().x;
- if (x >= -190 && x < -145) {
- this.beisu = 2;
- }
- else if (x >= -145 && x < -98) {
- this.beisu = 3;
- }
- else if (x >= -98 && x < -36) {
- this.beisu = 4;
- }
- else if (x >= -36 && x < 36) {
- this.beisu = 5;
- }
- else if (x >= 36 && x < 98) {
- this.beisu = 4;
- }
- else if (x >= 98 && x < 145) {
- this.beisu = 3;
- }
- else if (x >= 145 && x <= 190) {
- this.beisu = 2;
- }
- this.SetText("lbl_beisu", "x" + this.beisu);
- }
- pause = false;
- onBtnClicked(event, customEventData) {
- audioMgr.playOneShot(GameConst.audios.btnclick);
- var btnName = event.target.name;
- switch (btnName) {
- case "btn_get":
- this.pause = true;
- WindowManager.ins.open("LevelClearLayer").then((com: LevelClearLayer) => {
- com.setAddStar(this.star);
- })
- this.close();
- break;
- case "btn_ad":
- this.pause = true;
- tween(this.node).delay(1).call(() => {
- platformSystem.platform.showRewardVideo((b) => {
- if (b) {
- WindowManager.ins.open("LevelClearLayer").then((com: LevelClearLayer) => {
- com.setAddStar(this.star * this.beisu);
- })
- this.close();
- }
- })
- }).start()
- break;
- }
- }
- }
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