123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119 |
- import { _decorator, tween, v3, sp, EditBox } from 'cc';
- import BasePanel from '../core/component/BasePanel';
- import { audioMgr } from '../core/manager/AudioManager';
- import Data from '../core/manager/Data';
- import WindowManager from '../core/manager/WindowManager';
- import MsgHints from '../core/utils/MsgHints';
- import Utils from '../core/utils/Utils';
- import { BoxLayer } from '../gameui/BoxLayer';
- import { GameConst, BOX_TYPE } from '../core/common/GameConst';
- import i18n from '../core/i18n/runtime-scripts/LanguageData';
- import { autoBind } from '../core/extend/AutoBind';
- const { ccclass, property } = _decorator;
- @ccclass('HallUI')
- export class HallUI extends BasePanel {
- @autoBind(EditBox)
- public editBox: EditBox = null!;
- onBtnClicked(event: any, customEventData: any) {
- audioMgr.playOneShot(GameConst.audios.btnclick);
- var btnName = event.target.name;
- switch (btnName) {
- case "btn_setting":
- // WindowManager.ins.open("NewPackOpenedLayer");
- WindowManager.ins.open("SettingLayer")
- break;
- case "btn_play":
- //获取输入的内容
- if(GameConst.isDebug){
- let str: string = this.editBox.string;
- if(!Utils.isNull(str)){
- const level: number = parseInt(str);
- Data.user.lv = level;
- }
- }
- WindowManager.ins.open("LevelLayer");
- /*platformSystem.platform.showRewardVideo((b) => {
- WindowManager.ins.open("LevelLayer");
- })*/
- break;
- case "btn_buy_life":
- if (Data.user.life >= GameConst.MAX_LIFE) {
- MsgHints.show(i18n("main.体力已满"))
- return;
- }
- WindowManager.ins.open("BuyLifeLayer")
- break;
- case "btn_buy_coin":
- WindowManager.ins.open("BuyCoinLayer");
- break;
- case "full0":
- let info = Data.user.hasLvBox();
- WindowManager.ins.open("BoxLayer").then((com: BoxLayer) => {
- com.setInfo(BOX_TYPE.LEVEL, GameConst.getLvBoxReward(Math.floor(Data.user.lv / 10)))
- });
- break;
- case "full1":
- info = Data.user.hasStarBox();
- WindowManager.ins.open("BoxLayer").then((com: BoxLayer) => {
- com.setInfo(BOX_TYPE.STAR, GameConst.getStarBoxReward(Math.floor(Data.user.lv / 1000)))
- });
- break;
- }
- }
- start() {
- if(!GameConst.isDebug){
- this.editBox.node.active = false;
- }
- this.SetText("level_lable", i18n("main.LV:%{value}", { value: Data.user.lv}));
- this.SetProgressBar("probar_lv", 0.1);
- let btn_play = this.GetNode("btn_play")
- tween(btn_play).sequence(tween(btn_play).to(1, { scale: v3(1.05, 1.05, 1.05) }), tween(btn_play).to(1, { scale: v3(1, 1, 1) })).repeatForever().start()
- }
- update() {
- if (Data.user.life >= GameConst.MAX_LIFE) {
- this.SetText("lbl_life_time", i18n("main.已满"))
- }else {
- if (Data.user.life_cost_time == 0) {
- Data.user.life_cost_time = Date.now();
- }
- let nLeft = (Date.now() - Data.user.life_cost_time) / 1000;
- let addLife = Math.floor(nLeft / 60 / GameConst.MAX_LIFE_RECOVERY_TIME);
- if (addLife > 0)
- Data.user.life += addLife;
- nLeft -= addLife * GameConst.MAX_LIFE_RECOVERY_TIME * 60;
- this.SetText("lbl_life_time", Utils.getTimeStrByS(GameConst.MAX_LIFE_RECOVERY_TIME * 60 - nLeft))
- }
- this.SetText("lbl_life", Data.user.life + "")
- this.SetText("lbl_coin", Data.user.coin + "")
- this.SetText("lbl_lv", Data.user.lv + "")
- this.SetText("lbl_lv_center", Data.user.lv + "")
- let info = Data.user.hasLvBox();
- this.GetGameObject("full0").active = info
- let lvmin = Data.user.lv % 10;
- this.SetText("lbl_pro_lv", lvmin + "/10");
- this.SetProgressBar("lbl_pro_star", lvmin / 10);
- this.SetProgressBar("probar_lv_center", lvmin / 10);
- this.SetProgressBar("probar_lv", lvmin / 10);
- info = Data.user.hasStarBox();
- if (info) {
- this.SetText("probar_star", "满");
- this.SetProgressBar("probar_star", 1);
- this.GetGameObject("full1").active = true;
- }else {
- let starmin = Data.user.star % 1000;
- this.GetGameObject("full1").active = false;
- this.SetText("lbl_pro_star", starmin + "/1000");
- this.SetProgressBar("probar_star", starmin / 1000);
- }
- }
- }
|