@@ -80,6 +80,7 @@ export class PropMgr {
let newMonster = instantiate(propPrefab) as any;
newMonster.setParent(propsUI);
newMonster.setWorldPosition(spawnPos);
+ newMonster.setScale(0.7, 0.7, 0.7);
this.curMovePropsCount++;
}