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模型减免修改

vene 2 月之前
父節點
當前提交
661c60ecfb
共有 43 個文件被更改,包括 202 次插入208 次删除
  1. 7 0
      assets/model_scene/Material/cartoon_build.mtl
  2. 7 0
      assets/model_scene/Material/cartoon_ground.mtl
  3. 二進制
      assets/model_scene/Model/House/Build01.fbx
  4. 1 1
      assets/model_scene/Model/House/Build01.fbx.meta
  5. 二進制
      assets/model_scene/Model/House/Build02.fbx
  6. 1 1
      assets/model_scene/Model/House/Build02.fbx.meta
  7. 二進制
      assets/model_scene/Model/House/Build03.fbx
  8. 1 1
      assets/model_scene/Model/House/Build03.fbx.meta
  9. 二進制
      assets/model_scene/Model/House/Build04.fbx
  10. 1 1
      assets/model_scene/Model/House/Build04.fbx.meta
  11. 二進制
      assets/model_scene/Model/House/Build05.fbx
  12. 1 1
      assets/model_scene/Model/House/Build05.fbx.meta
  13. 二進制
      assets/model_scene/Model/House/Build06.fbx
  14. 1 1
      assets/model_scene/Model/House/Build06.fbx.meta
  15. 二進制
      assets/model_scene/Model/House/Build07.fbx
  16. 1 1
      assets/model_scene/Model/House/Build07.fbx.meta
  17. 二進制
      assets/model_scene/Model/House/Build08.fbx
  18. 1 1
      assets/model_scene/Model/House/Build08.fbx.meta
  19. 二進制
      assets/model_scene/Model/House/Build09.fbx
  20. 1 1
      assets/model_scene/Model/House/Build09.fbx.meta
  21. 二進制
      assets/model_scene/Model/House/Build10.fbx
  22. 1 1
      assets/model_scene/Model/House/Build10.fbx.meta
  23. 二進制
      assets/model_scene/Model/House/Build11.fbx
  24. 1 1
      assets/model_scene/Model/House/Build11.fbx.meta
  25. 二進制
      assets/model_scene/Model/House/ta.fbx
  26. 1 1
      assets/model_scene/Model/House/ta.fbx.meta
  27. 二進制
      assets/model_scene/Model/House/tree1.fbx
  28. 1 1
      assets/model_scene/Model/House/tree1.fbx.meta
  29. 二進制
      assets/model_scene/Model/House/tree2.fbx
  30. 1 1
      assets/model_scene/Model/House/tree2.fbx.meta
  31. 二進制
      assets/model_scene/Model/House/tree3.fbx
  32. 1 1
      assets/model_scene/Model/House/tree3.fbx.meta
  33. 二進制
      assets/model_scene/Model/House/white.fbx
  34. 二進制
      assets/model_scene/Model/House/white01.fbx
  35. 1 1
      assets/model_scene/Model/House/white01.fbx.meta
  36. 二進制
      assets/model_scene/Model/House/white02.fbx
  37. 1 1
      assets/model_scene/Model/House/white02.fbx.meta
  38. 3 3
      assets/model_scene/Model/ground/ground.fbx.meta
  39. 4 4
      assets/model_scene/Model/prefab/Build03.prefab
  40. 4 3
      assets/model_scene/Model/prefab/tree2.prefab
  41. 4 3
      assets/model_scene/Model/prefab/tree3.prefab
  42. 153 175
      assets/model_scene/scene.scene
  43. 3 3
      assets/module_storm_sunder/FBX/Model/ground/ground.fbx.meta

+ 7 - 0
assets/model_scene/Material/cartoon_build.mtl

@@ -90,6 +90,13 @@
   "_props": [
     {},
     {
+      "specular": {
+        "__type__": "cc.Color",
+        "r": 122,
+        "g": 122,
+        "b": 122,
+        "a": 76
+      },
       "mainTexture": {
         "__uuid__": "3d033e5f-6223-40ce-9da5-721999907301@6c48a",
         "__expectedType__": "cc.Texture2D"

+ 7 - 0
assets/model_scene/Material/cartoon_ground.mtl

@@ -90,6 +90,13 @@
   "_props": [
     {},
     {
+      "specular": {
+        "__type__": "cc.Color",
+        "r": 0,
+        "g": 0,
+        "b": 0,
+        "a": 76
+      },
       "mainTexture": {
         "__uuid__": "3d033e5f-6223-40ce-9da5-721999907301@6c48a",
         "__expectedType__": "cc.Texture2D"

二進制
assets/model_scene/Model/House/Build01.fbx


+ 1 - 1
assets/model_scene/Model/House/Build01.fbx.meta

@@ -29,7 +29,7 @@
       "name": "Building01.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 518
+        "triangleCount": 178
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/Build02.fbx


+ 1 - 1
assets/model_scene/Model/House/Build02.fbx.meta

@@ -29,7 +29,7 @@
       "name": "Building02.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 524
+        "triangleCount": 258
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/Build03.fbx


+ 1 - 1
assets/model_scene/Model/House/Build03.fbx.meta

@@ -29,7 +29,7 @@
       "name": "Building03.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 216
+        "triangleCount": 152
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/Build04.fbx


+ 1 - 1
assets/model_scene/Model/House/Build04.fbx.meta

@@ -13,7 +13,7 @@
       "name": "Building04.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 536
+        "triangleCount": 380
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/Build05.fbx


+ 1 - 1
assets/model_scene/Model/House/Build05.fbx.meta

@@ -13,7 +13,7 @@
       "name": "Building05.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 342
+        "triangleCount": 236
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/Build06.fbx


+ 1 - 1
assets/model_scene/Model/House/Build06.fbx.meta

@@ -13,7 +13,7 @@
       "name": "Building06.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 430
+        "triangleCount": 373
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/Build07.fbx


+ 1 - 1
assets/model_scene/Model/House/Build07.fbx.meta

@@ -13,7 +13,7 @@
       "name": "Building07.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 458
+        "triangleCount": 292
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/Build08.fbx


+ 1 - 1
assets/model_scene/Model/House/Build08.fbx.meta

@@ -13,7 +13,7 @@
       "name": "Building08.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 1142
+        "triangleCount": 764
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/Build09.fbx


+ 1 - 1
assets/model_scene/Model/House/Build09.fbx.meta

@@ -13,7 +13,7 @@
       "name": "Building09.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 449
+        "triangleCount": 354
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/Build10.fbx


+ 1 - 1
assets/model_scene/Model/House/Build10.fbx.meta

@@ -13,7 +13,7 @@
       "name": "Building10.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 1712
+        "triangleCount": 853
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/Build11.fbx


+ 1 - 1
assets/model_scene/Model/House/Build11.fbx.meta

@@ -13,7 +13,7 @@
       "name": "Building11.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 280
+        "triangleCount": 238
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/ta.fbx


+ 1 - 1
assets/model_scene/Model/House/ta.fbx.meta

@@ -13,7 +13,7 @@
       "name": "ta.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 2492
+        "triangleCount": 2284
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/tree1.fbx


+ 1 - 1
assets/model_scene/Model/House/tree1.fbx.meta

@@ -13,7 +13,7 @@
       "name": "tree1.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 142
+        "triangleCount": 126
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/tree2.fbx


+ 1 - 1
assets/model_scene/Model/House/tree2.fbx.meta

@@ -13,7 +13,7 @@
       "name": "tree2.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 146
+        "triangleCount": 138
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/tree3.fbx


+ 1 - 1
assets/model_scene/Model/House/tree3.fbx.meta

@@ -13,7 +13,7 @@
       "name": "tree3.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 146
+        "triangleCount": 132
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/white.fbx


二進制
assets/model_scene/Model/House/white01.fbx


+ 1 - 1
assets/model_scene/Model/House/white01.fbx.meta

@@ -13,7 +13,7 @@
       "name": "white02.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 424
+        "triangleCount": 296
       },
       "ver": "1.1.1",
       "imported": true,

二進制
assets/model_scene/Model/House/white02.fbx


+ 1 - 1
assets/model_scene/Model/House/white02.fbx.meta

@@ -13,7 +13,7 @@
       "name": "white03.mesh",
       "userData": {
         "gltfIndex": 0,
-        "triangleCount": 424
+        "triangleCount": 296
       },
       "ver": "1.1.1",
       "imported": true,

+ 3 - 3
assets/model_scene/Model/ground/ground.fbx.meta

@@ -32,14 +32,14 @@
       "userData": {
         "gltfIndex": 0,
         "fixAlphaTransparencyArtifacts": true,
-        "hasAlpha": true,
+        "hasAlpha": false,
         "type": "texture"
       },
       "ver": "1.0.3",
       "imported": true,
       "files": [
-        ".json",
-        ".png"
+        ".jpg",
+        ".json"
       ],
       "subMetas": {}
     },

+ 4 - 4
assets/model_scene/Model/prefab/Build03.prefab

@@ -82,10 +82,10 @@
     },
     "_lrot": {
       "__type__": "cc.Quat",
-      "x": 6.123234262925839e-17,
-      "y": 1,
-      "z": 6.123234262925839e-17,
-      "w": 3.7493993930529855e-33
+      "x": -6.123234262925839e-17,
+      "y": -1,
+      "z": -6.123234262925839e-17,
+      "w": 6.123233995736766e-17
     },
     "_lscale": {
       "__type__": "cc.Vec3",

+ 4 - 3
assets/model_scene/Model/prefab/tree2.prefab

@@ -82,10 +82,10 @@
     },
     "_lrot": {
       "__type__": "cc.Quat",
-      "x": -0.7071067811865476,
+      "x": 0,
       "y": 0,
       "z": 0,
-      "w": 0.7071067811865476
+      "w": 1
     },
     "_lscale": {
       "__type__": "cc.Vec3",
@@ -97,7 +97,7 @@
     "_layer": 1073741824,
     "_euler": {
       "__type__": "cc.Vec3",
-      "x": -90.00000000000003,
+      "x": 0,
       "y": 0,
       "z": 0
     },
@@ -186,6 +186,7 @@
       "__id__": 0
     },
     "fileId": "d3BBkeGjhYuoyllyVyuiuL",
+    "instance": null,
     "targetOverrides": null
   }
 ]

+ 4 - 3
assets/model_scene/Model/prefab/tree3.prefab

@@ -82,10 +82,10 @@
     },
     "_lrot": {
       "__type__": "cc.Quat",
-      "x": -0.7071067811865476,
+      "x": 0,
       "y": 0,
       "z": 0,
-      "w": 0.7071067811865476
+      "w": 1
     },
     "_lscale": {
       "__type__": "cc.Vec3",
@@ -97,7 +97,7 @@
     "_layer": 1073741824,
     "_euler": {
       "__type__": "cc.Vec3",
-      "x": -90.00000000000003,
+      "x": 0,
       "y": 0,
       "z": 0
     },
@@ -186,6 +186,7 @@
       "__id__": 0
     },
     "fileId": "04MbJOigJZiq9WoLVy2xVY",
+    "instance": null,
     "targetOverrides": null
   }
 ]

File diff suppressed because it is too large
+ 153 - 175
assets/model_scene/scene.scene


+ 3 - 3
assets/module_storm_sunder/FBX/Model/ground/ground.fbx.meta

@@ -32,14 +32,14 @@
       "userData": {
         "gltfIndex": 0,
         "fixAlphaTransparencyArtifacts": true,
-        "hasAlpha": true,
+        "hasAlpha": false,
         "type": "texture"
       },
       "ver": "1.0.3",
       "imported": true,
       "files": [
-        ".json",
-        ".png"
+        ".jpg",
+        ".json"
       ],
       "subMetas": {}
     },

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