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@@ -24,15 +24,14 @@ export class UI_BattleGambit_Impl extends UI_BattleRevive {
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let layout = this.layout as Layout_BattleGambit;
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let layout = this.layout as Layout_BattleGambit;
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this.onButtonEvent(layout.btn_get, () => {
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this.onButtonEvent(layout.btn_get, () => {
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this.changeGameStatus(GameStatus.Playing);
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this.changeGameStatus(GameStatus.Playing);
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- // EventDispatcher.instance.emit(GameEvent.EVENT_GAME_START_EFFECT);
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TimerMgr.inst.startCountdown();
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TimerMgr.inst.startCountdown();
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+ EventDispatcher.instance.emit(GameEvent.EVENT_GAME_START_EFFECT);
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});
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});
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this.onButtonEvent(layout.btn_back, () => {
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this.onButtonEvent(layout.btn_back, () => {
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GameMgr.inst.isWin = false;
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GameMgr.inst.isWin = false;
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GameMgr.inst.setGameStatus(GameStatus.Playing);
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GameMgr.inst.setGameStatus(GameStatus.Playing);
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TimerMgr.inst.startCountdown();
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TimerMgr.inst.startCountdown();
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EventDispatcher.instance.emit(GameEvent.EVENT_GAME_START);
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EventDispatcher.instance.emit(GameEvent.EVENT_GAME_START);
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- console.log('开局点击No++++++++++')
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this.hide();
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this.hide();
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});
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});
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}
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}
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