import { JsonUtil } from "db://assets/core_tgx/base/utils/JsonUtil"; export class Tablemap_config { static TableName: string = "map_config"; private data: any; init(id: number) { const table = JsonUtil.get(Tablemap_config.TableName); this.data = table[id]; this.id = id; } /** 编号【KEY】 */ id: number = 0; /** 备注信息 */ get text(): string { return this.data.text; } /** 游戏时长 */ get time(): number { return this.data.time; } /** 场景文件 */ get name(): string { return this.data.name; } /** 可生成物编号 */ get item(): any { return this.data.item; } /** 玩家数 */ get number(): number { return this.data.number; } }