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@@ -188,7 +188,7 @@ export class LevelAction extends Component {
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private async generateOriginCups() {
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if (this.isProcessing) {
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- tgxUITips.show('Please wait for the current process to complete!');
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+ tgxUITips.show('Please wait for the \n current process to complete!');
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return;
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}
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const levelModel = LevelManager.instance.levelModel;
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@@ -242,7 +242,7 @@ export class LevelAction extends Component {
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public async handlePourOriginCup(originCup: OriginCup) {
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if (this.isProcessing) {
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- tgxUITips.show('Please wait for the current process to complete!');
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+ tgxUITips.show('Please wait for the \n current process to complete!');
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return;
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}
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this.isProcessing = true;
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@@ -463,7 +463,7 @@ export class LevelAction extends Component {
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}
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}
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// 调整偏移量
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- targetWorldPos.x -= !tempRegex ? 55 : 20;
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+ targetWorldPos.x -= !tempRegex ? 55 : 40;
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targetWorldPos.y += !tempRegex ? targetPosY : 205;
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// 移动动画到目标位置
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