LevelModel.ts 2.2 KB

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  1. import { JsonUtil } from "db://assets/core_tgx/base/utils/JsonUtil";
  2. import { Tablelevels_config } from "../../../module_basic/table/Tablelevels_config";
  3. import { GlobalConfig } from "../../../start/Config/GlobalConfig";
  4. import { sys } from "cc";
  5. export enum TYPE_GAME_STATE {
  6. GAME_STATE_INIT = 0, //准备阶段
  7. GAME_STATE_START = 1, //开始
  8. GAME_STATE_END = 2, //结束(倒计时结束)
  9. GAME_STATE_RESULT = 3, //结算
  10. GAME_STATE_PAUSE = 4, //暂停
  11. }
  12. /**关卡数据模型
  13. */
  14. export class LevelModel {
  15. public levelConfig: Tablelevels_config;
  16. /** 当前关卡等级*/
  17. public level: number = 1;
  18. /** 保存可随机的关卡*/
  19. public randomLevelList: number[] = [];
  20. /** 输赢*/
  21. public isWin: boolean = false;
  22. /** 是否结束*/
  23. public isEnd: boolean = false;
  24. /** 当前游戏状态*/
  25. public curGameState: TYPE_GAME_STATE = TYPE_GAME_STATE.GAME_STATE_INIT;
  26. constructor() {
  27. this.levelConfig = new Tablelevels_config();
  28. this.getRandomLevelList();
  29. const isDebug = GlobalConfig.isDebug;
  30. if (isDebug) {
  31. this.level = GlobalConfig.initilizeLevel;
  32. } else {
  33. const level = sys.localStorage.getItem('level');
  34. if (!level) {
  35. this.level = 1;
  36. } else {
  37. if (level > GlobalConfig.levelTotal) {
  38. const randomLevel = this.randomLevelList[Math.floor(Math.random() * this.randomLevelList.length - 1)];
  39. this.level = randomLevel;
  40. } else {
  41. this.level = parseInt(level);
  42. }
  43. }
  44. };
  45. this.levelConfig.init(this.level);
  46. }
  47. /** 可随机的关卡合集*/
  48. getRandomLevelList() {
  49. const table = JsonUtil.get(Tablelevels_config.TableName);
  50. if (!table) {
  51. console.warn('Get level table is fail!');
  52. }
  53. this.randomLevelList = Object.values(table).filter(item => item['random'] == 1)
  54. .map(item => item['level']);
  55. // console.log('随机关卡列表:', this.randomLevelList);
  56. }
  57. /** 清除关卡数据*/
  58. clearLevel() {
  59. this.isWin = false;
  60. this.isEnd = false;
  61. }
  62. }