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- import { _decorator, Component, ERaycast2DType, find, Label, Node, NodeEventType, PhysicsSystem2D, Tween, tween, v2, v3, Vec2, Vec3 } from 'cc';
- import { EventDispatcher } from '../core_tgx/easy_ui_framework/EventDispatcher';
- import { TakeGobletGlobalInstance } from './Script/TakeGobletGlobalInstance';
- import { GameEvent } from './Script/Enum/GameEvent';
- import { LevelManager } from './Script/Manager/LevelMgr';
- import { GameUtil } from './Script/GameUtil';
- import { tgxUIMgr } from '../core_tgx/tgx';
- import { UI_Setting } from '../scripts/UIDef';
- import { TakeGobletAudioMgr } from './Script/Manager/TakeGobletAudioMgr';
- const { ccclass, property } = _decorator;
- const duration = 0.3;
- @ccclass('RoosterTakeGoblet')
- export class RoosterTakeGoblet extends Component {
- onLoad() {
- TakeGobletAudioMgr.initilize();
- // TakeGobletAudioMgr.play(TakeGobletAudioMgr.getMusicIdName(2), 1.0);
- LevelManager.instance.initilizeModel();
- TakeGobletGlobalInstance.instance.levels = find('Canvas/Scene/Levels')!;
- this.registerListener();
- }
- protected start(): void {
- this.startGame();
- }
- async startGame() {
- await LevelManager.instance.gameStart();
- }
- registerListener() {
- EventDispatcher.instance.on(GameEvent.EVENT_BATTLE_SUCCESS_LEVEL_UP, this.onUpdateLvl, this);
- const btnRefresh = find('Canvas/GameUI/TopLeft/BtnRefresh')!;
- const btnSet = find('Canvas/GameUI/TopLeft/BtnSet')!;
- btnRefresh.on(NodeEventType.TOUCH_END, () => this.onClickRefresh(), this);
- btnSet.on(NodeEventType.TOUCH_END, () => this.onClickSet(), this);
- }
- private async onClickRefresh(): Promise<void> {
- TakeGobletAudioMgr.playOneShot(TakeGobletAudioMgr.getMusicIdName(2), 1.0);
- Tween.stopAll();
- EventDispatcher.instance.emit(GameEvent.EVENT_BATTLE_FAIL_LEVEL_RESET);
- }
- private onClickSet(): void {
- TakeGobletAudioMgr.playOneShot(TakeGobletAudioMgr.getMusicIdName(2), 1.0);
- const show = tgxUIMgr.inst.isShowing(UI_Setting);
- if (!show) {
- tgxUIMgr.inst.showUI(UI_Setting);
- }
- }
- onUpdateLvl() {
- const lbScrews = find('Canvas/GameUI/TitleLvl/LbLvl')!.getComponent(Label);
- const { level } = LevelManager.instance.levelModel;
- lbScrews.string = `Level:${level}`;
- }
- }
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