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- import { Widget, _decorator, Node } from 'cc';
- import { UIBase } from '../scriptBase/UIBase';
- import { GameMgr } from '../manager/GameMgr';
- import { Switcher } from '../uiExtend/Switcher';
- import { Setting } from '../Setting';
- import { AudioMgr } from '../manager/AudioMgr';
- import { TransMgr } from '../manager/TransMgr';
- import { UI } from '../enum/UI';
- const { ccclass, property, requireComponent } = _decorator;
- @ccclass('UI/UIPause')
- @requireComponent(Widget)
- export class UIPause extends UIBase {
- private swBgm: Switcher = null
- private swSfx: Switcher = null
- protected onLoad(): void {
- this.swBgm = this.findComp('SwBgm', Switcher)
- this.swSfx = this.findComp('SwSfx', Switcher)
- }
- public onOpen(data?: any): void {
- GameMgr.Pause = true
- this.swBgm.IsOn = Setting.BgmEnabled
- this.swSfx.IsOn = Setting.SfxEnabled
- }
- public onClose(data?: any): void {
- GameMgr.Pause = false
- }
- protected onBtnCloseClick(): void {
- this.close()
- }
- protected async onBtnRestartClick() {
- await TransMgr.Inst.fadeIn()
- GameMgr.startGame()
- this.close()
- TransMgr.Inst.fadeOut()
- }
- protected async onBtnBackClick() {
- await TransMgr.Inst.fadeIn()
- GameMgr.quitGame()
- this.close()
- this.open(UI.Main)
- TransMgr.Inst.fadeOut()
- }
- protected onSwBgmClick(): void {
- Setting.BgmEnabled = !Setting.BgmEnabled
- if (Setting.BgmEnabled) {
- AudioMgr.playBgm()
- } else {
- AudioMgr.stopBgm()
- }
- }
- protected onSwSfxClick(): void {
- Setting.SfxEnabled = !Setting.SfxEnabled
- }
- }
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