1234567891011121314151617181920212223242526272829303132 |
- import { Sprite, AssetManager, assetManager, SpriteFrame } from "cc";
- import { EDITOR } from "cc/env";
- import { Debug } from "../util/Debug";
- const Tag: string = 'Sprite'
- if (!EDITOR) {
- Sprite.prototype.loadSpriteFrame = function (bundleName: string, path: string): void {
- const bundle: AssetManager.Bundle = assetManager.getBundle(bundleName)
- if (!bundle) {
- Debug.Warn(Tag, `bundle ${bundleName} not exist or loaded`)
- return
- }
- const spfPath: string = path + '/spriteFrame'
- let spf: SpriteFrame = bundle.get(spfPath, SpriteFrame)
- if (spf) {
- if (!this.isValid) return
- this.spriteFrame = spf
- } else {
- bundle.load(spfPath, SpriteFrame, (err, res) => {
- if (err) {
- Debug.Error(Tag, err.message)
- } else {
- if (!this.isValid) return
- this.spriteFrame = res
- }
- })
- }
- }
-
- }
|