2025-4-16 15-28.log 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195
  1. 2025-4-16 15:28:51-log: Cannot access game frame or container.
  2. 2025-4-16 15:28:51-debug: asset-db:require-engine-code (531ms)
  3. 2025-4-16 15:28:51-log: meshopt wasm decoder initialized
  4. 2025-4-16 15:28:51-log: [box2d]:box2d wasm lib loaded.
  5. 2025-4-16 15:28:52-log: [bullet]:bullet wasm lib loaded.
  6. 2025-4-16 15:28:52-log: Cocos Creator v3.8.2
  7. 2025-4-16 15:28:52-debug: [Assets Memory track]: asset-db:worker-init: initEngine start:23.62MB, end 100.53MB, increase: 76.91MB
  8. 2025-4-16 15:28:52-debug: [Assets Memory track]: asset-db-plugin-register: programming start:101.34MB, end 105.61MB, increase: 4.27MB
  9. 2025-4-16 15:28:53-debug: [Assets Memory track]: asset-db-plugin-register: engine-extends start:105.66MB, end 237.45MB, increase: 131.78MB
  10. 2025-4-16 15:28:53-debug: [Assets Memory track]: asset-db-plugin-enable: project start:105.85MB, end 237.45MB, increase: 131.60MB
  11. 2025-4-16 15:28:53-debug: run package(lightmap) handler(enable) start
  12. 2025-4-16 15:28:53-debug: [Assets Memory track]: asset-db-plugin-enable: builder start:106.21MB, end 240.37MB, increase: 134.16MB
  13. 2025-4-16 15:28:53-debug: run package(lightmap) handler(enable) success!
  14. 2025-4-16 15:28:53-debug: [Assets Memory track]: asset-db:worker-init: initPlugin start:100.54MB, end 237.46MB, increase: 136.91MB
  15. 2025-4-16 15:28:53-debug: run package(node-library) handler(enable) start
  16. 2025-4-16 15:28:53-debug: run package(package-asset) handler(enable) success!
  17. 2025-4-16 15:28:53-debug: run package(package-asset) handler(enable) start
  18. 2025-4-16 15:28:53-debug: run package(process) handler(enable) success!
  19. 2025-4-16 15:28:53-debug: run package(node-library) handler(enable) success!
  20. 2025-4-16 15:28:53-debug: run package(reference-image) handler(enable) start
  21. 2025-4-16 15:28:53-debug: run package(reference-image) handler(enable) success!
  22. 2025-4-16 15:28:53-debug: run package(process) handler(enable) start
  23. 2025-4-16 15:28:53-debug: run package(reflection-probe) handler(enable) start
  24. 2025-4-16 15:28:53-debug: run package(reflection-probe) handler(enable) success!
  25. 2025-4-16 15:28:53-debug: run package(adsense-h5g-plugin) handler(enable) start
  26. 2025-4-16 15:28:53-debug: run package(adsense-h5g-plugin) handler(enable) success!
  27. 2025-4-16 15:28:53-debug: run package(engine-extends) handler(enable) success!
  28. 2025-4-16 15:28:53-debug: run package(engine-extends) handler(enable) start
  29. 2025-4-16 15:28:53-debug: run package(alipay-mini-game) handler(enable) start
  30. 2025-4-16 15:28:53-debug: run package(alipay-mini-game) handler(enable) success!
  31. 2025-4-16 15:28:53-debug: run package(bytedance-mini-game) handler(enable) start
  32. 2025-4-16 15:28:53-debug: run package(bytedance-mini-game) handler(enable) success!
  33. 2025-4-16 15:28:53-debug: run package(android) handler(enable) start
  34. 2025-4-16 15:28:53-debug: run package(certificate) handler(enable) start
  35. 2025-4-16 15:28:53-debug: run package(certificate) handler(enable) success!
  36. 2025-4-16 15:28:53-debug: run package(channel-upload-tools) handler(enable) success!
  37. 2025-4-16 15:28:53-debug: run package(android) handler(enable) success!
  38. 2025-4-16 15:28:53-debug: run package(fb-instant-games) handler(enable) start
  39. 2025-4-16 15:28:53-debug: run package(fb-instant-games) handler(enable) success!
  40. 2025-4-16 15:28:53-debug: run package(huawei-agc) handler(enable) success!
  41. 2025-4-16 15:28:53-debug: run package(huawei-quick-game) handler(enable) start
  42. 2025-4-16 15:28:53-debug: run package(huawei-quick-game) handler(enable) success!
  43. 2025-4-16 15:28:53-debug: run package(ios) handler(enable) start
  44. 2025-4-16 15:28:53-debug: run package(huawei-agc) handler(enable) start
  45. 2025-4-16 15:28:53-debug: run package(ios) handler(enable) success!
  46. 2025-4-16 15:28:53-debug: run package(linux) handler(enable) success!
  47. 2025-4-16 15:28:53-debug: run package(mac) handler(enable) start
  48. 2025-4-16 15:28:53-debug: run package(mac) handler(enable) success!
  49. 2025-4-16 15:28:53-debug: run package(native) handler(enable) start
  50. 2025-4-16 15:28:53-debug: run package(linux) handler(enable) start
  51. 2025-4-16 15:28:53-debug: run package(native) handler(enable) success!
  52. 2025-4-16 15:28:53-debug: run package(channel-upload-tools) handler(enable) start
  53. 2025-4-16 15:28:53-debug: run package(ohos) handler(enable) start
  54. 2025-4-16 15:28:53-debug: run package(openharmony) handler(enable) start
  55. 2025-4-16 15:28:53-debug: run package(openharmony) handler(enable) success!
  56. 2025-4-16 15:28:53-debug: run package(ohos) handler(enable) success!
  57. 2025-4-16 15:28:53-debug: run package(oppo-mini-game) handler(enable) start
  58. 2025-4-16 15:28:53-debug: run package(oppo-mini-game) handler(enable) success!
  59. 2025-4-16 15:28:53-debug: run package(runtime-dev-tools) handler(enable) success!
  60. 2025-4-16 15:28:53-debug: run package(taobao-creative-app) handler(enable) success!
  61. 2025-4-16 15:28:53-debug: run package(runtime-dev-tools) handler(enable) start
  62. 2025-4-16 15:28:53-debug: run package(taobao-creative-app) handler(enable) start
  63. 2025-4-16 15:28:53-debug: run package(taobao-mini-game) handler(enable) start
  64. 2025-4-16 15:28:53-debug: run package(taobao-mini-game) handler(enable) success!
  65. 2025-4-16 15:28:53-debug: run package(vivo-mini-game) handler(enable) start
  66. 2025-4-16 15:28:53-debug: run package(web-desktop) handler(enable) start
  67. 2025-4-16 15:28:53-debug: run package(vivo-mini-game) handler(enable) success!
  68. 2025-4-16 15:28:53-debug: run package(web-desktop) handler(enable) success!
  69. 2025-4-16 15:28:53-debug: run package(web-mobile) handler(enable) success!
  70. 2025-4-16 15:28:53-debug: run package(web-mobile) handler(enable) start
  71. 2025-4-16 15:28:53-debug: run package(wechatgame) handler(enable) success!
  72. 2025-4-16 15:28:53-debug: run package(wechatprogram) handler(enable) start
  73. 2025-4-16 15:28:53-debug: run package(wechatprogram) handler(enable) success!
  74. 2025-4-16 15:28:53-debug: run package(windows) handler(enable) start
  75. 2025-4-16 15:28:53-debug: run package(windows) handler(enable) success!
  76. 2025-4-16 15:28:53-debug: run package(xiaomi-quick-game) handler(enable) start
  77. 2025-4-16 15:28:53-debug: run package(xiaomi-quick-game) handler(enable) success!
  78. 2025-4-16 15:28:53-debug: run package(wechatgame) handler(enable) start
  79. 2025-4-16 15:28:53-debug: run package(cocos-service) handler(enable) start
  80. 2025-4-16 15:28:53-debug: run package(im-plugin) handler(enable) success!
  81. 2025-4-16 15:28:53-debug: run package(cocos-service) handler(enable) success!
  82. 2025-4-16 15:28:53-debug: run package(fix-device) handler(enable) start
  83. 2025-4-16 15:28:53-debug: run package(fix-device) handler(enable) success!
  84. 2025-4-16 15:28:53-debug: run package(im-plugin) handler(enable) start
  85. 2025-4-16 15:28:53-debug: run package(placeholder) handler(enable) start
  86. 2025-4-16 15:28:53-debug: run package(placeholder) handler(enable) success!
  87. 2025-4-16 15:28:53-debug: asset-db:worker-init: initPlugin (1421ms)
  88. 2025-4-16 15:28:53-debug: [Assets Memory track]: asset-db:worker-init start:23.62MB, end 237.72MB, increase: 214.10MB
  89. 2025-4-16 15:28:53-debug: Run asset db hook programming:beforePreStart ...
  90. 2025-4-16 15:28:53-debug: Run asset db hook programming:beforePreStart success!
  91. 2025-4-16 15:28:53-debug: Run asset db hook engine-extends:beforePreStart success!
  92. 2025-4-16 15:28:53-debug: Run asset db hook engine-extends:beforePreStart ...
  93. 2025-4-16 15:28:53-debug: asset-db:worker-init (2773ms)
  94. 2025-4-16 15:28:53-debug: asset-db-hook-programming-beforePreStart (289ms)
  95. 2025-4-16 15:28:53-debug: asset-db-hook-engine-extends-beforePreStart (288ms)
  96. 2025-4-16 15:28:53-debug: Preimport db internal success
  97. 2025-4-16 15:28:53-debug: Preimport db assets success
  98. 2025-4-16 15:28:53-debug: Run asset db hook programming:afterPreStart ...
  99. 2025-4-16 15:28:53-debug: starting packer-driver...
  100. 2025-4-16 15:28:54-debug: initialize scripting environment...
  101. 2025-4-16 15:28:54-debug: Set detail map pack:///resolution-detail-map.json: {}
  102. 2025-4-16 15:28:54-debug: Run asset db hook engine-extends:afterPreStart ...
  103. 2025-4-16 15:28:54-debug: Run asset db hook programming:afterPreStart success!
  104. 2025-4-16 15:28:54-debug: Run asset db hook engine-extends:afterPreStart success!
  105. 2025-4-16 15:28:54-debug: [Assets Memory track]: asset-db:worker-init: preStart start:237.72MB, end 259.00MB, increase: 21.28MB
  106. 2025-4-16 15:28:54-debug: %cImport%c: C:\ProgramData\cocos\editors\Creator\3.8.2\resources\resources\3d\engine\editor\assets\primitives.fbx background: #aaff85; color: #000; color: #000;
  107. 2025-4-16 15:28:54-debug: Start up the 'internal' database...
  108. 2025-4-16 15:28:54-debug: asset-db-hook-programming-afterPreStart (442ms)
  109. 2025-4-16 15:28:54-debug: asset-db-hook-engine-extends-afterPreStart (23ms)
  110. 2025-4-16 15:28:54-debug: asset-db:worker-effect-data-processing (23ms)
  111. 2025-4-16 15:28:54-debug: Status file E:\cocos\CatchDoll3D\temp\asset-db\internal\fbx.FBX-glTF-conv\1263d74c-8167-4928-91a6-4e2672411f47\status.json: Error: ENOENT: no such file or directory, open 'E:\cocos\CatchDoll3D\temp\asset-db\internal\fbx.FBX-glTF-conv\1263d74c-8167-4928-91a6-4e2672411f47\status.json'
  112. 2025-4-16 15:28:54-error: 缺少依赖库。可能你的系统缺少必要的运行时,请尝试安装 VC 运行时:https://aka.ms/vs/16/release/vc_redist.x64.exe。
  113. 2025-4-16 15:28:54-error: Error: Failed to import C:\ProgramData\cocos\editors\Creator\3.8.2\resources\resources\3d\engine\editor\assets\primitives.fbx at FbxImporter.getGltfFilePath (C:\ProgramData\cocos\editors\Creator\3.8.2\resources\app.asar\modules\engine-extensions\extensions\engine-extends\dist\importer\importers\fbx.ccc:1:1468) at processTicksAndRejections (internal/process/task_queues.js:93:5) at createGlTfReader (C:\ProgramData\cocos\editors\Creator\3.8.2\resources\app.asar\modules\engine-extensions\extensions\engine-extends\dist\importer\importers\gltf\reader-manager.ccc:1:857) at GlTfReaderManager.getOrCreate (C:\ProgramData\cocos\editors\Creator\3.8.2\resources\app.asar\modules\engine-extensions\extensions\engine-extends\dist\importer\importers\gltf\reader-manager.ccc:1:534) at FbxImporter._importSubAssets (C:\ProgramData\cocos\editors\Creator\3.8.2\resources\app.asar\modules\engine-extensions\extensions\engine-extends\dist\importer\importers\gltf.ccc:1:5816) at FbxImporter.import (C:\ProgramData\cocos\editors\Creator\3.8.2\resources\app.asar\modules\engine-extensions\extensions\engine-extends\dist\importer\importers\gltf.ccc:1:3334)
  114. 2025-4-16 15:28:54-error: Importer exec failed: {asset[C:\ProgramData\cocos\editors\Creator\3.8.2\resources\resources\3d\engine\editor\assets\primitives.fbx](1263d74c-8167-4928-91a6-4e2672411f47)}
  115. 2025-4-16 15:28:54-debug: [Assets Memory track]: asset-db:worker-startup-database[internal] start:253.99MB, end 257.85MB, increase: 3.85MB
  116. 2025-4-16 15:28:54-debug: Start up the 'assets' database...
  117. 2025-4-16 15:28:54-debug: asset-db:worker-startup-database[internal] (731ms)
  118. 2025-4-16 15:28:54-debug: asset-db:worker-startup-database[assets] (687ms)
  119. 2025-4-16 15:28:54-debug: asset-db:start-database (995ms)
  120. 2025-4-16 15:28:54-debug: asset-db:ready (5022ms)
  121. 2025-4-16 15:28:54-debug: init worker message success
  122. 2025-4-16 15:28:54-debug: [Build Memory track]: builder:worker-init start:260.31MB, end 273.29MB, increase: 12.98MB
  123. 2025-4-16 15:28:54-debug: programming:execute-script (356ms)
  124. 2025-4-16 15:28:54-debug: builder:worker-init (346ms)
  125. 2025-4-16 15:28:55-debug: programming:execute-script (2ms)
  126. 2025-4-16 15:28:56-debug: refresh db internal success
  127. 2025-4-16 15:28:56-debug: refresh db assets success
  128. 2025-4-16 15:28:56-debug: Run asset db hook engine-extends:afterRefresh ...
  129. 2025-4-16 15:28:56-debug: Run asset db hook engine-extends:afterRefresh success!
  130. 2025-4-16 15:28:56-debug: asset-db:refresh-all-database (86ms)
  131. 2025-4-16 15:28:56-debug: asset-db:worker-effect-data-processing (-1ms)
  132. 2025-4-16 15:28:56-debug: asset-db-hook-engine-extends-afterRefresh (-1ms)
  133. 2025-4-16 15:29:58-debug: refresh db internal success
  134. 2025-4-16 15:29:58-debug: refresh db assets success
  135. 2025-4-16 15:29:58-debug: Run asset db hook engine-extends:afterRefresh ...
  136. 2025-4-16 15:29:58-debug: Run asset db hook engine-extends:afterRefresh success!
  137. 2025-4-16 15:29:58-debug: asset-db:refresh-all-database (103ms)
  138. 2025-4-16 15:29:58-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
  139. 2025-4-16 15:30:03-debug: refresh db internal success
  140. 2025-4-16 15:30:03-debug: refresh db assets success
  141. 2025-4-16 15:30:03-debug: Run asset db hook engine-extends:afterRefresh ...
  142. 2025-4-16 15:30:03-debug: Run asset db hook engine-extends:afterRefresh success!
  143. 2025-4-16 15:30:03-debug: asset-db:refresh-all-database (90ms)
  144. 2025-4-16 15:30:05-debug: start refresh asset from E:\cocos\CatchDoll3D\assets\ball.fbx...
  145. 2025-4-16 15:30:05-debug: %cImport%c: E:\cocos\CatchDoll3D\assets\ball.fbx background: #aaff85; color: #000; color: #000;
  146. 2025-4-16 15:30:05-debug: Status file E:\cocos\CatchDoll3D\temp\asset-db\assets\fbx.FBX-glTF-conv\68dc9978-b55e-477b-8a05-fe7e7dcab6db\status.json: Error: ENOENT: no such file or directory, open 'E:\cocos\CatchDoll3D\temp\asset-db\assets\fbx.FBX-glTF-conv\68dc9978-b55e-477b-8a05-fe7e7dcab6db\status.json'
  147. 2025-4-16 15:30:05-error: Importer exec failed: {asset[E:\cocos\CatchDoll3D\assets\ball.fbx](68dc9978-b55e-477b-8a05-fe7e7dcab6db)}
  148. 2025-4-16 15:30:05-error: 缺少依赖库。可能你的系统缺少必要的运行时,请尝试安装 VC 运行时:https://aka.ms/vs/16/release/vc_redist.x64.exe。
  149. 2025-4-16 15:30:05-error: Error: Failed to import E:\cocos\CatchDoll3D\assets\ball.fbx at FbxImporter.getGltfFilePath (C:\ProgramData\cocos\editors\Creator\3.8.2\resources\app.asar\modules\engine-extensions\extensions\engine-extends\dist\importer\importers\fbx.ccc:1:1468) at processTicksAndRejections (internal/process/task_queues.js:93:5) at createGlTfReader (C:\ProgramData\cocos\editors\Creator\3.8.2\resources\app.asar\modules\engine-extensions\extensions\engine-extends\dist\importer\importers\gltf\reader-manager.ccc:1:857) at GlTfReaderManager.getOrCreate (C:\ProgramData\cocos\editors\Creator\3.8.2\resources\app.asar\modules\engine-extensions\extensions\engine-extends\dist\importer\importers\gltf\reader-manager.ccc:1:534) at FbxImporter._importSubAssets (C:\ProgramData\cocos\editors\Creator\3.8.2\resources\app.asar\modules\engine-extensions\extensions\engine-extends\dist\importer\importers\gltf.ccc:1:5816) at FbxImporter.import (C:\ProgramData\cocos\editors\Creator\3.8.2\resources\app.asar\modules\engine-extensions\extensions\engine-extends\dist\importer\importers\gltf.ccc:1:3334)
  150. 2025-4-16 15:30:05-debug: refresh asset E:\cocos\CatchDoll3D\assets success
  151. 2025-4-16 15:30:10-debug: start remove asset E:\cocos\CatchDoll3D\assets\ball.fbx...
  152. 2025-4-16 15:30:10-debug: start refresh asset from E:\cocos\CatchDoll3D\assets\ball.fbx...
  153. 2025-4-16 15:30:10-debug: %cDestroy%c: E:\cocos\CatchDoll3D\assets\ball.fbx background: #ffb8b8; color: #000; color: #000;
  154. 2025-4-16 15:30:10-debug: refresh asset E:\cocos\CatchDoll3D\assets success
  155. 2025-4-16 15:30:10-debug: remove asset E:\cocos\CatchDoll3D\assets\ball.fbx success
  156. 2025-4-16 15:30:10-debug: refresh db internal success
  157. 2025-4-16 15:30:10-debug: refresh db assets success
  158. 2025-4-16 15:30:10-debug: Run asset db hook engine-extends:afterRefresh success!
  159. 2025-4-16 15:30:10-debug: Run asset db hook engine-extends:afterRefresh ...
  160. 2025-4-16 15:30:10-debug: asset-db:refresh-all-database (95ms)
  161. 2025-4-16 15:30:10-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
  162. 2025-4-16 15:30:46-debug: refresh db internal success
  163. 2025-4-16 15:30:46-debug: refresh db assets success
  164. 2025-4-16 15:30:46-debug: Run asset db hook engine-extends:afterRefresh success!
  165. 2025-4-16 15:30:46-debug: Run asset db hook engine-extends:afterRefresh ...
  166. 2025-4-16 15:30:46-debug: asset-db:refresh-all-database (90ms)
  167. 2025-4-16 15:30:46-debug: asset-db:worker-effect-data-processing (1ms)
  168. 2025-4-16 15:30:46-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
  169. 2025-4-16 15:30:51-debug: refresh db internal success
  170. 2025-4-16 15:30:51-debug: refresh db assets success
  171. 2025-4-16 15:30:51-debug: Run asset db hook engine-extends:afterRefresh ...
  172. 2025-4-16 15:30:51-debug: Run asset db hook engine-extends:afterRefresh success!
  173. 2025-4-16 15:30:51-debug: asset-db:refresh-all-database (89ms)
  174. 2025-4-16 15:33:21-debug: refresh db internal success
  175. 2025-4-16 15:33:21-debug: refresh db assets success
  176. 2025-4-16 15:33:21-debug: Run asset db hook engine-extends:afterRefresh ...
  177. 2025-4-16 15:33:21-debug: Run asset db hook engine-extends:afterRefresh success!
  178. 2025-4-16 15:33:21-debug: asset-db:refresh-all-database (94ms)
  179. 2025-4-16 15:33:21-debug: asset-db:worker-effect-data-processing (1ms)
  180. 2025-4-16 15:33:21-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
  181. 2025-4-16 15:35:17-debug: refresh db internal success
  182. 2025-4-16 15:35:17-debug: refresh db assets success
  183. 2025-4-16 15:35:17-debug: Run asset db hook engine-extends:afterRefresh ...
  184. 2025-4-16 15:35:17-debug: Run asset db hook engine-extends:afterRefresh success!
  185. 2025-4-16 15:35:17-debug: asset-db:refresh-all-database (84ms)
  186. 2025-4-16 15:35:17-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
  187. 2025-4-16 15:35:22-debug: start refresh asset from E:\cocos\CatchDoll3D\assets\scenes\loading.scene...
  188. 2025-4-16 15:35:22-debug: %cImport%c: E:\cocos\CatchDoll3D\assets\scenes\loading.scene background: #aaff85; color: #000; color: #000;
  189. 2025-4-16 15:35:22-debug: refresh asset E:\cocos\CatchDoll3D\assets\scenes success
  190. 2025-4-16 15:35:22-debug: refresh db internal success
  191. 2025-4-16 15:35:22-debug: refresh db assets success
  192. 2025-4-16 15:35:22-debug: Run asset db hook engine-extends:afterRefresh ...
  193. 2025-4-16 15:35:22-debug: Run asset db hook engine-extends:afterRefresh success!
  194. 2025-4-16 15:35:22-debug: asset-db:refresh-all-database (80ms)
  195. 2025-4-16 15:35:26-debug: programming:execute-script (3ms)