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- 2025-4-16 20:08:24-log: Cannot access game frame or container.
- 2025-4-16 20:08:25-debug: asset-db:require-engine-code (1326ms)
- 2025-4-16 20:08:25-log: meshopt wasm decoder initialized
- 2025-4-16 20:08:25-log: [box2d]:box2d wasm lib loaded.
- 2025-4-16 20:08:25-log: [bullet]:bullet wasm lib loaded.
- 2025-4-16 20:08:25-log: Cocos Creator v3.8.3
- 2025-4-16 20:08:33-debug: [Assets Memory track]: asset-db-plugin-register: engine-extends start:206.81MB, end 209.42MB, increase: 2.61MB
- 2025-4-16 20:08:33-debug: [Assets Memory track]: asset-db:worker-init: initPlugin start:114.27MB, end 209.50MB, increase: 95.23MB
- 2025-4-16 20:08:33-debug: [Assets Memory track]: asset-db-plugin-register: builder start:85.20MB, end 206.63MB, increase: 121.43MB
- 2025-4-16 20:08:25-debug: [Assets Memory track]: asset-db:worker-init: initEngine start:27.34MB, end 114.27MB, increase: 86.92MB
- 2025-4-16 20:08:33-debug: [Assets Memory track]: asset-db-plugin-register: project start:114.95MB, end 209.48MB, increase: 94.53MB
- 2025-4-16 20:08:33-debug: asset-db:worker-init: initPlugin (7879ms)
- 2025-4-16 20:08:33-debug: [Assets Memory track]: asset-db:worker-init start:27.34MB, end 205.21MB, increase: 177.87MB
- 2025-4-16 20:08:33-debug: Run asset db hook engine-extends:beforePreStart success!
- 2025-4-16 20:08:33-debug: Run asset db hook programming:beforePreStart success!
- 2025-4-16 20:08:33-debug: Run asset db hook engine-extends:beforePreStart ...
- 2025-4-16 20:08:33-debug: Run asset db hook programming:beforePreStart ...
- 2025-4-16 20:08:33-debug: asset-db:worker-init (10184ms)
- 2025-4-16 20:08:33-debug: asset-db-hook-programming-beforePreStart (132ms)
- 2025-4-16 20:08:33-debug: asset-db-hook-engine-extends-beforePreStart (132ms)
- 2025-4-16 20:08:33-debug: Preimport db internal success
- 2025-4-16 20:08:33-debug: Preimport db assets success
- 2025-4-16 20:08:33-debug: Run asset db hook programming:afterPreStart ...
- 2025-4-16 20:08:33-debug: starting packer-driver...
- 2025-4-16 20:08:34-debug: initialize scripting environment...
- 2025-4-16 20:08:34-debug: Set detail map pack:///resolution-detail-map.json: {
"./chunks/25/257ac0458ef8df599197dc5aa9234041bbaeb3b9.js": {
"__unresolved_1": {
"error": "Error: 以 file:///Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/loading/Loading.ts 为起点找不到模块 \"db://assets/platform/platformSystem\"",
"messages": [
{
"level": "warn",
"text": "你是否遗漏了扩展名?请注意你不能在模块说明符中省略扩展名。"
}
]
}
},
"./chunks/e2/e212e7a4dbc08bbd35fc06fa51c133382d82afda.js": {
"__unresolved_2": {
"error": "Error: 以 file:///Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/game/Main.ts 为起点找不到模块 \"db://assets/platform/platformSystem\"",
"messages": [
{
"level": "warn",
"text": "你是否遗漏了扩展名?请注意你不能在模块说明符中省略扩展名。"
}
]
}
},
"./chunks/65/65fa03f5010b1ad451bd33d3558cf5cc6b62c617.js": {
"__unresolved_1": {
"error": "Error: 以 file:///Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/gameui/BuyCoinLayer.ts 为起点找不到模块 \"db://assets/platform/platformSystem\"",
"messages": [
{
"level": "warn",
"text": "你是否遗漏了扩展名?请注意你不能在模块说明符中省略扩展名。"
}
]
}
}
}
- 2025-4-16 20:08:34-debug: [Assets Memory track]: asset-db:worker-init: preStart start:205.21MB, end 212.81MB, increase: 7.59MB
- 2025-4-16 20:08:34-debug: Start up the 'internal' database...
- 2025-4-16 20:08:34-debug: Run asset db hook engine-extends:afterPreStart success!
- 2025-4-16 20:08:34-debug: Run asset db hook programming:afterPreStart success!
- 2025-4-16 20:08:34-debug: Run asset db hook engine-extends:afterPreStart ...
- 2025-4-16 20:08:34-debug: asset-db-hook-programming-afterPreStart (1394ms)
- 2025-4-16 20:08:34-debug: asset-db:worker-effect-data-processing (434ms)
- 2025-4-16 20:08:34-debug: asset-db-hook-engine-extends-afterPreStart (434ms)
- 2025-4-16 20:08:34-debug: [Assets Memory track]: asset-db:worker-startup-database[internal] start:205.25MB, end 223.19MB, increase: 17.93MB
- 2025-4-16 20:08:34-debug: Start up the 'assets' database...
- 2025-4-16 20:08:34-debug: asset-db:worker-startup-database[internal] (1742ms)
- 2025-4-16 20:08:34-debug: [Assets Memory track]: asset-db:worker-startup-database[assets] start:208.42MB, end 223.01MB, increase: 14.60MB
- 2025-4-16 20:08:34-debug: lazy register asset handler text
- 2025-4-16 20:08:34-debug: lazy register asset handler json
- 2025-4-16 20:08:34-debug: lazy register asset handler spine-data
- 2025-4-16 20:08:34-debug: lazy register asset handler dragonbones
- 2025-4-16 20:08:34-debug: lazy register asset handler dragonbones-atlas
- 2025-4-16 20:08:34-debug: lazy register asset handler terrain
- 2025-4-16 20:08:34-debug: lazy register asset handler javascript
- 2025-4-16 20:08:34-debug: lazy register asset handler typescript
- 2025-4-16 20:08:34-debug: lazy register asset handler scene
- 2025-4-16 20:08:34-debug: lazy register asset handler *
- 2025-4-16 20:08:34-debug: lazy register asset handler sprite-frame
- 2025-4-16 20:08:34-debug: lazy register asset handler tiled-map
- 2025-4-16 20:08:34-debug: lazy register asset handler buffer
- 2025-4-16 20:08:34-debug: lazy register asset handler sign-image
- 2025-4-16 20:08:34-debug: lazy register asset handler image
- 2025-4-16 20:08:34-debug: lazy register asset handler alpha-image
- 2025-4-16 20:08:34-debug: lazy register asset handler texture
- 2025-4-16 20:08:34-debug: lazy register asset handler texture-cube
- 2025-4-16 20:08:34-debug: lazy register asset handler erp-texture-cube
- 2025-4-16 20:08:34-debug: lazy register asset handler render-texture
- 2025-4-16 20:08:34-debug: lazy register asset handler texture-cube-face
- 2025-4-16 20:08:34-debug: lazy register asset handler rt-sprite-frame
- 2025-4-16 20:08:34-debug: lazy register asset handler gltf
- 2025-4-16 20:08:34-debug: lazy register asset handler gltf-mesh
- 2025-4-16 20:08:34-debug: lazy register asset handler gltf-animation
- 2025-4-16 20:08:34-debug: lazy register asset handler gltf-skeleton
- 2025-4-16 20:08:34-debug: lazy register asset handler gltf-material
- 2025-4-16 20:08:34-debug: lazy register asset handler gltf-scene
- 2025-4-16 20:08:34-debug: lazy register asset handler gltf-embeded-image
- 2025-4-16 20:08:34-debug: lazy register asset handler fbx
- 2025-4-16 20:08:34-debug: lazy register asset handler material
- 2025-4-16 20:08:34-debug: lazy register asset handler physics-material
- 2025-4-16 20:08:34-debug: lazy register asset handler effect
- 2025-4-16 20:08:34-debug: lazy register asset handler effect-header
- 2025-4-16 20:08:34-debug: lazy register asset handler audio-clip
- 2025-4-16 20:08:34-debug: lazy register asset handler animation-clip
- 2025-4-16 20:08:34-debug: lazy register asset handler animation-graph
- 2025-4-16 20:08:34-debug: lazy register asset handler animation-graph-variant
- 2025-4-16 20:08:34-debug: lazy register asset handler prefab
- 2025-4-16 20:08:34-debug: lazy register asset handler ttf-font
- 2025-4-16 20:08:34-debug: [Assets Memory track]: asset-db:worker-init: startup start:212.81MB, end 223.02MB, increase: 10.21MB
- 2025-4-16 20:08:34-debug: lazy register asset handler particle
- 2025-4-16 20:08:34-debug: lazy register asset handler sprite-atlas
- 2025-4-16 20:08:34-debug: lazy register asset handler auto-atlas
- 2025-4-16 20:08:34-debug: lazy register asset handler label-atlas
- 2025-4-16 20:08:34-debug: lazy register asset handler render-pipeline
- 2025-4-16 20:08:34-debug: lazy register asset handler render-stage
- 2025-4-16 20:08:34-debug: lazy register asset handler render-flow
- 2025-4-16 20:08:34-debug: lazy register asset handler instantiation-material
- 2025-4-16 20:08:34-debug: lazy register asset handler instantiation-mesh
- 2025-4-16 20:08:34-debug: lazy register asset handler directory
- 2025-4-16 20:08:34-debug: lazy register asset handler instantiation-animation
- 2025-4-16 20:08:34-debug: lazy register asset handler video-clip
- 2025-4-16 20:08:34-debug: lazy register asset handler animation-mask
- 2025-4-16 20:08:34-debug: lazy register asset handler instantiation-skeleton
- 2025-4-16 20:08:34-debug: lazy register asset handler bitmap-font
- 2025-4-16 20:08:35-debug: asset-db:worker-startup-database[assets] (1626ms)
- 2025-4-16 20:08:35-debug: asset-db:start-database (1818ms)
- 2025-4-16 20:08:35-debug: asset-db:ready (16979ms)
- 2025-4-16 20:08:35-debug: init worker message success
- 2025-4-16 20:08:35-debug: [Build Memory track]: builder:worker-init start:223.65MB, end 236.17MB, increase: 12.52MB
- 2025-4-16 20:08:35-debug: programming:execute-script (7ms)
- 2025-4-16 20:08:35-debug: builder:worker-init (700ms)
- 2025-4-16 20:08:47-debug: refresh db internal success
- 2025-4-16 20:08:47-debug: refresh db assets success
- 2025-4-16 20:08:47-debug: Run asset db hook engine-extends:afterRefresh ...
- 2025-4-16 20:08:47-debug: Run asset db hook engine-extends:afterRefresh success!
- 2025-4-16 20:08:47-debug: asset-db:refresh-all-database (89ms)
- 2025-4-16 20:08:47-debug: asset-db:worker-effect-data-processing (1ms)
- 2025-4-16 20:08:47-debug: asset-db-hook-engine-extends-afterRefresh (2ms)
- 2025-4-16 20:08:52-debug: refresh db internal success
- 2025-4-16 20:08:52-debug: refresh db assets success
- 2025-4-16 20:08:52-debug: Run asset db hook engine-extends:afterRefresh ...
- 2025-4-16 20:08:52-debug: Run asset db hook engine-extends:afterRefresh success!
- 2025-4-16 20:08:52-debug: asset-db:refresh-all-database (147ms)
- 2025-4-16 20:08:52-debug: asset-db:worker-effect-data-processing (1ms)
- 2025-4-16 20:08:52-debug: asset-db-hook-engine-extends-afterRefresh (2ms)
- 2025-4-16 20:09:04-debug: refresh db internal success
- 2025-4-16 20:09:04-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/game/Main.ts
background: #aaff85; color: #000;
color: #000;
- 2025-4-16 20:09:04-debug: refresh db assets success
- 2025-4-16 20:09:04-debug: Run asset db hook engine-extends:afterRefresh ...
- 2025-4-16 20:09:04-debug: Run asset db hook engine-extends:afterRefresh success!
- 2025-4-16 20:09:04-debug: asset-db:refresh-all-database (76ms)
- 2025-4-16 20:09:04-debug: asset-db:worker-effect-data-processing (1ms)
- 2025-4-16 20:09:04-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
- 2025-4-16 20:09:21-debug: refresh db internal success
- 2025-4-16 20:09:21-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/gameui/BuyCoinLayer.ts
background: #aaff85; color: #000;
color: #000;
- 2025-4-16 20:09:21-debug: refresh db assets success
- 2025-4-16 20:09:21-debug: Run asset db hook engine-extends:afterRefresh ...
- 2025-4-16 20:09:21-debug: Run asset db hook engine-extends:afterRefresh success!
- 2025-4-16 20:09:21-debug: asset-db:refresh-all-database (78ms)
- 2025-4-16 20:09:21-debug: asset-db:worker-effect-data-processing (1ms)
- 2025-4-16 20:09:21-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
- 2025-4-16 20:10:12-debug: refresh db internal success
- 2025-4-16 20:10:12-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/loading/Loading.ts
background: #aaff85; color: #000;
color: #000;
- 2025-4-16 20:10:12-debug: refresh db assets success
- 2025-4-16 20:10:12-debug: Run asset db hook engine-extends:afterRefresh ...
- 2025-4-16 20:10:12-debug: Run asset db hook engine-extends:afterRefresh success!
- 2025-4-16 20:10:12-debug: asset-db:refresh-all-database (80ms)
- 2025-4-16 20:10:12-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
- 2025-4-16 20:10:44-debug: refresh db internal success
- 2025-4-16 20:10:44-debug: %cImport%c: /Users/wenshuang/Desktop/Git/_CatchDoll/assets/scripts/loading/Loading.ts
background: #aaff85; color: #000;
color: #000;
- 2025-4-16 20:10:44-debug: refresh db assets success
- 2025-4-16 20:10:44-debug: Run asset db hook engine-extends:afterRefresh ...
- 2025-4-16 20:10:44-debug: Run asset db hook engine-extends:afterRefresh success!
- 2025-4-16 20:10:44-debug: asset-db:refresh-all-database (73ms)
- 2025-4-16 20:10:44-debug: asset-db-hook-engine-extends-afterRefresh (1ms)
|