123456789101112131415161718192021222324252627282930313233343536373839 |
- export class GameEvent {
- /** 通知UI实例化*/
- static readonly EVENT_UI_INITILIZE = 'EVENT_UI_INITILIZE';
- /** 游戏开始*/
- static readonly EVENT_GAME_START = 'EVENT_GAME_START';
- /** 点击汽车*/
- static readonly EVENT_CLICK_CAR = 'EVENT_CLICK_CAR';
- /** 更新Layer*/
- static readonly EVENT_UPDATE_LAYER = 'EVENT_UPDATE_LAYER';
- /** 刷新剩余钉子数量*/
- static readonly EVENT_UPDATE_LEFT_NAIL = 'EVENT_UPDATE_LEFT_NAIL';
- /** 检测是否有钉子可上车*/
- static readonly EVENT_CHECK_MOVE_TO_CAR = 'EVENT_CHECK_MOVE_TO_CAR';
- /** 检测element子节点长度*/
- static readonly EVENT_CHECK_ELEMENT_CHILDREN = 'EVENT_CHECK_ELEMENT_CHILDREN';
- /** 磁力事件*/
- static readonly EVENT_MAGNET = 'EVENT_MAGNET';
- /** 刷新钉子颜色事件*/
- static readonly EVENT_REFRESH_PIN_COLORS = 'EVENT_REFRESH_PIN_COLORS';
- /** 按钮功能 颜色刷新事件*/
- static readonly EVENT_REFRESH_COLOR = 'EVENT_REFRESH_COLOR';
- /** 检测游戏是否结束*/
- static readonly EVENT_CHECK_GAME_OVER = 'EVENT_CHECK_GAME_OVER';
- /** 闯关成功 关卡升级*/
- static readonly EVENT_BATTLE_SUCCESS_LEVEL_UP = 'EVENT_BATTLE_SUCCESS_LEVEL_UP';
- /** 闯关失败 关卡重载*/
- static readonly EVENT_BATTLE_FAIL_LEVEL_RESET = 'EVENT_BATTLE_FAIL_LEVEL_RESET';
- }
|